Dimmu Borgir
20-03-2007, 22:02
Okay so I was thinking of making a Frenzy Barb with some visual style.
Stormlash
Scourge
One-Hand Damage: (10-12) To (272-320) (141-166 Avg)
Required Level: 82
Required Strength: 125
Required Dexterity: 77
Durability: 65
Base Weapon Speed: [-10]
+240-300% Enhanced Damage (varies)
+50% Damage To Undead
Adds 1-473 Lightning Damage
+30% Increased Attack Speed
+33% Chance of Crushing Blow
20% Chance To Cast Level 18 Tornado On Striking
15% Chance To Cast Level 10 Static Field On Striking
+3-9 Lightning Absorb (varies)
Attacker Takes Lightning Damage of 30
(Only Spawns In Patch 1.10 or later)
Horizon's Tornado
Scourge
One-Hand Damage: (9-11) To (264-304) (136.5-157.5 Avg)
Required Level: 64
Required Strength: 100
Required Dexterity: 62
Durability: 65
Base Weapon Speed: [-10]
+230-280% Enhanced Damage (varies)
+50% Damage To Undead
+50% Increased Attack Speed
Slows Target By 20%
20% Chance To Cast Level 15 Tornado On Striking
Requirements -20%
(Only Spawns In Patch 1.10 or later)
Carrion Wind
Ring
Required Level: 60
10% Chance To Cast Level 10 Poison Nova When Struck
8% Chance To Cast Level 13 Twister On Striking
6-9% Life Stolen Per Hit (varies)
+100-160 Defense Vs. Missile (varies)
Poison Resist +55%
10% Damage Taken Goes To Mana
Level 21 Poison Creeper (15 Charges)
(Only Spawns In Patch 1.10 or later)
So yeah, lots of chance to cast tornados. Might even throw in a Rain armor.
I just think it would look cool, with the tornados everywhere PLUS the wind effects on your Barb from Frenzy. Not to mention these weapons are inherantly fast, plus speed from Frenzy, plus slows target mod, plus Static Field, plus crushing blow... This build could tear bosses apart.
Any additional input?
Stormlash
Scourge
One-Hand Damage: (10-12) To (272-320) (141-166 Avg)
Required Level: 82
Required Strength: 125
Required Dexterity: 77
Durability: 65
Base Weapon Speed: [-10]
+240-300% Enhanced Damage (varies)
+50% Damage To Undead
Adds 1-473 Lightning Damage
+30% Increased Attack Speed
+33% Chance of Crushing Blow
20% Chance To Cast Level 18 Tornado On Striking
15% Chance To Cast Level 10 Static Field On Striking
+3-9 Lightning Absorb (varies)
Attacker Takes Lightning Damage of 30
(Only Spawns In Patch 1.10 or later)
Horizon's Tornado
Scourge
One-Hand Damage: (9-11) To (264-304) (136.5-157.5 Avg)
Required Level: 64
Required Strength: 100
Required Dexterity: 62
Durability: 65
Base Weapon Speed: [-10]
+230-280% Enhanced Damage (varies)
+50% Damage To Undead
+50% Increased Attack Speed
Slows Target By 20%
20% Chance To Cast Level 15 Tornado On Striking
Requirements -20%
(Only Spawns In Patch 1.10 or later)
Carrion Wind
Ring
Required Level: 60
10% Chance To Cast Level 10 Poison Nova When Struck
8% Chance To Cast Level 13 Twister On Striking
6-9% Life Stolen Per Hit (varies)
+100-160 Defense Vs. Missile (varies)
Poison Resist +55%
10% Damage Taken Goes To Mana
Level 21 Poison Creeper (15 Charges)
(Only Spawns In Patch 1.10 or later)
So yeah, lots of chance to cast tornados. Might even throw in a Rain armor.
I just think it would look cool, with the tornados everywhere PLUS the wind effects on your Barb from Frenzy. Not to mention these weapons are inherantly fast, plus speed from Frenzy, plus slows target mod, plus Static Field, plus crushing blow... This build could tear bosses apart.
Any additional input?