Xenon[XoA]
13-07-2006, 13:58
It's been a while since I've played a normal lightning sorc, so I figured I'd rebuild my 1st ladder char - But, having trouble deciding on gear, balancing a high eshield pool vs resists vs damage.
Three Setups, as I can see it, Target level will be 89 to start:
Enigma provides 66.75 str at 89, my crafted ammy also requires that lvl.
Boots: Silks
Belt: Arach
Rings: 2x Soj
Gloves: Frostburns
Ammy: +2/16fc/mana
Seems ok.
The main problem I'm having is deciding whether, a mass energy build (no real focus on blocking or resists):
Shield: eth Spirit monarch
Helm: +2sorc, 20fc, 10fhr, 27str, 88 mana, sur'd
Weapon: Spirit Crystal
Armor: Enigma <= 80str
fc=124
With enigma, it saves 47 skill points over CoH (+20 str), Spirit seems like the best choice for eshield. The lack of both blocking and resists has me on edge though, even if I have a highass manapool, it could easily be drained by fb sorcs. The upside to double spirits is, I could prolly hit the 146fhr bp with little effort.
Shield: eth Spirit monarch
Helm: +2sorc, 20fc, 10fhr, 27str, 88 mana, sur'd
Weapon: Hoto
Armor: Enigma <= 80str
fc=130
Same thing for this, a little heavier on the resists, and 15% max mana increase. I initially chose spirit, because the one I'd be using has +111 mana which seemed to add more than 15% max, but I'm not sure on this. Haven't done any calculations, since Iuno the order it stacks in. I read Zharous's guide - It mentioned +mana based on clvl isnt multiplied by max mana, (thus nulling wizspike) but not really anything bout stacking. It'd just be something like [(char mana + item granted mana) x Max Mana%] x battle Orders?
and Charm mana is treated the same +mana from spirit would be?
The plusside of hoto, is the oak for increased life (which'll prolly be around 800 to 1k after BO), and distraction of GA/BS/FoH. Rep life too.
Rep Life huh?
Maybe
Shield: eth Spirit monarch
Helm: +2sorc, 20fc, 10fhr, 27str, 88 mana, Dol'd
Weapon: Hoto
Armor: CoH
fc=130
This variant loses a lot of mana though. 34 rep life - not too sure how effective it'D be. I like stacking rep for LLD sorcis, I remember 26+ was the number to aim for, but not too sure HLD duels, especially pubs and pking baal s / chaoses would benefit from it as much. It does have more resists, but no enigma str boost, prolly way less mana =(
Blocking ><
Shield: Chromatic Towershield of Deflecting, double Um'd, 30/20 68 res.
Although... A sanctuary tower would prolly be better -_-
Hafta look into that.
Helm: Griffs Shael'd
Weapon: Spirit Crystal
Armor: upped Viper
fc=115. oh snap.
problems happen when blocking comes up -.-
Revert to griffs for extra 5 fc, Upped Viper Instead of CoH, and we're short 2 fc. Grab a 35 spirit crystal (currents 34), short 1 fc. Use a fCr ring I guess, or get a 2/17 Ammy. The mana pool's gone way the hell down :sad:
Bleh.. Those're the options -.-
I like the first setup the most atm, but no blocking = zon fodder, if I cant force them into fhr/dodge lock fast enough =/
'n there's nothing worse than having a 400 hr char lose to a harmony zon...
Three Setups, as I can see it, Target level will be 89 to start:
Enigma provides 66.75 str at 89, my crafted ammy also requires that lvl.
Boots: Silks
Belt: Arach
Rings: 2x Soj
Gloves: Frostburns
Ammy: +2/16fc/mana
Seems ok.
The main problem I'm having is deciding whether, a mass energy build (no real focus on blocking or resists):
Shield: eth Spirit monarch
Helm: +2sorc, 20fc, 10fhr, 27str, 88 mana, sur'd
Weapon: Spirit Crystal
Armor: Enigma <= 80str
fc=124
With enigma, it saves 47 skill points over CoH (+20 str), Spirit seems like the best choice for eshield. The lack of both blocking and resists has me on edge though, even if I have a highass manapool, it could easily be drained by fb sorcs. The upside to double spirits is, I could prolly hit the 146fhr bp with little effort.
Shield: eth Spirit monarch
Helm: +2sorc, 20fc, 10fhr, 27str, 88 mana, sur'd
Weapon: Hoto
Armor: Enigma <= 80str
fc=130
Same thing for this, a little heavier on the resists, and 15% max mana increase. I initially chose spirit, because the one I'd be using has +111 mana which seemed to add more than 15% max, but I'm not sure on this. Haven't done any calculations, since Iuno the order it stacks in. I read Zharous's guide - It mentioned +mana based on clvl isnt multiplied by max mana, (thus nulling wizspike) but not really anything bout stacking. It'd just be something like [(char mana + item granted mana) x Max Mana%] x battle Orders?
and Charm mana is treated the same +mana from spirit would be?
The plusside of hoto, is the oak for increased life (which'll prolly be around 800 to 1k after BO), and distraction of GA/BS/FoH. Rep life too.
Rep Life huh?
Maybe
Shield: eth Spirit monarch
Helm: +2sorc, 20fc, 10fhr, 27str, 88 mana, Dol'd
Weapon: Hoto
Armor: CoH
fc=130
This variant loses a lot of mana though. 34 rep life - not too sure how effective it'D be. I like stacking rep for LLD sorcis, I remember 26+ was the number to aim for, but not too sure HLD duels, especially pubs and pking baal s / chaoses would benefit from it as much. It does have more resists, but no enigma str boost, prolly way less mana =(
Blocking ><
Shield: Chromatic Towershield of Deflecting, double Um'd, 30/20 68 res.
Although... A sanctuary tower would prolly be better -_-
Hafta look into that.
Helm: Griffs Shael'd
Weapon: Spirit Crystal
Armor: upped Viper
fc=115. oh snap.
problems happen when blocking comes up -.-
Revert to griffs for extra 5 fc, Upped Viper Instead of CoH, and we're short 2 fc. Grab a 35 spirit crystal (currents 34), short 1 fc. Use a fCr ring I guess, or get a 2/17 Ammy. The mana pool's gone way the hell down :sad:
Bleh.. Those're the options -.-
I like the first setup the most atm, but no blocking = zon fodder, if I cant force them into fhr/dodge lock fast enough =/
'n there's nothing worse than having a 400 hr char lose to a harmony zon...