PDA

View Full Version : Going to make a hammerdin. Need help please


kingsey
14-08-2006, 01:35
Back to the game tomorrow want me make a hammerdin do the most dmg possable with highest resists possable.
Price of gear is no problem. Please tell me what gear i need. and what merc and gear he needs. thanks alot

Bladewind
14-08-2006, 03:04
Gear

Weapon 1) Hoto (+3)
Shield 1) Herald of zak (+2)
Weapon 2) CtA flail
Shield 2) Spirit Sacred Targe
Armor) Enigma (+2)
Belt) Arachnids(+1)
Amulet) Maras (+2)
Gloves) Magefist or Trangs for FCR, i prefer trangs for resist
Ring) 1 soj (1)
Ring) 1 soj (1)
Helm) Shako (+2)

Annihulus SC and Pala Hellfire Torch: +4

Total FCR: 80 (10 frame cast rate)
Total +skills: 18 excluding +2 from Pcombs and +1 from CtA prebuff
Real +skill boost to hammer: 21


You can fill in the rest of the charms ye self.


Your merc probably only needs Insight weapon to keep regen your mana. An upped Vampire Gaze with Upped Shaftstop both eth will help him immensely to tank. It won't matter though since you should drop everything by yourself.

kingsey
14-08-2006, 03:06
About what dmg will that put me at without any more charms?. THanks alot

Bladewind
14-08-2006, 03:10
shld be at the 12k to 13k levels.

Doctor Clock
14-08-2006, 03:36
with highest resists possable.

By highest resist possible, do you actually mean 95% resistances? If so, you would need to wear a Guardian angel for 15 to max rest. all, and then Infernostrides, Hotspurs, Waterwalks, or the Nokozan Relic for the + to max fire resist, and Thundergod's Vigor for + to max light resist. Off the top of my head, I can't think of anything that gives to max cold and poison resists. The rest of the gear Bladewind mentioned could stay the same.

With that set-up, you would be near invincible against fire and lightning, but you would have to forego some fcr/+skills.

Bladewind
14-08-2006, 18:48
I forgot to mention that the 13k damage comes with concentration ! Don't forget to max that baby.

NarmoTheArapino
14-08-2006, 20:18
Hammerdin gear? That's easy.

Head: Shako (Ber)
Amulet: Mara's
Armor: Enigma
Gloves: Trang's
Belt: Arachnid
Boots: Waterwalks
Rings: BK Ring + 10%FCR ring (w/ nice mods)
Switch #1: HOTO + 35%FCR SPIRIT
Switch #2: CTA + ANY SPIRIT

Total FCR: 125%

My damage was 15k+-15k+. That's w/ 125%FCR.

digiqq
15-08-2006, 08:33
for pvp, better get 125% fcr

mainaman
15-08-2006, 17:05
for pvp, better get 125% fcr pvp
ber shako
mp/dusk enigma
35 fcr 45 base sacred targe spirit
trangs
65 life uped wwks
dungo/arachnid
2x 10 fcr 40+ life /mana rings, or 2x bks if using arachnid
maras
wizzy with 9dext/res jewel
inventory 1x12 fhr pcombat, 4x5 fhr/11 lr scs
rest 20/5

this gives you
125 fcr/86 fhr/41 dr or 28 (if using arachnid)/max block
if build right at 94+ 4.7+k life
11k hammers, you will be destroying anything in game if you play right (well except godd bvc's and some other chars)

LorveN
15-08-2006, 17:21
If you don't care about the fhr/fcr that much you might as well use HoZ, since it gives higher hammer damage and better resists.

oneBlast
16-08-2006, 09:53
Well Lorven, actually spirit in 45 base res shield gives more res.
HoZ is only better for higher blocking, and the stats on it are quite useless (you can't rely on that 20str)
Spirit gives TON of FHR, vita etc.

LorveN
16-08-2006, 10:04
Well Lorven, actually spirit in 45 base res shield gives more res.
HoZ is only better for higher blocking, and the stats on it are quite useless (you can't rely on that 20str)
Spirit gives TON of FHR, vita etc.

True about that, forgot the fact that you make it in pally shields. Nevertheless you'll get safer blocking and higher damage by the zaka, sacrificing fhr, fcr and vita.