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winmar
12-08-2006, 03:42
I have found some gear recently that is good for a pally and im wondering what kind of pally you would suggest i build. I will play with a friend and thoughts on a good 2 player teams is appreciated.

Gear:

Seraphs Hymn
HoZ
Lionhearth
Death Cleaver (not sure if this is usefull for pally? other then that i got a Nords tenderizer, can probably get baranars)
Waterwalk
Guliumes Face, will perhaps get a shako.
Not sure about gloves, soul drainers perhaps?

Im thinking of a zealot maybe? Give me your thoughts.

NASE
12-08-2006, 14:36
depends on what your mate will be playing, because this will determin the aurea to use. Or the other way around. So I would start by asking him what he wants play and then try to make a good supporting build.

P.S. I might suck in HC, but I thinks this idea counts for all party plays always.

NightShade
13-08-2006, 22:55
Sorc/Wind druid/caster class = Conviction

Barb/any melee class = Conc + BH

STINGER
14-08-2006, 17:16
Sorc/Wind druid/caster class = Conviction

Barb/any melee class = Conc + BH

Amen, but Minion Necro aka caster would love Concentrate although Conviction works also as CE is 50/50 Fire/Phys.

NightShade
14-08-2006, 18:51
You have your choice of mercs too.

Might + Conc + Holy freeze + Barb = Alot of things that are going to be too slow to avoid being clustered and WW'ed.


Might + conc + Fanata = Happy Bh'er and Zeal paladin.



Really depends on what your partner plans to play.

bigD72
14-08-2006, 20:48
(Assuming the 2 would always be playing together) You could go Fireball/Orb. You'd only need 1 point in cold mastery (since it's -resis and not added list damage the pally would take care of the majority of -resis), could max orb, fireball, meteor, 1 pt. in Fire Mastery and then split the synergy for orb or more fireball damage. Have a lower resis wand on switch for even more -resis on an immune monster to break it.

FOH/Conviciton palladin.

Use an insight pole on one merc and a heavy damage pole on the other; holy freeze and defiance merc.

This would give you 3 elements of attack, eliminating basically every immunity and give you a strong physical attacker along with freezing everything and increased defense (like you'll be getting hit anyways.)

STINGER
15-08-2006, 14:50
Your best bet is to build stand alone builds in case one dies, or one guy quits or gets bored with his build.