Dimmu Borgir
05-01-2007, 01:16
Okay maybe I'm just retarded, but this is seriously starting to piss me off.
Sometimes, when I use Zeal, the extra hits do not activate. In fact I don't think Zeal activates at all. I'll be Zealing my way through a mob, and at random I use it on one monster... and I strike once. Only once. Slightly slower too -- As if I'm using a standard melee attack.
I am successfully hitting the monster. And my strike is not delivering the killing blow. And I have enough mana for Zeal. And most of the time there of no lag when this occurs. But for some reason, once this occurs, on that ONE monster alone, Zeal will not activate. If I move to a different monster Zeal works fine.
For the record Zeal is at level 12 right now, more than enough points to make sure it should be hitting 5 times. Come to think of it this skill should NOT be hitting less than twice.
Anyone know what's going on here?
This seems like the melee range / melee attack thing on Leap Attack where if you're too close it just performs a melee attack, but I don't see how range could affect this issue when Zeal and melee attack should be working at the same range...
Sometimes, when I use Zeal, the extra hits do not activate. In fact I don't think Zeal activates at all. I'll be Zealing my way through a mob, and at random I use it on one monster... and I strike once. Only once. Slightly slower too -- As if I'm using a standard melee attack.
I am successfully hitting the monster. And my strike is not delivering the killing blow. And I have enough mana for Zeal. And most of the time there of no lag when this occurs. But for some reason, once this occurs, on that ONE monster alone, Zeal will not activate. If I move to a different monster Zeal works fine.
For the record Zeal is at level 12 right now, more than enough points to make sure it should be hitting 5 times. Come to think of it this skill should NOT be hitting less than twice.
Anyone know what's going on here?
This seems like the melee range / melee attack thing on Leap Attack where if you're too close it just performs a melee attack, but I don't see how range could affect this issue when Zeal and melee attack should be working at the same range...