View Full Version : Korean's 1v7 PvP Hammerdin v1
Dennis_KoreanGuy
30-11-2006, 23:25
Korean's 1v7 PvP Hammerdin v1
Introduction
Hey guys. I'm writing this mini guide because I see many people seeing this build as one capable of wiping out an entire public duel game, yet there are no guides to such Hammerdins on Dii. Decided it was better to post in PvP forum instead of Paladin, as it is purely dedicated for PvP environment.
Blessed Hammer is a truly insane skill. It is so insane, that it allows room for items to be geared more pub-friendly and still maintain an awesome damage. This creates an extremely versatile Paladin who can take on multiple opponents at a time.
The idea of this Hammerdin is to have no strong weaknesses on ANY opponent you might face in a duel game. Not that it will own everyone, its just that no one will own you hard. They can't.
Stats
Strength - enough with all your items for 174
Dexterity - enough for 75% ctb. Total Blocking = (Blocking * (Dexterity - 15)) / (Character Level * 2). Blocking = (Shield Blocking + HS Blocking)
Vitality - maximum
Skills
+20 Blessed Hammer
+20 Concentration
+20 Vigor
+20 Blessed Aim
+1 Holy Shield
+1 Charge
+rest Resist Lightning (start this last)
-----------------------------------------------
+82 without Resist Lightning, add +7 prereqs, completed with 89 skill points.
the reason I choose Resist Lightning over Meditation or Redemption, is because for every 2 points you spend in RL, it increases your maximum LR by 1%.
Equipment
Note: if you can't afford a lot of the items I mention, then don't bother making such Paladin. Good old Hammerdin with just HoZ Shako Enigma etc. do okay themselves. Again, this build is for those who crave 1vMultiple dueler, and the price you pay is the costly items. There probably are cheaper options to make an equally effective build, but I do not list them because I haven't tried them.
I strongly recommend following my first named setups for each equipment parts.
Helm - BerBer Crown of Ages
others: Ber Shako, 2/20 Pal Circlet.
Armor - Enigma (nothing higher than Archon, must be Light type)
Weapon - Heart of the Oak
others: +15 res jewel Wizardspike
Shield - high base res 35% Sacred Targe Spirit
others: high base res 35% zakarum / sacred rondache Spirit
Belt - Arach Spider
others - Verdungoes
Amulet - Mara's
others: fcr/+skills/res/stats/whatever rare
Rings - fcr/res/stats/whatever rares
others: Ravenfrost, BK
Glove - Trang's
others: Magefist, Bloodfist
Boots - res/stats/fhr/whatever rare
others: Trek's, Waterwalk
Switch - Call to Arms / Spirit
Stash - Wisp, Hotspur, TGod, Ravenfrost, Grief PB / Zerk
Charms - enough pcomb's to reach 10K+, then rest all vita sc's. perf ones are strongly recommended. Better if Shimmering prefix as well. anni / torch. Try hard to get FHR pcombs.
1) Whatever you wear, 125% FCR (9fr) and 86% FHR (4fr) is a must.
2) Some like it fine with 9, but I can't stand Hammers weaker than 10K. If you can afford good lifer pcombs, then go up to 12~13.
3) Focus strongly on resist stack. Atleast 200+ on LR. I had 250~ on mine, w/o anya. 300+ possible with Wizzy, but loses life. Conviction isn't a rare sight in pub.
4) DR is not a must with this build. CoA + Enigma should be fine.
5) Remember to use Raven when Grief'ing, for CBF.
6) Must reach 4K+ Life.
7) Stating the importance of CoA. Anyways, if no CoA, Shako is best bet. I absolutely frown upon Paly circlets, unless they're truly insane.
8) I like HoTo > Wizzy. At a first glance, Wizzy seems a better choice especially its sexcness and mana bonus, but I've learned that with the extra free ring spot, all you can do is give a permanent raven, wisp, bk, or a rare, and it is likely rare > all with the res/stat bonus. But then, fcr/res/stat can be attainable with HoTo as well, so the extra fcr is usually nothing except ability to switch sorb rings at times. The res can be gained by considering of free inventory space (3~4 pcombats due to hoto's +skills), and how you can fill em up with res or life sc's. The +20 dex, Oak cast, it all adds up.
9) Very few paly/fcr/res amulets overpower +30 Mara in this build. Unless you could really use the extra FCR, don't worry about it.
10) Remember any damage lost on equipment setup will force you to lose spaces of valuable inventory. Must balance between damage/tankage. This is why I think its useful if I give you guys a minimum damage limit, and try to go for most tankage while following the limit.
11) Permanent sorb piece is also worth considering. Effective pieces like TGod's and Wisp make good choices, due to intensity/frequency of lightning users. 90 max LR (10 tgod, 5 from Resist Lightning) is nothing to sneeze at, especially when backed with strong stacked res. Just compare the item to the stats of item you would be missing. 20% L sorb vs. stats/res? Your choice.
12) Remember that stats > bonus to life, every little stat saved goes to vitality, which in turn > +1 life.
General Dueling Methods
Well... this is one of the harder builds to master. No matter how good the build is, it must be backed with skills to kill multiple opponents.
Couple things I'm just going to say briefly;
1) all I'm going to say is; juvies work extremely well with this build. It is rather one of the best build for "bm" after all.
2) Grief Charge / Smite is effective against FoHers, Trappers, Windies, Bowers, etc.
3) Desynching, lagging your location in the server with Vigor + Charge, should be your main dueling tactic. Combined with a fast tele can make you leave invisible hammers on top of your opponent without any sign you were in their screen.
4) Prepare to chug blue drinks, or purple if you want.
5) do not fear to sorb at need.
6) desynch everywhere and drop occasional hammers. you'll soon see people just dropping.
*This is merely a v1 of mini mini hdin guide. I'm sick of typing about this, I will soon post updated versions focusing more on equipment choice reasons and dueling methods. Any input about anything will be greatly appreciated. More criticism = better updated versions. Bring your best shot. ;)
akumaxyz
01-12-2006, 00:53
in short make a hdin with 12k hammers who can sorb, and desync hammer all day.
you just need doom for bowazons if its 1 v 1, the rest grief doesnt do enough damage in time they can town or exit. everyone dies in 2 hammers except godly high life chars
75fcr isnt enough for 1 v 7
soul killer
01-12-2006, 00:58
Great guide, ofc i didnt have the time to read it but im sure its awesome.
clayton bigsby
01-12-2006, 01:48
At a first glance, Wizzy seems a better choice
personally i think hoto looks a LOT better at first glance. just knowing its a runeword, makes it a lot better, not to mention the +3 skills. of course thats just my opinion.
sorry new to forums, dont know how to do the quote thing
At first glance, people tend to go OMG RUNEWORD LEET and turn their brains off. Hoto gives +3 skills and some other nifty things like sage and life rep (potentially useful on eshield sorcs) - wizspike gives 35+ more res, 10 more FCR, and a SOCKET. Socket can give 15 more res, or 40 (if my memory doesn't fail me) of a single element. If you're gonna stack or are a tad low on the resists, wizardspike is the clear win.
RetroStar
01-12-2006, 02:40
+3 skills wouldn't increase your dmg by a lot after PvP penalty. Also since you're gearing towards anti-light. A 30%light resist/7%fhr jewel'd wizpike is sexy. :azn:
its a decent minguide, i personally would take the wizzy as most ppl just see the 3 skills on hoto and miss the fact that wizzy has 10% more fcr, meaning easier to hit the 125% fcr bp not to mention the nice mana supply and huge stacked res which is even more intense if u socket with a 15 all res jewel
Dennis_KoreanGuy
01-12-2006, 03:56
in short make a hdin with 12k hammers who can sorb, and desync hammer all day.
you just need doom for bowazons if its 1 v 1, the rest grief doesnt do enough damage in time they can town or exit. everyone dies in 2 hammers except godly high life chars
75fcr isnt enough for 1 v 7
Uhh yes, not 100% in synch with my guide but pretty similar.
Great guide, ofc i didnt have the time to read it but im sure its awesome.
Great comment, ofc i didnt have time to read it but im sure its about how awesome my guide is.
At a first glance, Wizzy seems a better choice
personally i think hoto looks a LOT better at first glance. just knowing its a runeword, makes it a lot better, not to mention the +3 skills. of course thats just my opinion.
sorry new to forums, dont know how to do the quote thing
Oh, actually I expected ppl to think Wizzy > HoTo, just because it makes them look like they know what they're doing. Ppl will go omg wizzy he chooses wizzy>hoto! this guy's serious! so I was sort of implying reverse psychology. So I used reverse x2 psych.
+3 skills wouldn't increase your dmg by a lot after PvP penalty. Also since you're gearing towards anti-light. A 30%light resist/7%fhr jewel'd wizpike is sexy.
Ahh here's one where my reverse psych worked on.
The reason I choose +40 hoto > 115 LR Wizzy is that the only reason you would need such hardcore stacked res is against FoH'ers, but you switch to Grief anyway for easier duels. Of course, having the conviction proofness is GG when a foher + others are combined against you. I just like hoto with life rep, dex, and oak. Unless you can somehow incorporate the extra fcr from wizzy with other gear to really make use of it, I've already explained freeing up a ringslot does nothing but either +1sk, slightly better rare, permenant CBF, or permenant 20% LSorb. Not to mention couple of those mods can be already be attained with hoto. With my first setup in all fields, we need 1 fcr ring leaving us with 1 more ringspot, which can be used for another rare or raven.
hoto-40
spirit - 80
coa - 30
anni - 20
torch - 20
mara - 30
That is 220, let's say we take away 30 because we can't afford perf items.190. but thats without tri res boot / dual rings. I used wraith brands, they give me near 50 in f/c/l with near 19~ str and 20fhr, with 29 lr fcr ring and such. But I just realized I expected everyone to be using a gg rare boots.
Soo... this is weird, but I totally changed my view.
My #1 choice for weapon will be a +40% LR Jool'd Wizzy. There's too much V/T and Mages these days. It goes with the theme of this paly, versatility. Ignoring Conviction would be horribly stupid thing to do in today's d2 pub scene. So this wizzy would give 115 LR. whow.
So already making plans for v2. Thanks a lot guys. Lookin for real crits from morots + etc. :cool: help me make a gg hdin guide guys
Dennis_KoreanGuy
01-12-2006, 03:59
its a decent minguide, i personally would take the wizzy as most ppl just see the 3 skills on hoto and miss the fact that wizzy has 10% more fcr, meaning easier to hit the 125% fcr bp not to mention the nice mana supply and huge stacked res which is even more intense if u socket with a 15 all res jewel
Meh. I didn't like this, but I decided to attempt to block Conviction on this hdin.
Now that leaves me 2 ring slots open, or a belt slot if I use dual fcr rings.
Think I should use Tgods? 90 max lr + conviction proof zomG?
am I focusing too hard on LR here? and I find LR > CR > FR > Psn, but I don't think I'm gonna bother too much with CR.
another belt choice = dungoes. Maybe OrtBer the CoA? LOL (jool better, but OrtBer GG). then it wont be conviction proof, it will be 25/25 stick + griff + 5/5 hoz + conviction proof. :wink3:
Oh, actually I expected ppl to think Wizzy > HoTo, just because it makes them look like they know what they're doing. Ppl will go omg wizzy he chooses wizzy>hoto! this guy's serious! so I was sort of implying reverse psychology. So I used reverse x2 psych.
Guess my reverse psychology pwnd me, as it made me think I knew what I was doing by not doing what ppl thought they knew they were doing, but really wizzy may be the better choice.
Actually, I think hoto will still overpower wizzy if you can get awesome trires boot / high lr fcr rings.
akumaxyz
01-12-2006, 04:06
best bm hdin setup is
wizspike 15res or cold res jewel
trangs
tgods
20% fcr amu
35% spirit
2x raven
hotspurs
remember this is 1 vs 7 bm you will need both cold and light stack very high,2xraven to survive cookie blizz sors, if you dont have enough you will die to blizz sors in 1-2 blizz
you only need hoto for 1 v 1 against necros the oak sage dies too quick in pub 1 v 7.
Dennis_KoreanGuy
01-12-2006, 04:26
best bm hdin setup is
wizspike 15res or cold res jewel
trangs
tgods
20% fcr amu
35% spirit
2x raven
hotspurs
remember this is 1 vs 7 bm you will need both cold and light stack very high,2xraven to survive cookie blizz sors, if you dont have enough you will die to blizz sors in 1-2 blizz
you only need hoto for 1 v 1 against necros the oak sage dies too quick in pub 1 v 7.
Tri res / fhr / str boots > hotspurs.
explain the rest of your setup more detailed if you want me to pay serious attention to it. 20% amu's are possible, but I do not list em as they are a rare sight to behold, especially an efficient one like +2 paly. As I've said, I will consider a permenant tgods.
2 ravens = 80 life saved per blizz. almost no use against blizz sorcs, only thing it will get me is complete orber shutdowns.
thanks. truthfully, blizz sorcs are one of the few elementalists that I fear I may never be able to shutdown. I mean can anyone?
NewForumBloke
01-12-2006, 04:30
With that set up though you will not hit the 125 bp which ive been told is an abosolute MUST for pvp. I still think the op's setup is one of the most optimum, high dmg, 125 bp, 86 fhr bp, high/over stacked res, great 4k+ life, you cant go wrong.
-BLoke :smug:
Dennis_KoreanGuy
01-12-2006, 04:33
With that set up though you will not hit the 125 bp which ive been told is an abosolute MUST for pvp. I still think the op's setup is one of the most optimum, high dmg, 125 bp, 86 fhr bp, high/over stacked res, great 4k+ life, you cant go wrong.
-BLoke :smug:
hoto-40
spirit-35
spider-20
trang-20
fcr ring-10
125... still leaving a ring/helm/ammy spot open... just follow my #1 recommended gear setup. If you use others, look at the part that says 125/86 is an absolute must. ^^ You must somehow tweak your gear yourself to meet the requirements.
akumaxyz
01-12-2006, 04:37
Tri res / fhr / str boots > hotspurs.
explain the rest of your setup more detailed if you want me to pay serious attention to it. 20% amu's are possible, but I do not list em as they are a rare sight to behold, especially an efficient one like +2 paly. As I've said, I will consider a permenant tgods.
2 ravens = 80 life saved per blizz. almost no use against blizz sorcs, only thing it will get me is complete orber shutdowns.
thanks. truthfully, blizz sorcs are one of the few elementalists that I fear I may never be able to shutdown. I mean can anyone?
hot spur is simply needed if you want bm, high dmg fire sors can kill you easy and you wont know if they have -fire res or not, or if they get a convic merc on you your good as dead.
to complete shutdown blizz sor you will need to use a cold resist shield with 75fcr.
actually blizz sors are one of the weakest sors out there once you stack enough, they're just a bunch of whiny players who complain when people counter their - resist
i always 1 vs 7 bm pub with hdin if you dont think my setup work you can try out your own and find out, another option on helmet is a +2pal 20fcr 2 os resist circlet
akumaxyz
01-12-2006, 04:39
one way to counter blizz sors is to get alot of cold resist charms 2x thul coa or pala helm this way you will maintain 125fcr
Dennis_KoreanGuy
01-12-2006, 04:46
hot spur is simply needed if you want bm, high dmg fire sors can kill you easy and you wont know if they have -fire res or not, or if they get a convic merc on you your good as dead.
to complete shutdown blizz sor you will need to use a cold resist shield with 75fcr.
actually blizz sors are one of the weakest sors out there once you stack enough, they're just a bunch of whiny players who complain when people counter their - resist
i always 1 vs 7 bm pub with hdin if you dont think my setup work you can try out your own and find out, another option on helmet is a +2pal 20fcr 2 os resist circlet
If fb sorcs are too much a problem, then just wear hotspur. no biggie, except maybe the str u lose from rare might be a problem.
you cannot get complete shutdown on a blizz. I could wear all out cold, but generally desynch hammer > blizz. Not too big a worry. Slap on Thul Kira if need be.
You cannot get a 2/20/2/res, unless you mean like Um the sockets.
coa > all for main helm. thanks for suggestions. :azn:
akumaxyz
01-12-2006, 04:58
why cant you get 2/20/2os resist?, and yes you can complete shut down blizz sors 95% cold resist+ stack> any cold sor
RetroStar
01-12-2006, 05:15
why cant you get 2/20/2os resist?, and yes you can complete shut down blizz sors 95% cold resist+ stack> any cold sor
Cause of cold mastery.
I would strongly recommend skilling Holy Freeze aswell.
blobswannabe
01-12-2006, 07:26
You forgot about boing yourself with level 55 bo using a bo barb. 8k life with oak and you'll never die in a pub.
The best hammerdins aren't those asian ones. They rely too much on desynch charge which gets predictable. (prolly cuz of their high ping) I chase them down with my nec with ease. The best hammerdins are the ones that mix desynch charge with tele such as NV. IMO the most effecitve way to use a hammerdin is to desynch then tele on people while you are invisible.
Also you really need a lot of life/res charms to be able to counter multiple elements at the same time. Gear switches alone won't get the job done not to mention if you rely on gear switches too much you'll make yourself vulnerable against non elemental chars.
A truely effectively 1 on 7 BM hammerdin is a rich man's build. Also hoto is more important than most people realize. It's not just about the +3 skill. You won't be able to tele on necs unless you oak stack. Oak stack will also help you tremedously against zons and other hammerdins.
kavehtabriaz
01-12-2006, 08:05
which one is better 1 soc coa or ber shako.
blobswannabe
01-12-2006, 08:13
which one is better 1 soc coa or ber shako.
Shako ^^ unless you are really lacking in res.
The best hammerdins aren't those asian ones. They rely too much on desynch charge which gets predictable. (prolly cuz of their high ping) I chase them down with my nec with ease. The best hammerdins are the ones that mix desynch charge with tele such as NV. IMO the most effecitve way to use a hammerdin is to desynch then tele on people while you are invisible.
Europe is infested with these. There either desyncing all day, or tele-ing all day. But its like you described in priv play though.
Imbecile
01-12-2006, 11:49
The Korean Hammerdin has much better equip vs barbs on EU. First of all a well equipped hammer on EUSCNL has minimum of 46% Pdr and can reach 51% / 86% fhr, if he substitutes shako w/ ber, with Coa w/ ber + -15% Req, +7 fhr @ jewel. Due to europe having THE paladin belt, BB. Running 125% fcr at all times ofc.
the best hammerdin setups i seen give the hammer the ability to stack against any element after conviction,
i.e wizzy socketed with res jewel
alot of life/shimmering charms after the typical 3-4 pala combats + a good pala spirit shield.
akumaxyz
01-12-2006, 17:17
Cause of cold mastery.
i dont understand what your trying to say, 2 pal 20fcr 2s resist circlet with 2 thul lets you have massive cold resist plus other resist stack gear you have, blizz sors wont even touch you.
IMCanadian
01-12-2006, 20:38
the idea is 1v7...go ahead n stack cold to your hearts content...even then blizz will damage you..and most blizz sorcs r tanks (if expensive...). You now have to deal with a trapper, a foher and a light sorc...good luck.
Nice guide dennis..though im sure theres enough hdins in pubs..and you've made it ezier for the nubs to build em :wink3:
iMC :grin:
akumaxyz
01-12-2006, 20:45
http://img285.imageshack.us/img285/2135/screenshot032gk4.jpg
my ghetto hdin with 15 resist jewel wizzy coa hdin on west ladder pub i use 40 cold res boots havent died to blizz sors yet
Dennis_KoreanGuy
01-12-2006, 21:41
I would strongly recommend skilling Holy Freeze aswell.
I never really got the hang of flashing holy freeze briefly against some builds. I will consider it.
You forgot about boing yourself with level 55 bo using a bo barb. 8k life with oak and you'll never die in a pub.
The best hammerdins aren't those asian ones. They rely too much on desynch charge which gets predictable. (prolly cuz of their high ping) I chase them down with my nec with ease. The best hammerdins are the ones that mix desynch charge with tele such as NV. IMO the most effecitve way to use a hammerdin is to desynch then tele on people while you are invisible.
Also you really need a lot of life/res charms to be able to counter multiple elements at the same time. Gear switches alone won't get the job done not to mention if you rely on gear switches too much you'll make yourself vulnerable against non elemental chars.
A truely effectively 1 on 7 BM hammerdin is a rich man's build. Also hoto is more important than most people realize. It's not just about the +3 skill. You won't be able to tele on necs unless you oak stack. Oak stack will also help you tremedously against zons and other hammerdins.
Expecting 2 comp and a gfg bo barb on everyone is steep, but I will make note to mention pp with a good barb as much as they can.
Agreed 1000% on duel method. Desynch + telestomp > pure desynch. Then just desynch away after dropping 1 or 2 hammers.
The Korean Hammerdin has much better equip vs barbs on EU. First of all a well equipped hammer on EUSCNL has minimum of 46% Pdr and can reach 51% / 86% fhr, if he substitutes shako w/ ber, with Coa w/ ber + -15% Req, +7 fhr @ jewel. Due to europe having THE paladin belt, BB. Running 125% fcr at all times ofc.
Now, what is THE paladin belt, BB? I assume if its only possible on Europe, its a hacked item of some sort, am I right? I'm west, but I do not mention about using Wiz glove. Do you have any idea how useful wiz glove is for this build? :tongue:
i dont understand what your trying to say, 2 pal 20fcr 2s resist circlet with 2 thul lets you have massive cold resist plus other resist stack gear you have, blizz sors wont even touch you.
and lose dr/fhr/other res from coa. cool pic btw.
the idea is 1v7...go ahead n stack cold to your hearts content...even then blizz will damage you..and most blizz sorcs r tanks (if expensive...). You now have to deal with a trapper, a foher and a light sorc...good luck.
Nice guide dennis..though im sure theres enough hdins in pubs..and you've made it ezier for the nubs to build em
iMC
Its not so much about blizz being tanks, its about hard to hit 105% fcr tele sorcs period. Yes, too much gear cannot be sacrificed just for CR. I think Trang's is good enough. Heheh I love hvh duels. Soooo defensive.
Dennis_KoreanGuy
01-12-2006, 21:51
Heart of the Oak
+3 To All Skills
+40% Faster Cast Rate
+75% Damage To Demons
+100 To Attack Rating Against Demons
Adds 3-14 Cold Damage, 3 sec. Duration (Normal)
7% Mana Stolen Per Hit
+10 To Dexterity
Replenish Life +20
Increase Maximum Mana 15%
All Resistances +30-40 (varies)
Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges)
Wizardspike
+ (2 Per Character Level) 2-198 To Mana (Based On Character Level)
50% Faster Cast Rate
Regenerate Mana 15%
Increase Maximum Mana 15%
All Resistances +75
Indestructible
*will assume hoto is +40, shouldn't be too expensive to whoever thinking of this build
*possible jools for wizzy, 40% single res jewel, 15% all res jewel, perhaps res/fhr if need be.
now any suggestions for which>which? :wink2:
off-topic question here:
i see people mentioning wizzy with 15 res jewel. my nec (bone) uses a wizzy, but i used a jewel to lower the req. would it be better to just raise my dex so i can use a 90 res wizzy? (is it possible to get a freedom jewel with 15 res?)
so this isn't a complete spam post: why no suggestions for soj or wisp? i can understand wisp somewhat as it's sorb =P Also would this build have enough resists stacked vs. fire cold & psn? (i'm too lazy to put together all the numbers right now lol)
edit: just saw your post above mine:tongue: i prefer wizzy cause of the bigger mana boosts & resists, and the extra 10 fcr. plus as mentioned, you can socket it:smiley: hoto still has plenty of nice stats itself though
Dennis_KoreanGuy
01-12-2006, 22:06
off-topic question here:
i see people mentioning wizzy with 15 res jewel. my nec (bone) uses a wizzy, but i used a jewel to lower the req. would it be better to just raise my dex so i can use a 90 res wizzy? (is it possible to get a freedom jewel with 15 res?)
so this isn't a complete spam post: why no suggestions for soj or wisp? i can understand wisp somewhat as it's sorb =P Also would this build have enough resists stacked vs. fire cold & psn? (i'm too lazy to put together all the numbers right now lol)
No, you cannot get a freedom jewel with 15 res. It is possible to get one with fhr if you want to free some fhr charms or something.
I do not know about necs, I guess you're not block. Yes, 40 in single res like Lightning > 15 stats saved imo.
A good rare easily outperforms a soj. A wisp is indeed a good idea, I've mentioned it. I'm going things over still, will make a decision on rings. Perhaps Raven might be more useful.
No, I do not negate cold mastery or CR/FR reduction from conviction. If anything get life/single res charms, otherwise I hardly find the need to go out of my way to negate conviction for all 3 elements.
Chug antidotes for green.
akumaxyz
01-12-2006, 22:17
wizspike with 15res/7fhr jewel> hoto imo.
also since your build have points into resist lightning there is no need to use a wisp, tgods + nature max light resist is aready enough, however if you can get 125fcr with out rings then by all means use a wisp since it got oak sage charges this way you dont have to use hoto.
Dennis_KoreanGuy
01-12-2006, 22:24
wizspike with 15res/7fhr jewel> hoto imo.
also since your build have points into resist lightning there is no need to use a wisp, tgods + nature max light resist is aready enough, however if you can get 125fcr with out rings then by all means use a wisp since it got oak sage charges this way you dont have to use hoto.
High chance I will not be wearing TGods. what is nature max light resist? your base lightning resists?
Yes, I was leaning towards wizzy + wisp combo. Oak is vital.
I do not consider resist lightning to be a useful aura at all, unless I'm using grief against trappers and fohers. Maybe occasional flash against mages, but that will be it.
akumaxyz
01-12-2006, 22:34
yeah i meant resist lightning aura, 2 points give you 1 max lightning resist, didn't you mention this? im still in favor of wiz,trang,hotspur,tgod,spirit,coa,20% amulet with resist.
if you can get light resist to 85% + with out tgod then you have more flexible gear option, like use arachnid w/e rings and a 30% maras for big stack +2 more bo stats etc
you wont have time to switch gear in pubs 125 is a must charging smiting does too little damage in time to get kills and you will get jump by other people.
if you just keep casting hammers they wont come near
PhatTrumpet
01-12-2006, 23:10
No, you cannot get a freedom jewel with 15 res. It is possible to get one with fhr if you want to free some fhr charms or something.
Try again:
http://www.battle.net/diablo2exp/items/magic/jewels.shtml
Dennis_KoreanGuy
01-12-2006, 23:14
Try again:
http://www.battle.net/diablo2exp/items/magic/jewels.shtml
mmm scintillating of freedom. thanks. :tongue:
Imbecile
02-12-2006, 12:36
How common is Wizgloves on West? I'm kinda curious because BB is very common. I had the impression that Wizgloves were some private dupe, that all only a few guys had?
If only both items were avaiable on EUSCNL.....
BB stats:
Defence: 56
Required Str: 50
Required Lvl : 51
+1 to All Skills
10% Increased Atack Speed
Piercing Attack
5% Mana stolen per Hit
5% Life stolen per Hit
Slows Target by 10%
15 to Strenght
25 to Dexterity
+20 to All Resistances
20% Damage Reduced
+2 Mana after each Kill
-3 To Lightradius
Dennis_KoreanGuy
02-12-2006, 13:39
How common is Wizgloves on West? I'm kinda curious because BB is very common. I had the impression that Wizgloves were some private dupe, that all only a few guys had?
If only both items were avaiable on EUSCNL.....
BB stats:
Defence: 56
Required Str: 50
Required Lvl : 51
+1 to All Skills
10% Increased Atack Speed
Piercing Attack
5% Mana stolen per Hit
5% Life stolen per Hit
Slows Target by 10%
15 to Strenght
25 to Dexterity
+20 to All Resistances
20% Damage Reduced
+2 Mana after each Kill
-3 To Lightradius
That's an awesome belt... jeez.
There are tons of wiz gloves on west. not too common and it still is 40+++runes, but anyone who is a serious d2 pvp'er can afford one.
wanna compare effectiveness of wiz vs. bb? :cool:
Imbecile
02-12-2006, 13:47
That's an awesome belt... jeez.
There are tons of wiz gloves on west. not too common and it still is 40+++runes, but anyone who is a serious d2 pvp'er can afford one.
wanna compare effectiveness of wiz vs. bb? :cool:
I would pick wizgloves =)
Dennis_KoreanGuy
02-12-2006, 13:51
I would pick wizgloves =)
going bit ot here, but nowadays unnamed clean wiz gloves are sold just for slightly more. Everyone was like "if its unnamed, its the original, the perm one" and I didn't believe em. How is wizzy ever perm?
anyone on wizzy vs. hoto yet?
akumaxyz
02-12-2006, 18:33
wizspike+wiz glove= win 150 resist. plus with spirit its auto 135% fcr you can use whatever you want.
Akiraprise
02-12-2006, 19:01
Is the wizglove avaible on ladder? and can someone make a screen of it?
akumaxyz
02-12-2006, 19:39
wizgloves are both nl and l on west, just google the picture, it has the stats of wizardspike on a magefist but without magefist stats
Dennis_KoreanGuy
02-12-2006, 19:46
http://s44.photobucket.com/albums/f27/DennisKoreanGuy/?action=view¤t=NoNameWizzy.jpg
both l and nl, yes. this one is unnamed, most of em are named by Zl_DeathOrb.
RetroStar
02-12-2006, 19:52
I'll take wizglove over bbelt, frees up a lot of space.
Nice dog btw. :afro:
Imbecile
03-12-2006, 22:38
Thought you don't have to perm bb ;\
skDynasty
06-12-2006, 03:50
Ive been playing around with hammer for a few days now in pvp. But what i cant seem to get downpact is the whole desynching. Ive tried charging around and using vigor to run around. And it seems i dont desynch. How would i even tell. And is there one easy way to do it?
Dennis_KoreanGuy
06-12-2006, 04:10
Ive been playing around with hammer for a few days now in pvp. But what i cant seem to get downpact is the whole desynching. Ive tried charging around and using vigor to run around. And it seems i dont desynch. How would i even tell. And is there one easy way to do it?
Use vigor while Charging. It helps if you start from farther away, and build up your momentum. Sart duels far away, charge for couple seconds to get in their automap. Do not stop for any reason unless you are about to namelock tele or leaving a hopeful invisible hammer.
No real way to tell if your char is desynching or not, but its not too hard.
blobswannabe
06-12-2006, 20:13
If you use wiz gloves for BM pk then you are in a no win situation. Because by using those you've actually something to lose because they are poofable. And the most you can make the other guy lose is some gold. They don't even need to kill you to poof you.
vBulletin® v3.8.4, Copyright ©2000-2009, Jelsoft Enterprises Ltd.