Raeg
06-06-2006, 04:36
I recently ( yesterday ) got back in to d2, and my friends who have been back in to it for a few weeks ( and are some-what well off already ) are helping me rank up in the world. I'm making a zmiter to do the ubers, though it occurs to me that I really should have a sorc to do all the dirty work, and MF on the side, too.
Sorcs are far superior for gathering the keys, which have apparently quite low drop rates.
SO, I just wanted to run a few things by, because my knowledge of d2 is a little outdated right now and I'm not too familiar with 1.10-1.11 just yet.
Assuming the sorcs role is going to be keyrunner, rusher, MFer... I have a few questions!
1) Do you prefer to severely sacrifice your sorcs survivability and utility for MF? I mean, you can have 500-600 fairly easily, but because of diminishing returns, I would kind of prefer to have a very usable/effective sorc with lower MF.
-Shako is good for MF or PvM so it can stay on at all times.
-Vipermagi is a nice, cheap chestpiece.. but it could be replaced by Tals or Skullders, sacrificing FCR and +res, and in Tals case, +1 skills for MF. What would you prefer?
-Rings can be nagels for now, until the wealth grows and SoJs can be purchased for PvM
-Occy, like Shako, provides nice bonuses that are welcome any time.
-Boots.. War Travs are nice, though obviously I don't have a pair, and also don't know how much even a low % go for now... Besides that, Silkweave are all I can think off of the top of my head for a 'sorc boots' role... Though I HAVE been out of it for awhile.
-Gloves... chanceguards are a decent source of MF, though my sorc may be a lot better off with Frosties or Magefist... This is one of those situations where you can choose utility over MF... comparing the bonuses of MF to helping your sorc run smoothly... Hmmm...
-Belt... Personally, I like tals armor + ammy + belt combo for MFing... it gives decent bonuses and you can still use occy and shako. Arachnid for PvM ( though something leads me to believe these are quite rare/expensive now :/ )
-Ammy.. like I said.. Tals is good, Mara's is good for PvM too, but it seems that's another item whos value has gone up while I was out of it...
-Shield.. I really found it's a lot easier to keep 2xPDia Whistan's ( that's the shield I'm thinking of, right? ) equipped ( when I used to run meph, atleast ) for the huge resistance bonus. That or Spirit, which seems like a huge bargain for Tal + Thul + Ort + Amn, to me atleast.
These are just my basic outlines for myself... I have nothing to start off with, hopefully my buddies can help me start up my Pally and Sorc atleast to a point from which I can further support myself ( and reward them, too, etc ).
I'm looking for comments and suggestions... and also I have another big decision to make which I could use criticism on... ( does that even make sense? )
The skill allocation.
I was a huge fan of Frozen Orb, and I'd like to use it again.
It has 1 synergy, so I could invest points in to that, too.
So already my skill outline looks like
Max FO
X in to CM ( I've recently read that level 17 is the desired level to reach for CM as it provides -100% - the cap ), where X would be 17 - gear bonuses? Maybe a little room to play in there.
Here's the thing: My old sorc was FO/nova - and as it turns out, nova sucks the big one now.
So, if FO is still viable, what would be the best supplementary non-cold skillset to go with? I'm thinking meteor... Meteor + Fireball for synergy ( back up left click when Cold Immune ). I'm also seriously considering FW + FM, though, as I would be filled with that sense of unfulfillment if I used a skill with 1 synergy but not the other... like I'm not using it to its full potential...
Is FO + FW a viable PvM / MF / keyrunning sorc?
Please help me fine tune this, as every good account should have a sorc ;-)
Thank you, Sorc forum.
Sorcs are far superior for gathering the keys, which have apparently quite low drop rates.
SO, I just wanted to run a few things by, because my knowledge of d2 is a little outdated right now and I'm not too familiar with 1.10-1.11 just yet.
Assuming the sorcs role is going to be keyrunner, rusher, MFer... I have a few questions!
1) Do you prefer to severely sacrifice your sorcs survivability and utility for MF? I mean, you can have 500-600 fairly easily, but because of diminishing returns, I would kind of prefer to have a very usable/effective sorc with lower MF.
-Shako is good for MF or PvM so it can stay on at all times.
-Vipermagi is a nice, cheap chestpiece.. but it could be replaced by Tals or Skullders, sacrificing FCR and +res, and in Tals case, +1 skills for MF. What would you prefer?
-Rings can be nagels for now, until the wealth grows and SoJs can be purchased for PvM
-Occy, like Shako, provides nice bonuses that are welcome any time.
-Boots.. War Travs are nice, though obviously I don't have a pair, and also don't know how much even a low % go for now... Besides that, Silkweave are all I can think off of the top of my head for a 'sorc boots' role... Though I HAVE been out of it for awhile.
-Gloves... chanceguards are a decent source of MF, though my sorc may be a lot better off with Frosties or Magefist... This is one of those situations where you can choose utility over MF... comparing the bonuses of MF to helping your sorc run smoothly... Hmmm...
-Belt... Personally, I like tals armor + ammy + belt combo for MFing... it gives decent bonuses and you can still use occy and shako. Arachnid for PvM ( though something leads me to believe these are quite rare/expensive now :/ )
-Ammy.. like I said.. Tals is good, Mara's is good for PvM too, but it seems that's another item whos value has gone up while I was out of it...
-Shield.. I really found it's a lot easier to keep 2xPDia Whistan's ( that's the shield I'm thinking of, right? ) equipped ( when I used to run meph, atleast ) for the huge resistance bonus. That or Spirit, which seems like a huge bargain for Tal + Thul + Ort + Amn, to me atleast.
These are just my basic outlines for myself... I have nothing to start off with, hopefully my buddies can help me start up my Pally and Sorc atleast to a point from which I can further support myself ( and reward them, too, etc ).
I'm looking for comments and suggestions... and also I have another big decision to make which I could use criticism on... ( does that even make sense? )
The skill allocation.
I was a huge fan of Frozen Orb, and I'd like to use it again.
It has 1 synergy, so I could invest points in to that, too.
So already my skill outline looks like
Max FO
X in to CM ( I've recently read that level 17 is the desired level to reach for CM as it provides -100% - the cap ), where X would be 17 - gear bonuses? Maybe a little room to play in there.
Here's the thing: My old sorc was FO/nova - and as it turns out, nova sucks the big one now.
So, if FO is still viable, what would be the best supplementary non-cold skillset to go with? I'm thinking meteor... Meteor + Fireball for synergy ( back up left click when Cold Immune ). I'm also seriously considering FW + FM, though, as I would be filled with that sense of unfulfillment if I used a skill with 1 synergy but not the other... like I'm not using it to its full potential...
Is FO + FW a viable PvM / MF / keyrunning sorc?
Please help me fine tune this, as every good account should have a sorc ;-)
Thank you, Sorc forum.