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dfacto
24-03-2007, 14:49
So, I'm picking D2 up again after a 3 year hiatus, and after reading around this forum it seems that duping is as rampant as ever. I plan to work my new characters up to lvl 90-something and get good gear for them, but now I want to know if there is anything to do to make sure that their gear isn't going to go "poof" someday and leave one of my characters butt naked.

I've already traded for a few items, but they're low lvl so I doubt they're duped. However, I have aspirations to work my way up to runeword items like Breath of the Dying and the like.

Problem is, is it possible to tell if I'm trading for a duped item? And if something could be duped (a zod rune for example), would putting that rune into a socket, or putting gems or runes into duped socketed item make them "unique" again.

And if not, then what happens to your item if one rune is duped and b.net clears out duped items? Does that one rune disappear and make your item lose the runeword bonuses? Does the whole item disappear? Does the rune disappear but the runeword stay?

Maybe it's not as bad as it seems, but I'd like to know how badly I'd get burned by a bad trade.

And is duping really as bad as people make it out to be on these forums? From some posts I get the feeling that half the godly gear on b.net is duped.

Lanceor
24-03-2007, 15:57
I get the feeling that half the godly gear on b.net is duped.

You are probably quite right on that feeling. It's possible to build powerful, high level characters without resorting to trading likely to be duped items - it took me about a year, and by that stage I was hunting ubers using only self-found gear.

Nowadays, my top gear is traded, and I can accept the fact the some of these runes are probably dupes and could poof one day. But even if it does happen, I know my characters (and skill) are perfectly capable with only self-found items. In the event of a ruststorm (shortly after the tooth fairy visits), I know I'd be at an advantage over other gear dependant players.

What I also found helpful was that I had a real-life friend who started at the same time I did, and we shared all our equipment finds. It helped that he prefers playing casters, and I prefer melee characters. Even if an item was beneficial to both of us, we'd give it to whomever would benefit more from it. If you have a friend or two like that, it makes the journey so much more rewarding!

And to answer your question, there's no way to tell if a rune is duped except for the obvious: if someone spent a year finding it, would s/he be trading it?

I am not sure of what happens when runes in runewords poof - some people say the whole item vanishes, others say it will have an empty socket. If it was traded and it disappears, it's something we've just got to accept.

SSoG
26-03-2007, 01:51
And is duping really as bad as people make it out to be on these forums? From some posts I get the feeling that half the godly gear on b.net is duped.

Well, you can rest assured that that is nowhere near true.





Actually, according to people who chart poofage percentages, as well as simple economics (supply and demand), a more realistic projection would be that 99.99% of the godly gear on b.net is duped. If not more.

I'm not joking, I'm not kidding, I'm not exaggerating. If it is a high rune (anything higher than Gul, plus Mal and Ist), then it is a dupe. If it is a very rare magic weapon with two desireable affixes (Jeweler's Monarch of Deflection, Ruby or Scintillating Jewel of Fervor), then it is a dupe. If it is a perfect charm or desireable skiller (+20 life small charm, 3/20/20, PCombat with secondary mod), then it is a dupe. If it is a very rare and highly sought-after Elite Unique (Ethereal Tomb Reaver), then it is very likely a dupe. Anyone who tells you otherwise is lying (and probably trying to sell you something, too).

Turmoil
27-03-2007, 17:17
Personally, with the whole system being so corrupted like this, I find it much more rewarding to just use what I find in game, and limit trades to things like gems, basic magic items and low level runes. That way I know I'm enjoying the game the way it was meant to be played, and feel good about the things I accomplish because I know they weren't subsidized by fake gear.

Bobby Wong
27-03-2007, 18:32
Actually, according to people who chart poofage percentages

Who are these people?

SSoG
27-03-2007, 19:00
Who are these people?

Apparently there are several groups of people in several clans or message boards. The only ones I'm personally familiar with are the Baron's Bazaar guys.

SirDooFuss
28-03-2007, 02:47
It is only recently that a very public dupe method was patched. This method involved attempting to lag / crash the servers and was a nightmare for most players. Because of this, there are MANY MANY MANY dupes on the realms. What's going to happen to them? Well, as far as duped runes go, here is what Bliz reps have said in the past:

When Active Ruststorm is run it will remove:

duped runes
runes cubed from duped runes
runewords made from duped runes
runewords made from runes cubed from duped runes
items socketed with duped runes
Items socketed with runes cubed from duped runes

You get the idea.

I have no idea if this is true or not, but it is what they've said.

squiggle
28-03-2007, 11:53
Well, you can rest assured that that is nowhere near true.







I'm not joking, I'm not kidding, I'm not exaggerating. If it is a high rune (anything higher than Gul, plus Mal and Ist), then it is a dupe. If it is a very rare magic weapon with two desireable affixes (Jeweler's Monarch of Deflection, Ruby or Scintillating Jewel of Fervor), then it is a dupe. If it is a perfect charm or desireable skiller (+20 life small charm, 3/20/20, PCombat with secondary mod), then it is a dupe. If it is a very rare and highly sought-after Elite Unique (Ethereal Tomb Reaver), then it is very likely a dupe. Anyone who tells you otherwise is lying (and probably trying to sell you something, too).


Lol i think you are exagerating a bit...Not all of these things are duped. I have a few 20 lief sc's self found. And some other "Perfect" gear.

Just saying this so he doesnt take it to far over the top. Although if you didnt find it it , then you should always presume it is even if you got it from a freind saying it is "legit."

One more post for me.

SSoG
28-03-2007, 22:35
Lol i think you are exagerating a bit...Not all of these things are duped. I have a few 20 lief sc's self found. And some other "Perfect" gear.

Just saying this so he doesnt take it to far over the top. Although if you didnt find it it , then you should always presume it is even if you got it from a freind saying it is "legit."

Of course anything you find yourself is legit, I'm talking about items available for trade. I'm not exaggerating, though- especially with regard to High Runes. 99.99% of high runes available for trade are dupes.

Fareek
29-03-2007, 05:47
That is why back in .09 when i played like i was "addicted" i had 21 accounts and kept everything that i found for myself, reroll my own charms and MF like it was out of style. At that time it was ITH items, 4os stormshields, bugged valors, .08 stuff, SOJS etc........

dfacto
29-03-2007, 18:56
Wow, rather discouraging that it seems that bad. Guess I'll just have to do it the old fashioned way and mf for things. I'd really hate to lose some item after taking a month to get the runes and trade equivalent items I needed.

Thanks for the replies.

McCain123
30-03-2007, 11:48
When Active Ruststorm is run it will remove:

duped runes
runes cubed from duped runes
runewords made from duped runes
runewords made from runes cubed from duped runes
items socketed with duped runes
Items socketed with runes cubed from duped runes


As far as I know, items have a unique item ID and when two items have the same ID, Ruststorm knows it is a dupe and deletes. Since it is not unlikely that there are 100k Isenhards Cases :grin: found each day, this ID is likely to be very long. If two runes are cubed to a higher rune this rune gets a new ID. How likely do you think is it, that Blizzard also saves the child IDs of items? Think of people like me, that keep every rune TIR+ and cube it up to RALs for crafting. That would be 243 TIR IDs upped to 81 NEF IDs upped to 27 ETH IDs upped to 9 ITH IDs upped to 3 TAL IDs upped to 1 RAL ID. On average every of my cubed RALs likely has 10+ child IDs ( I donīt think I have one made form 243 TIRs ) so Iīm pretty sure Blizzard doesnīt save these. Cubed duped runes likely become legit, Runewords made from duped runes likely become legit. Not that I wouldnīt like to see all this duped <insert cursing> to go poof, but that is not going to happen.

stephan
30-03-2007, 12:11
Just a 16 byte ID would allow for more combinations than there are H2O molecules in 31 million m^3 of water. Storing 100's of IDs for a cubed rune is rather trivial.

Of course when everyone would try to cube a Zod from Els it might pose a problem, storage wise. However, such a thing is probably physically impossible due to time constraints.

SSoG
30-03-2007, 22:09
As far as I know, items have a unique item ID and when two items have the same ID, Ruststorm knows it is a dupe and deletes. Since it is not unlikely that there are 100k Isenhards Cases :grin: found each day, this ID is likely to be very long. If two runes are cubed to a higher rune this rune gets a new ID. How likely do you think is it, that Blizzard also saves the child IDs of items? Think of people like me, that keep every rune TIR+ and cube it up to RALs for crafting. That would be 243 TIR IDs upped to 81 NEF IDs upped to 27 ETH IDs upped to 9 ITH IDs upped to 3 TAL IDs upped to 1 RAL ID. On average every of my cubed RALs likely has 10+ child IDs ( I donīt think I have one made form 243 TIRs ) so Iīm pretty sure Blizzard doesnīt save these. Cubed duped runes likely become legit, Runewords made from duped runes likely become legit. Not that I wouldnīt like to see all this duped <insert cursing> to go poof, but that is not going to happen.
There have been active rust storms in the past, and runes that were cubed from duped parents poofed, so I'd say that it's pretty likely that Blizzard saves parent IDs. :wink3:

Just a 16 byte ID would allow for more combinations than there are H2O molecules in 31 million m^3 of water. Storing 100's of IDs for a cubed rune is rather trivial.

Of course when everyone would try to cube a Zod from Els it might pose a problem, storage wise. However, such a thing is probably physically impossible due to time constraints.
iirc, to cube a Zod entirely out of Els would require 14 TRILLION Els. So yeah, it's pretty much physically impossible due to time constraints. :azn: