PDA

View Full Version : Shield


Dhalsim
07-06-2006, 13:46
Hell all,

Just mucking around with ZonFires hero editor in single player i found a few things which i want some answers to:

When making an item superior in the editor there is no stats added to the item, so what exactely are the stats that superior adds?

What magic attributes can a superior shield spawn with? i made a vortex shield and i know that it can spawn with either +45 to all resist or +121 to ar and +65 to damage but arent there other mods for normal shields?

OT: How the hell can you edit a weapons base damage in ZonFire's Hero editor?

Orphan
07-06-2006, 22:52
When making an item superior in the editor there is no stats added to the item, so what exactely are the stats that superior adds?

The superior modifier can grant several things to the item, depending on whether it's a weapon or armor:

Weapon:
+1-3 Attack Rating
+5-15% Enhanced Damage (or +1 max, depending on whether ED% will increase the weapons damage or not)
+5-15% Enhanced Durability


Armor:
+5-15% Enhanced Defense
+5-15% Enhanced Durability


The superior modifier could spawn with 2 of the above listed enhancements. For example, a superior weapon might have +1-3 AR -and- +5-15% Enhanced Damage, but it could not also have +5-15% Enhanced Durability in that case.



What magic attributes can a superior shield spawn with? i made a vortex shield and i know that it can spawn with either +45 to all resist or +121 to ar and +65 to damage but arent there other mods for normal shields?

There are no other modifiers for normal, non-paladin shields, with the exception of ones that would spawn if it were magical/rare/unique/set, of course.


OT: How the hell can you edit a weapons base damage in ZonFire's Hero editor?

No idea, as I've never used the program before

Dhalsim
07-06-2006, 23:59
Thanks a lot!

I was looking around in arreat summit and diabloii.net for ages and couldnt find anything on the subject.

I found out how to make my zerk axe ethereal now (so that it actually works...) so i dont need to modify the base damage, thanks for your help. Now i just have to figure out how to make ethereal armor that automatically modifies the base defense without me having to change it...