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sraid
06-05-2007, 03:33
Actually only one. How should I lay out the skills on my BvC?

Austere
06-05-2007, 03:41
I believe these barbs put
20 whirlwind
20 weapon mastery
20 battle orders
20 leap
1 into natural resist, increased speed, battle command, and prerequisites
rest into shout.

Ce Olba
06-05-2007, 12:25
I believe these barbs put
20 whirlwind
20 weapon mastery
20 battle orders
20 leap
1 into natural resist, increased speed, battle command, and prerequisites
rest into shout.

I disagree heavily.

This setup will end up with low resistances, low FRW and maybe a few thousands more defense.

Also, show me a BvC that does not use Axe Mastery.

Here's something that everyone's doing:
20 Whirlwind
20 Axe Mastery
20 Battle Orders
14 or 20 Leap
5-6 Increased Speed
4-6 Natural Resistances
1 Berserk
1 Battle Command
Rest Shout

The Leap depends on your preferances, but I like 20 better. As for Increased Speed and Natural Resistances, I'm going to say going 5/6 IS/NR is good.

Austere
06-05-2007, 19:11
Your absolutely right Ce Olba, as usual when it comes to whirlbarbs. I'm just too lazy to be that specific.

Ce Olba
06-05-2007, 20:57
Your absolutely right Ce Olba, as usual when it comes to whirlbarbs. I'm just too lazy to be that specific.

So you are lazy enough to do a small copy-paste?

Oh, and if you are that "lazy", you should NOT say 1 in nat res and inc speed. It's not laziness, it's giving incorrect information. Actually, it takes quite a lot less if you just copy-paste it all from a .txt file.

Austere
06-05-2007, 21:10
Thank you.

ParticularistEleven
07-05-2007, 08:02
Not to thread hijack, but what's the reason for the 5-6 in increased speed?

Ce Olba
07-05-2007, 15:22
Not to thread hijack, but what's the reason for the 5-6 in increased speed?

It increases the speed of the movement of whirlwind, thus making desynching easier. Not to mention your triwhirls will take less time, meaning more damage over time. And no, you do not lose hitchecks, since you shouldn't be doing whirls longer than 1 hitcheck per side anyways.

Chub
08-05-2007, 08:11
With +skills into account, what lvl of NR//IS should you be aiming for? is the 4-6 etc, dependant on how much +skills you have?

Ce Olba
08-05-2007, 13:33
With +skills into account, what lvl of NR//IS should you be aiming for? is the 4-6 etc, dependant on how much +skills you have?

No, it's 4-6 base points. It depends on your preferance and whether you are stupid or not. Stupid people will think along the lines of "less points to Leap, NR and IS -> more Shout -> More defense -> Good". Wise people will realize that the defense increase is not worth it.

Just make sure you have 39 or 40% FRW from IS at all times. As for NR, it depends on your charms.

Chub
08-05-2007, 16:01
what charms should a bvc use? anni, torch, 9xbcombs, and the rest lifers?

Ce Olba
08-05-2007, 16:03
what charms should a bvc use? anni, torch, 9xbcombs, and the rest lifers?

Hell no.

The Barbarian skillers are all totally useless for all barbarians except singers. You should use Annihilus, Torch, 4* FHR scs, rest 20 life charms with mods like max/ar, ar, all resistances, mana. The best setup so-far is the 11/11/11 split: 11* max/ar/life, 11* ar/life, 5* mana/life, 6* resistance/life. Results in high life, high AR, decent +max, high mana (up to ~700 with Ravenfrosts, meaning ~500 with Angelics), and some stack.