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View Full Version : item mode corrections? for d3


pimpadryla
17-07-2006, 21:42
many items on todays diablo are good. some are ok, some are useless. After reading people wishes to lower some items and make poor items now somehow usefull i decided to ask people for a specific examples of items they wish to upgrade or to "cut".
First item i would like to look at is botd... The weapon made out of zod vex eld el eth hel runes. I trully believe the item is super good, the only problem is: it is way to easy to make it! U practically need 2 rare runes, and u have one of top 5 weapons for melee in the game. I think that we would need few more rare runes to make it, or maybe to limit some modes. Another item is grief... Some1 will take some time to fix the bugg with its damage? Enigma, why not make the teleport skill just a random skill( still posible teleport) but also posible auras or some useful skills. Tired of teleporting windys, necros, wayyy to lame. What about he best sword( unique) grandfather? I believe it should be faster, or more usefull, so we could see some barbs using it! Now in 1.11 its not worth even a gold offer. Infinity is one overpowered weapon used on merc to make the game for elemental damage character so easy. Its sad to see a charged strike javazon kill baal with 8 ppl in the game in 3 hits with conviction merc( baal has to be little more dangerious, its the strongest monster!).. so people, please, give me some thoughts about weapons and armors in the game....
thank you

Ce Olba
17-07-2006, 22:04
Grief's damage is _not_ bugged. That's just the way +damage works. On smiters, +damage adds to their shield's damage. You really think that Blizzard thinks about PvP side of things when making such runewords? No, mostly they consider PvM. In PvM smiters have always sucked. With Grief, they got a chance.

As for BotD being consisted of too low runes: What about Grief then? Grief>Ebotd damagewise on 1-handed weapons. And it's just finely balanced, at least when you look at single player. Would you really want to hunt for 6 HRs on single player? You know, Blizzard also has to consider Single Players. And on the realms, it wouldn't matter what runes it takes, dupers will have an endless support of those anyways.

As for Enigma's teleport: You been beaten by teleporting windies a few times too much? Really, without the teleport, the PvP scene would be full of sorcs, due to the teleport on it. Not many other characters would have much success in PvP, unless you would make crazy items for them. The only few classes I can think that would be in the PvP scene without teleport: fury/rabies druid (rare even now), sorcs, bonemancers, desynch hammerdins.

As for items: It would be nice if Last Wish would have at least 10 IAS, would make it possible to use a Grief PB + LW Pb on a wannabe-BvC. Phoenix could have a _small_ +block%, but so that it can be considered to be used on anything else but bowazons/random javazons. Well, really, they shouldn't make any useless runewords, such as Wind. Well, I guess some classes do use Phoenix or Last Wish. But not a single being uses Wind.

baffle
17-07-2006, 23:42
The only few classes I can think that would be in the PvP scene without teleport: fury/rabies druid (rare even now), sorcs, bonemancers, desynch hammerdins.

Add at least amazons, assassins, all paladins with charge. None of them really need teleport.

pimpadryla
23-07-2006, 00:50
agreed, but if we speak about single players, and pvm, how come hammerdins are soooo powerful? How fair is it that a naked hamma can probly do better jobthyen many fully dressed chars on pvm? btw, a frenzy barb i use myself can kill any sorc in pvp( and i mean any) my speed + huge res and life makes my barb unreal vs sorcs... and, i got a java zon( no fc) and i pretty much pwn windies/hammas/bvcs... i was just saying that runewords( specifically ladder ones, made for non single player game) are little uneven... and something like magic damage is unblockable, unresistable, maybe blizzard should add one more res to magic dmg? psn necros etc... i was just putting some thoughts down what i was thinking needed some corrections