View Full Version : PvP Charger best gear/guide question
Amortization
26-04-2007, 08:40
Hey everyone. I am starting to dabble in the realm of pvp a little more. I rarely do any pvp but I think I am about to start. Well here's my question. What is the best guide out there about pvp charger?
Here's what I am thinking about as best gear. Grief phase + phoenix shield. or would a high damage two hander be better like ebotd war pike? Which would actually do more damage? One would give you block too.
Thanks guys!
2 hander will most likely do more damage.
If you just can afford it, its propably better to get both setups.
2 hander vs. casters and other chars where blocks doesn't matter and shield setup vs. melee chars.
There's no pvp charger guide at the moment but read SSoG's pvm charger guide.
Lots of the things work for pvp too and the stat placement is about same for pvp charger.
http://forums.diabloii.net/showthread.php?t=511532
Amortization
26-04-2007, 09:02
cool thanks for the advice! Are you sure that the two hander will do more damage even after considering the ed from phoenix and the high damage on grief? I will do some calculations about this to find out. Any other suggestions from anyone else. Thanks.
cool thanks for the advice! Are you sure that the two hander will do more damage even after considering the ed from phoenix and the high damage on grief? I will do some calculations about this to find out. Any other suggestions from anyone else. Thanks.
I'm sure that a 2-hander will deal more damage, even considering the ED from Phoenix and the high damage on Grief. 2-handers can deal almost twice as much damage as Grief, so Phoenix would need to double all of your off-weapon ED for Grief to keep up... and for a Charger, that would take 2000+% ED. Phoenix falls just a little bit short. :wink3:
Von Lazuli
26-04-2007, 11:29
Using Pheonix is not something I would reccomend on a charger. Sure, 400 odd ED looks good, but when you consider that charge gives 1200+ ed, 400 is sortof lost. HOZ is a much more solid sheild option with its blocking, resists, skills, other good things.
Laz
Amortization
27-04-2007, 08:11
cool thanks guys. So what is the best two hander weapon. I am thinking ebotd war pike or something like that.
I think a eth death CB would be a pretty good choice. Add highlords and gore's and you should get 85+ deadly strike
Eth death decapitator is prolly the best option. It loses few hundreds in base damage to botd wp but after you count in death's deadly strike, it beats botd hands down.
I prefer decapitator over cb. Higher damage, same str req, but deca needs only 23 dex vs. cb's 100
At lvl 90 you would get.
45 ds from death + 33,75 from higlords + 15 from gores = ~93% chance to do double damage.
So basicly you will do double damage in 9 hits out of 10.
You can get up to 20k or even more damage with edeath, 20k x 2 = 1 hit kill most chars.
Amortization
28-04-2007, 08:07
Does deadly strike work with pvp?
Does deadly strike work with pvp?
Did you not read the post right above you? It's talking about ds and pvp.
Milkshake
02-05-2007, 18:05
Hi!
I'm also just about to make a charger at Europe realm...
Im thinking about making a charger who is able to use both one and two handed weapons, what aura, eq, stats, skills shall i use then?
Thx.
LordPaul
09-05-2007, 08:02
Hey ppl, I've been on the fullcharger's path for some time now.
I tried both the 1 hand and 2 hand setups and the results are prety predictable.
The 2 hand choice for me is an eth BOTD WarPike with a base max dmg of above 1.2k (a LOT). With that thing on, my dmg goes from 8k to 33k. . With the right equip you get enough Deadly strike to make most of your hits doble damage.. that would be a maximum of 66k. 1 hit KO for most chars, except mad life + 50% pr barbs or the like. Still the minimum damage isn't ideal so the eth death decapitator mentioned by Ambid is worth a look.
The main thing is that a shieldless paly is an easy prey for most melee builds, so runing like a mad man with a huge 2 hand weapon is a lot of fun but a little extreme. If you fail to hit your first charge on someone, you'll most likely get killed unless you have quick reflexes to charge back and retry. So you DO have to worry about AR almost more than damage. Whats the point of having an insane damage output but being unable to connect a hit?
The best 1 hand wpns in my opinion is Grief or ebotd zerks (actually I use a griefpb, and it still works nicely) and the ideal shield is probably a HoZ with something nice on it like um or ber.
I'm sure this information is allready avaiable in the pvm guide mentioned before... And it's prety obvious too; but just for the record:
Skill setup is
20-charge (main)
20-Fanat (main aura)
20-Might (charg sinergy)
20-Vigor (2nd charg sinergy)
1-all prereq
rest- Holy shield
Some things you should bare in mind before walking the lonely road of the charger:
1- Charge has an ugly bug that isn't likely to be repaired EVER. You'll find yourself being unable to charge and forced to rejoin the game often. on duels it sucks.. when playin pvm it sucks twice as much.
2- charge isn't fun in PvM (this is just my opinion). You are helpless agains phisical immunes and the killing speed is a lot slower than most other pally builds. Did I mention there is this bug...?
3- When Dueling it's an extreme build in both ways: You'll either rule or get ruled. In other words, you will own 95% of all sorcs and casters, but some others will pwn you over and over again (WW barbs, teleporting summoners, Wind druids DAMN wind druids).
I'm in some kind of a hurry so I can't post in detail about more gear stuff or tactics, but I'll get back to it if you're interested.
mephiztophelez
09-05-2007, 15:22
my $0.02
I'm sure that a 2-hander will deal more damage....
yes. a 2h will deal far more damage than any one-hander. however a 2h won't win anywhere near as many duels as a one handed wep/shield combo will. partly because having a shield opens up the possibility of Smite as a secondary attack. but mostly because chargeing with a 2h weapon is an All or Nothing attack. if you connect (and have a decent wep) yes it's a OHK 90% of the time (and a 2h kill the rest of the time). have your charge-chain interrupted or get shield-blocked, your kinda screwed. charging any zon with a 2hander will be suicidal every time they dodge that initial attack and as for ww'ers......
my current charge/smite build looks a little like this:
skills
20: charge, fanat, holy shield
1pt: salv, holy freeze
spares split between vigor & smite
wep: grief PB/Z (your choice)
shield: HoZ
i built around a Fort, so i hit very hard but have somewhat lower life than an enigma build. do as you see best, just get some decent FHR, DR etc in there.
now, 2handers definatly have a place for the PvP charger. the e-Death Decapitator (http://img167.imageshack.us/img167/2203/edeathdecapitatortv5.jpg) is a much underrated weapon. the example there is on the build described above (partially synergised charge). that set-up rocks 95% deadly strike and the AR is plenty for sorc's & other squishy opponents against whome charge works very well. while it's great fun to use, mah sillystick tends to stay in the stash most of the time. in pvp a shield is just so useful and a grief powered smite is just such a nice backup.
for the record, i rekon a grief PB is a damn fine charge weapon.
Atm I started playing after a long break. I did read Ssogs pvm guide on chargers again and desided to make a PvP charger based on the help I got from his guide and from various pvp pala guides.
For skills I'm going:
20 charge
10-20 CONVICTION ( yes I skipped the fana for good reasons)
20 vigor
20 mighht
A fully syneriged charge. But I am NOT running the fana. Someone was wise enough to say hitting is the most important thing for a charger. AR is the biggest focus. SSog hada nice calculation on his guide. If I have a maxed conviction the defence on anyone will go down. Alot. And if I have say dual angelics I might get around ( if I remember correctly) 100k AR according to his calculations. That is alot obviously. Really the chance of hitting will increase so much compared to fana that it compensates to the lack of damage wich by the way is not the chargers main concern.
Gearwise I'm doing an experiment. I will go completly legit. No dupes whatsoever. At the moment I can't really do better since I just about started. So this is what I'm thinking:
Weapon : Obidiance rw ( Cryptic Axe)
Armor: Shaftstop ( possibly Umed)
Helm: Gaze ( For the DR)
Gloves: Bloodfist ( the best and cheapest)
Boots: Gore riders ( DS and OW)
Amu: Highlords/Angelic
Rings: Raven/Angelics
As you can see I wont really require a rune higher than um. And most of the stuff I mentioned can easily be mfed. This will give me some nice damage and with the conviction as my main aura a great avarege since I'm planing to hit alot.
But I'm not sure if this will work. I tried something similar before I quited. I had a gear worse than the one mention above but still managed to own most of the casters. But I was running fana. My problem was the tanking palas and barbs. I think conviction will solve that problem. But I'll haveto hif fast and first. Powerfull but fragile. A Glas Cannon. I'm simply trying to show that you can own anyone with elite items with skills rather than gear. It might work and I'll be the underdog God. Or it will fail miserbly. Only time can tell and my pala is lvl 17 (=
edit: I forgot to mention that a fully maxed conviction isn't really necearly. So I'll have some skills to put on =)
cheers
Rimu, you got conviction all wrong in PvP. It does not lower anyones defense by 90%. It lowers their enhanced defense by 90%. And when considering barbs and paladins can have upwards of 1200% ED, 90% isn't much.
Think about it this way. A pally has 1200%. With ur conviction on, he now has 1110%. That is not a big difference at all.
Fanaticism is a much much much much better option in PvP than conviction, unless you're a dreamer.
Blast. I guess it was to long since I played. Well no harm done. Since the pala is lvl 17 I must consider a rebuild. Or go for fana. That still doesen't solve the heavy def pala/barbs/bears. Ideas anyone?
About this bug. A good reason to go for 2 hander. The bug is caused by holy shield.
LordPaul
10-05-2007, 00:58
About this bug. A good reason to go for 2 hander. The bug is caused by holy shield.
man.. that sounds quite true. If my memory serves me correctly, I've never got that cursed bug while using my 2h weapon...
I can imagine that since it it caused by holy shield ending in mid-charge. A way to avoid it is to cast holy shield each and every minute. Or just go two hand (=
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