Galadriël
08-08-2006, 12:05
I've been playing diablo for quite a while. I once started out on version 1.9 and ruled with the once so strong ww-barb. I played many variations of each class and I have to admit that sorc is my favourite one.
Nevertheless times changed in 1.11. I saw someone mention that the Fury-Werewolf for PvM was slowly dying within the realms of Diablo. Nowadays its only use seem to be on PvP in combination with Rabies.
So I decided to train a Werewolf which should be able to run trough hell without to much troubles. Still I wonder if my build will be possible on hell, cause I decided the following:
20 werewolf
20 feral rage
20 fury
20 wolverine
And I will problably max Lycantrophy.
I will combine this with a might merc (no more holy freeze this time), to make his damage insane. The problem is, will he have enough life to cope with hell? Of course I can give him tons of charms which probably give him 1k extra life. Then its total will be around 2/3k I guess.
Another point is the 2h or 1/s question. I want my werewolf to have insane damage to take total advantage of might + fury, so I guess I stick with 2h. I also decided not to choose shield cause of its block-delay. In this case you may think you should keep dex at base or just enough for gear. I'm wondering tho if it would be worth it to place extra points in dex to get a high % change to hit. Cause a little bit of extra dex gives tons of extra attack raiting cause of werewolf.
The last point will be the gear. I got tons of good items, set as well as uniques. I think I shall focus on life stealing and high res. However, with fury rage I should already have enough life stealing, at least I hope.
The only thing I really fear tho is iron maiden in Chaos Sanctuary. Will it be worth it to place a point in hunger, so you practically steal all life back you loose or should I search for an elemantal weapon? And will it be worth it to spent a point in one the life stealing vines?
Nevertheless times changed in 1.11. I saw someone mention that the Fury-Werewolf for PvM was slowly dying within the realms of Diablo. Nowadays its only use seem to be on PvP in combination with Rabies.
So I decided to train a Werewolf which should be able to run trough hell without to much troubles. Still I wonder if my build will be possible on hell, cause I decided the following:
20 werewolf
20 feral rage
20 fury
20 wolverine
And I will problably max Lycantrophy.
I will combine this with a might merc (no more holy freeze this time), to make his damage insane. The problem is, will he have enough life to cope with hell? Of course I can give him tons of charms which probably give him 1k extra life. Then its total will be around 2/3k I guess.
Another point is the 2h or 1/s question. I want my werewolf to have insane damage to take total advantage of might + fury, so I guess I stick with 2h. I also decided not to choose shield cause of its block-delay. In this case you may think you should keep dex at base or just enough for gear. I'm wondering tho if it would be worth it to place extra points in dex to get a high % change to hit. Cause a little bit of extra dex gives tons of extra attack raiting cause of werewolf.
The last point will be the gear. I got tons of good items, set as well as uniques. I think I shall focus on life stealing and high res. However, with fury rage I should already have enough life stealing, at least I hope.
The only thing I really fear tho is iron maiden in Chaos Sanctuary. Will it be worth it to place a point in hunger, so you practically steal all life back you loose or should I search for an elemantal weapon? And will it be worth it to spent a point in one the life stealing vines?