veganNecro
16-10-2006, 22:55
I just started building a new necro, and was wondering if anyone had built something like this and could tell me how effective it was (if at all). I haven't gotten very far into it, but here's my planned skills:
20 RSM
20 SM
20 P.nova
20 P.explosion (for synergy)
1 in RS, SR, revive, clay golem, GM, CE, lower resist, and any other pre-reqs. Any leftover points will go into bone armor (I'm playing hardcore), summon resist, or poison dagger (for synergy).
I'm planning on using a full trang's set with either Death's Web or AoKL (depending on whether my skellis or poison nova need a bigger boost), Marrowalks, and whatever rings/ammy I can get my hands on. For a merc I'm thinking an act2 Defiance guy to help my skellis live a bit longer.
For gameplay I'll cast lower resist on monsters which will help my poison nova, and help my skelli mages with their damage as well. I won't boost regular skellis or revives at all, but I'll have a bunch of +skills so can summon at least a few as tanks while my mages do their thing from a distance.
My question is pretty simple: will this work?! Will maxed skelli mages w/ max SM do enough damage in hell to kill things, and w/o completely synergized poison nova (since I won't have enough points to max poison dagger), will my poison nova do enough damage to be effective in hell (remember I'll be using lower resist, and have -p.resists from trang gloves and wand)?
Thanks in advance!
20 RSM
20 SM
20 P.nova
20 P.explosion (for synergy)
1 in RS, SR, revive, clay golem, GM, CE, lower resist, and any other pre-reqs. Any leftover points will go into bone armor (I'm playing hardcore), summon resist, or poison dagger (for synergy).
I'm planning on using a full trang's set with either Death's Web or AoKL (depending on whether my skellis or poison nova need a bigger boost), Marrowalks, and whatever rings/ammy I can get my hands on. For a merc I'm thinking an act2 Defiance guy to help my skellis live a bit longer.
For gameplay I'll cast lower resist on monsters which will help my poison nova, and help my skelli mages with their damage as well. I won't boost regular skellis or revives at all, but I'll have a bunch of +skills so can summon at least a few as tanks while my mages do their thing from a distance.
My question is pretty simple: will this work?! Will maxed skelli mages w/ max SM do enough damage in hell to kill things, and w/o completely synergized poison nova (since I won't have enough points to max poison dagger), will my poison nova do enough damage to be effective in hell (remember I'll be using lower resist, and have -p.resists from trang gloves and wand)?
Thanks in advance!