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Xkreation
27-08-2006, 01:15
Hello,

I've got a interesting build and a question for the forum. Items coming first as they are really the key to it.

Arachnid Mesh +1 Skills 0 Belt
Akraine's Valor +2 Skills 0 Armor
Stone of Jordan / Bul Kathos +2 Skills 0 Ring
Echoing Amulet +3 Warcries 0 Amulet
Echoing Barb Helm w/ +3 Taunt +3 Warcries 0 Helmet
Sounding Grand Charms +1 Each 0 Charms X8
Annihilus Charm +1 Skills 0 Charms
Echoing Weapons +3 Warcies Each 0 Weap1/Weap2
Gloves - any
Boots - any

I'm not aware of any gloves / boots that could grant a bonus to taunt.

+6 all skills
+20 warcries
+3 Taunt

---------------------

if you place 20 points in taunt yourself

that equals

Taunt lvl 49 (50 on battle command)

for -101% Damage -101% AR (103% for BC) on taunted monsters

Drawbacks i see :

First off, elemental damage is in no way handled by this build. I am in no way suggesting this is the most effective way to build a tank barbarian. PDR items mixed with taunt would prove more effective than even weaken and would probably get you close to 99% physical immunity a lot easier.

Second off, not every monster can be taunted.

My Question is two part
1) Do skill levels cap at some point, irregardless of how many +'s you have?
2) is there a minimum that this form of -damage% can bring an enemy to?

My thanks ahead of time for anyone who happens to know the answers to either, Comments welcome as well :)

- Tom (Kreation)

Epsilon Eyez
27-08-2006, 07:49
In response to your two part question:

1) The cap is level 99.
2) I have no idea.

Otherwise, it sounds really fun.

Von Lazuli
27-08-2006, 09:07
Tested.

Lvl 1 Barb. 1 HP. -4 Defence. lvl 50 Taunt (-103% Target Damage).

Taunted a Quill Rat, it wandered over. Bang Barb is Dead.

Therefore there probably is a cap. I am thinking 95% but that is with no testing at all.

Laz

Edit: Socket those items with Sol runes however....

Xkreation
27-08-2006, 19:31
Thanks for the quick replies,

I'll see if I can get my roomate to do some testing to find out what the cap may be, I'm inclined to think 50% similar to DR, or maybe it wont reduce something below 1hp? I'll see if I cant figure something out to get it tested.

Quite a good idea with the Sols. The -14 damage would probably still achieve the effect if the taunt damage reduced cap is high. if the taunt dr cap is to 1 damage, than i'd say use goblin toe as your boots and you're all set :)

- Tom (Kreation)