freefree
15-01-2007, 22:12
I'm getting ever bored of mf runs, and rushes, ... they're good when things go right but latley i've gotten alot of scammers who ditch at the begining of act4. So I was thinking why not retire my Hammerdin to soley getting organ sets or if he can handle it torches. and use those for currency.
So do you guys think that a hammerdin build with the usual gear that a 1pt smiter would have could do trist?
And not to go off ranting but I read so much here in the pally forum of people saying your merc is useless and is ussually just left dead. Yet I bring mine along with me everywhere i go and other than the chaos sanctuary and the poison snakes near nilithak he never dies. I don't get why you guys always does. Not that he does much but he keeps things at bay while i look at all the drops from monsters. Pluss as braging rights he did just kill uber izual for me, took a half hour but he pulled it off, with only Gulls face, CoH, and a CV insight, pluss i was pumping him full of rejuvs and health potions the whole time but hey he managed to do it and my hammers more than twice his damage could even dent him, (I hate Magic Absorb)
So do you guys think that a hammerdin build with the usual gear that a 1pt smiter would have could do trist?
And not to go off ranting but I read so much here in the pally forum of people saying your merc is useless and is ussually just left dead. Yet I bring mine along with me everywhere i go and other than the chaos sanctuary and the poison snakes near nilithak he never dies. I don't get why you guys always does. Not that he does much but he keeps things at bay while i look at all the drops from monsters. Pluss as braging rights he did just kill uber izual for me, took a half hour but he pulled it off, with only Gulls face, CoH, and a CV insight, pluss i was pumping him full of rejuvs and health potions the whole time but hey he managed to do it and my hammers more than twice his damage could even dent him, (I hate Magic Absorb)