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View Full Version : Trying to figure the ideal gear for pure rabies.


HuggieTheBear
14-06-2006, 05:32
Alright, if something is not possible tell me please and I will edit it. I am trying to figure out what the absolute ideal gear for a pure rabies would be.

First Ill go into my stat distro to see how high my rabies will be in the end:

20: werewolf
20: Lycanth
20: Rabies
20: Rabies synergy
20: Spirit (life one)

Items (remeber these are ideal items):

Helm:
1.) +3 to shapeshift, 3 socket, druid helm with +3 rabies, +3 WW, +3 Lycan

Body Armor:
1.) Enigma
2.) 50% bramble

Amulet:
1.) Cats eye (Can never have to much run walk)
2.) Angelic amulet
3.) The fire resist ammy whatever its called
4.) ??? not sure


Rings:
1.) Angelics
2.) Ravens
3.) Wisps
4.) Dwarf stars
5.) Bul Kathos (I geuss dont think their are any poison rings)

Belt:
1.) Verdungos
2.) Tgods
3.) Snowclash

Gloves:
1.)Trangs

Boots:
1.) 30% fhr, 20 fhr, resist, stat boots of some sort

Left hand:
1.) 30/-30 crystal sword
2.) +6 cta
3.) 55/-5 deaths web
4.) that rabies sword whatever its called with 5/5 poison facet

Right Hand:
1.) 20/-20 poison monarch
2.)Storm sheild
3.) 70 resist sanctuary

Two handed weapon:
1.) Eth tomb reaver 3 sockets
2.) Ebotd Great poleaxe

Charms:
1.) 9 s/s G charms with 40+ life
2.) P anni
3.) P torch
4.) 11: 5 faster runwalk, 5% resist all small charms.
5.) 11: 5% resist all, 20 life small charms


So, did I miss anything at all? Anything you guys would change? Alright thanks. :smiley:

pedu
14-06-2006, 10:00
For pvp then i would suggest maxing oak, and either maxing werewolf or lycantropy for life or ar. Ar would be better i think, so werewolf.

No expert on + skills, but that helm would be preeettty expensive. Jalals cant be bad either, ar, res, skills, stats. Also, kiras would be good vs casters. Maybe put an ort there vs fohers for stacked

You cant tele while shifted, so maybe bramble, but the frw on eni is nice. Still think the damage boost would be better than frw.

Nice rare boots. I think you meant frw in the second fhr.

Trooper said he used the plague bearer, but stoute (was it bou? :laugh: ) thought it was too slow. I would go with the 30/30 cs, maybe check the ias calculator, and check if putting a shael in there makes a difference. For shield depending on the opponents in pvp. Storm for melee, sanctuary (?) vs casters. Or something. I dont think you need any twohanded weapons.
On switch, you could use a harmony bow for the vigor aura, and really sprint away. Or then the plague bearer on 1st, then use the rabies trick with dweb on switch.

Those charms would be miiiigghhhttyy nice :thumbsup:

baffle
14-06-2006, 12:33
The helm can't spawn at all, since both Artisan's/Jeweller's and skilltab bonuses are prefixes. Best you can get would be a 2 socket +6 rabies magic helm, and I'm not sure if WW and Lycan are in the same tier as Rabies; I'm betting the three can't be on the same item either - ask in the statistics forum.

I'd actually look into getting a one-handed Fool's weapon of Quickness; ar boost would help in hitting & infecting opponents with high defense. Then the 30/-30 cs (or DW) and facet shield on switch, or harmony bow if the match in question requires speed.

stoutewolf
14-06-2006, 13:02
The helm can't spawn at all, since both Artisan's/Jeweller's and skilltab bonuses are prefixes. Best you can get would be a 2 socket +6 rabies magic helm, and I'm not sure if WW and Lycan are in the same tier as Rabies; I'm betting the three can't be on the same item either - ask in the statistics forum.

I'd actually look into getting a one-handed Fool's weapon of Quickness; ar boost would help in hitting & infecting opponents with high defense. Then the 30/-30 cs (or DW) and facet shield on switch, or harmony bow if the match in question requires speed.
best you can get is a:3 ele/3rabies/3poison creeper/3 oak helm and socket this beatie at larzuk to get 2 socks. That item will be worth lots though:grin:

yes petter it was bou :wink3:

Valvolux
14-06-2006, 14:58
I would suggest Mara's/raven/BK, and Bramble over Enigma and getting Frw from somewhere else. I don't really like any of your weapon choices, they all look to slow, I'd take Griswolds caddy over all theses.

I'd put a 'Ber' in Jalal's and swap belts to Arachnid Mesh, for pure Rabies you'll need as much damage as you can get, 50-70k is what you should be aiming for.

stoutewolf
14-06-2006, 15:20
I would suggest Mara's/raven/BK, and Bramble over Enigma and getting Frw from somewhere else. I don't really like any of your weapon choices, they all look to slow, I'd take Griswolds caddy over all theses.

I'd put a 'Ber' in Jalal's and swap belts to Arachnid Mesh, for pure Rabies you'll need as much damage as you can get, 50-70k is what you should be aiming for.
he probably uses those weapons for the weapon switch trick so it is actually pretty smart:wink3:

HuggieTheBear
14-06-2006, 21:26
Correct stoutewolf I would be using them for the switch trick. I actually rethought it and I think regular tomb reaver dual shaeld and maybe Lo would be better since I want to desynch hit with weapon switch and run like a mother fer! Of course the E Tomb reaver would be nice for some phys damage but my goal is to get as close to 90k as possible while still maintaining A viable pvp build.

I expect to keep the +6 helm on at all times and if 2 sockets is max it would need a suffix then or make it rare.

So maybe a better helm would be

Rare: 1.)+3 Shapeshift Prefix
2.) 2 open sockets Prefix
3.) Prismatic or visionary Prefix
4.) Balance (10% fhr) Suffix
5.) sun +5 light radius +5% ar Suffix
-And finally +3 rabies, + 3 oak
-both sockets 5/-5 poison facets

Is this helm possible?

If not is their a better unique one or a rare that would be better?

-Also the reason I have enigma on switch is simply because run/walk can be extremely important.

I might keep a p kiras, p sanctuary for add resist to.

Alright keep up the good ideas on what should be changed/enhanced. :smiley:

baffle
14-06-2006, 23:19
So maybe a better helm would be

Rare: 1.)+3 Shapeshift Prefix
2.) 2 open sockets Prefix
3.) Prismatic or visionary Prefix
4.) Balance (10% fhr) Suffix
5.) sun +5 light radius +5% ar Suffix
-And finally +3 rabies, + 3 oak
-both sockets 5/-5 poison facets

Is this helm possible?


Not quite possible; +3 skilltab only spawns on magic helms. +2 druid skills with +3 rabies can spawn, of course, along with all the rest you listed. "Mammoth" would be a better suffix than of the sun, in my opinion, but one can always dream. Besides, you can have 3 prefixes and 3 suffixes, so there's still room on it, right?

Seriously, you should also consider a +2 druid, 30 frw, 2 socket + adds rare circlet, or a +3 shapeshifting, 30 frw, 2 socket magic one. Can't get frw on pelts, and speed is again essential for this build.

HeadstrongBox
15-06-2006, 00:26
i dont know, i like my good ol'fashioned cerebus bite. (in other words i havent found a single pelt i could use lol)

Valvolux
15-06-2006, 09:39
he probably uses those weapons for the weapon switch trick so it is actually pretty smart:wink3:

What was the 'main' weapon then?

90k Rabies isn't feasible for pvp, you'll have horrible resists, no/low block, slow attack etc etc.

pancakeman
15-06-2006, 10:54
Carrion Wind = poison rings.

stoutewolf
15-06-2006, 11:49
Carrion Wind = poison rings.
???? he means 90k base rabies dmg without lower res counted in so carrion wind won't reduce that 90k:wink3:

and the carrion bug has been patched since 1.10:thumbsup:

Valvolux
15-06-2006, 14:00
You can have a 99k Rabies attack but its pointless if its at 8-10fps and you have no block/resists/DR/Frw etc. Glass cannon style druids just don't work in pvp.

HuggieTheBear
16-06-2006, 03:45
I understand the fact that a "glass cannon would not work" Im not suggesting a glass cannon. In fact I do remember stating that I wanted to be as close to 90k as possible while still being viable for pvp. So with that said what set up would acheive this? What items would be changed from my selection and why? :prop:

alright keep up the good work guys. =)

P.S. Tomb reaver would be my main and I would switch for poison trick. :thumbsup:

Sartok
16-06-2006, 04:12
I am also in the middle of a rabies build... what is the psn trick?

pedu
16-06-2006, 14:54
You infect someone with rabies, then have some +%poison damage things on switch. You switch to them after you have infected the guy and switch back to normal setup. The enhanced poison damage will stay, even if youre wearing the normal setup.

PhatTrumpet
16-06-2006, 16:24
I think someone really needs to test the whole Venom+Rabies feature before we really start getting into any kind of 'ideal' setup. I know for Necros that the slvl 15 Venom from 'Treachery' can nearly double your Poison Dagger damage. Necros, however, are limited to 'Treachery' because you can't use Poison Dagger with a 'Grief' weapon, whereas the Druid has a little more flexibility since AFAIK you can use Rabies with any melee weapon.

If the Venom+Rabies mechanics are indeed the same as Venom+PDagger, then you should be able to wear 'Bramble' (and Trang's gloves, etc.) for the huge boost to both your Rabies and Venom damage, then get Venom to trigger using a 'Grief' PB, and finally use the Rabies trick to do even more damage.

Just taking a stab at the gear:

crazy rare pelt or circlet with two Facets
Mara's
'Grief' PB // Stormshield
DWeb or 30/30 weapon // 20/20 Monarch
'Bramble'
Trang's gloves
Dungo's
Treks or godly rare boots
dual Ravens

That should come to 99,006-102,709 dmg. I wouldn't call that a glass cannon either.

HuggieTheBear
16-06-2006, 18:10
Hrmm... Im not sure how venom stacks with rabies? I could definantly test this build out I have everything but the goldy rare pelt. I actually might do it just because this is interesting me.... or maybe ill just build a godly kicksin, lol. Im so stuck between getting some crazy *** gear, Finding a crazy rare phase or building this goofball rabies build that I just dont know what to do. :shocked: Well we will see...

acdcrocks
16-06-2006, 21:46
I think someone really needs to test the whole Venom+Rabies feature before we really start getting into any kind of 'ideal' setup. I know for Necros that the slvl 15 Venom from 'Treachery' can nearly double your Poison Dagger damage. Necros, however, are limited to 'Treachery' because you can't use Poison Dagger with a 'Grief' weapon, whereas the Druid has a little more flexibility since AFAIK you can use Rabies with any melee weapon.

If the Venom+Rabies mechanics are indeed the same as Venom+PDagger, then you should be able to wear 'Bramble' (and Trang's gloves, etc.) for the huge boost to both your Rabies and Venom damage, then get Venom to trigger using a 'Grief' PB, and finally use the Rabies trick to do even more damage.

Just taking a stab at the gear:

crazy rare pelt or circlet with two Facets
Mara's
'Grief' PB // Stormshield
DWeb or 30/30 weapon // 20/20 Monarch
'Bramble'
Trang's gloves
Dungo's
Treks or godly rare boots
dual Ravens

That should come to 99,006-102,709 dmg. I wouldn't call that a glass cannon either.

i tested this on single player with all the exact stuff and my guys only does 64k does the venom dmg not show or somthing?

PhatTrumpet
16-06-2006, 23:25
i tested this on single player with all the exact stuff and my guys only does 64k does the venom dmg not show or somthing?
It's entirely possible that it doesn't display correctly. I was going off the fact that some people on this forum claimed from personal experience that the Venom from 'Grief' did not override their Rabies duration, which is the same thing that happens with Poison Dagger.

Is there any way you can test the damage inflicted before and after Venom triggers?

Valvolux
17-06-2006, 02:04
I'm pretty sure that Electric Blue did ran some tests and Rabies didn't interact with other sources of poison at all, including venom. I don't think the game treats Rabies as a poison.

Also PhatTrumpet using you listed items (+9 gcs, torch, anni) the Rabies damage is more like 62,569...so I'm not sure how you got 99k+.

PhatTrumpet
17-06-2006, 02:35
You didn't factor in the Venom, which I assumed worked the same way as it does with PDagger. If they don't interact at all then the whole idea is shot.

pedu
17-06-2006, 02:43
Rabies kills, poison doesnt. Theres atleast one difference in the two things.

HuggieTheBear
17-06-2006, 05:48
Hrmmm... Why didnt they keep the marrowalk glitch! =P I would have loved double stacking those carrion rings and going 20 points into wolf instead of synergy.

Back to the actual topic would a 50 d web with 5/5 facet be better then a 30/-30 poison crystal sword? Alright, keep up the debate! :wink3:

Valvolux
17-06-2006, 06:00
Hrmmm... Why didnt they keep the marrowalk glitch!

Because it was a bug.

HuggieTheBear
17-06-2006, 06:19
Because it was a bug.


Thank you, for that absolutely sardonic answer to my outburst of disdain. :wink3:

But you didn't answer my real question.

would a 50 d web with 5/5 facet be better then a 30/-30 poison crystal sword?

Valvolux
17-06-2006, 06:42
negative 55 vs. negative 30...did it really need answering?

HuggieTheBear
18-06-2006, 04:28
negative 55 vs. negative 30...did it really need answering?

huh?

dwebs 55/-5 I thought, isn't 30/-30 better in cases?

sablast
18-06-2006, 04:41
huh?

dwebs 55/-5 I thought, isn't 30/-30 better in cases?
If you're dueling an opponent that has low or even negative poison resists, then 30/30 is better, but that doesn't even matter because if he's inflicted then he's dead, with or without your sword with 30/30.
On the other hand, if your opponent has 75-95 poison resists, or even stacked above that, then having deaths web is far more better, which can be the difference between losing and winning.
edit:
deaths web has -(40-50) to enemy poison resist

PhatTrumpet
18-06-2006, 06:25
Rabies kills, poison doesnt. Theres atleast one difference in the two things.
Rabies kills. Poison Dagger kills.

No difference there.