View Full Version : Ranged Enchantress - clarification
PhatTrumpet
31-05-2006, 18:32
I understand that the LCS will report your damage when enchanted as having Fire Mastery applied twice. This is supposedly accurate for melee attacks but inaccurate for ranged attacks, i.e. Fire Mastery is only applied once for ranged attacks and the actual listed bonus in the Enchant skill description is all that is added to your attack.
Is it safe to assume that this concept also holds true in full for elemental damage granted by other skills like Holy Shock? If I were to put a 'Dream' helm on a Melee Enchantress with maxed Lightning Mastery she'd be dealing approximatley 2,500 additional lightning damage whereas if I were to put the same helm on a Bow Enchantress with maxed Lightning Mastery she'd only be dealing approximately 620 additional lightning damage, correct?
The reason I ask is because in MongoJerry's Enchantress guide he explains the differences in how Fire Mastery works with Enchant for melee and ranged attacks, but further down in the guide he mentions a build maxing Lightning Mastery and equipping Gimmershred or Skystrike and a build maxing Cold Mastery and equipping Buriza, explaining that "Lightning Mastery boosts the lightning damage provided by equipment." Is this contradicting or do skills like Enchant just work differently than elemental damage provided by equipment? Would the lightning damage from the Holy Shock aura on 'Dream' act like Enchant, or would it act like lightning damage provided by equipment?
Thanks in advance.
Yes, Dream and Dragon get boost like Enchant. I'll say more - they get twice boost. Enchantress Dreamer can get 60-70k+ dmg! You can also use Beast BA for aura and werebear, Widow Maker on swich.
Yes, there is a contradiction in MongoJerry's guide, I already had to explain it to one person elsewhere once.
PhatTrumpet
01-06-2006, 15:46
Would it be possible to get a link to that explanation, Hrus? I'm still curious as to which part of the contradiction is true and which is false. Liriel appears to be talking only about the melee aspect (dual 'Dream', 'Beast' BA), which I understand already, whereas I'm more interested in the ranged aspect, unless what you mean is that the mechanics are actually identical.
It was in non-english forum, so I will explain it.
+%elemental damage (either from mastery or from facets and other items) enhances your skill damage and your elemental damage added to your melee attacks (either from equipment or from being enchanted).
If you cast Enchant, the bonus to your damage from enchant is enhanced by fire mastery (it adds correct damage listed on your enchant skill - for example 3000). Then when you do a melee attack, your weapon does 3000 fire damage, which gets again amplified by fire mastery. With ranged attack (bow/throw) the effect from Fire mastery is NOT applied.
So this part in MongoJerry's guide is right:
2. When the enchantress herself fights melee (e.g. with a sword), her enchant gets multiplied by an extra factor of her Fire Mastery. So, take Enchant's listed damage shown in the skill tab (which has already been multiplied by one factor of Fire Mastery) and then multiply by another factor of the enchantress's current Fire Mastery to find out how much fire damage a melee enchantress would deal. This is fairly easy to see, because the Lying Character Screen (LCS) actually reports the correct damage dealt by the enchantress when she melees. So the fire damage added by Enchant can be calculated for melee enchantresses with the following formula:
(Enchant base damage) * (Warmth synergy) * (Fire Mastery at time of enchanting) * (Fire Mastery at time of striking)
3. However, when the enchantress uses ranged attacks (bows, javelins, etc.), she does not receive the extra Fire Mastery bonus. Despite what the LCS reports, she only gets the straight Enchant damage added to her attacks. So, the enchantress actually deals less damage than the LCS reports. So the fire damage added by Enchant can be calculated for ranged enchantresses with the following formula:
(Enchant base damage) * (Warmth synergy) * (Fire Mastery at time of enchanting)
while this is wrong:
Another useful throwing weapon is the unique flying axe, Gimmershred, which delivers a lot of elemental damage that can be further powered up by placing skill points in Lightning and Cold Masteries. Sadly, Gimmershred doesn't have a pierce modifier on it.
(This is true if the Gimmershred is used as melee weapon, false if it is throwed. EDIT: of course -resists from cold mastery are applied, but lightning mastery doesn't amplifiy lightning damage from your equipment when using ranged attack)
AFAIK, the Holy Shock works similarly like Enchant.
PhatTrumpet
01-06-2006, 17:13
Thank you very much. So a 'Dream' helm on a Bow Enchantress is not such a good idea. I guess we'll just have to find another use for that legit Jah of ours.
Thanks again.
FrostBurn
01-06-2006, 19:16
Originally Posted by MongoJerry
Another useful throwing weapon is the unique flying axe, Gimmershred, which delivers a lot of elemental damage that can be further powered up by placing skill points in Lightning and Cold Masteries. Sadly, Gimmershred doesn't have a pierce modifier on it.
This is true if the Gimmershred is used as melee weapon, false if it is throwed. EDIT: of course -resists from cold mastery are applied, but lightning mastery doesn't amplifiy lightning damage from your equipment when using ranged attack.
Which also clarifies a question that I've been trying to get answered myself. Thanks Hrus.
(I'll assume the same holds true for the Fire Mastery component when meleeing / range attacking with Gimmers.)
Quickdeath
04-06-2006, 00:25
I'm slow, so forgive me for belaboring the question, but I want to be clear on this.
Does Lightning damage and fire damage from charms, the weapon and /or off-weapon equipment get multiplied (a single time) due to Lightning and Fire Mastery
- when the Sorc uses a melee attack?
- when the Sorc uses a ranged attack?
I do understand the Enchant/Holy Shock effects, I think.
Does Lightning damage and fire damage from charms, the weapon and /or off-weapon equipment get multiplied (a single time) due to Lightning and Fire Mastery
- when the Sorc uses a melee attack?
Yes, it does
- when the Sorc uses a ranged attack?
No, it doesn't
RubenusPontius
06-06-2006, 15:14
If I understand correctly, one can hold the rule that masteries work for melee but not for ranged attacks...
Or is this different for Cold Mastery which doesn't add +% damage but -resist?
PhatTrumpet
06-06-2006, 15:42
Cold Mastery is different as it's more of a passive reduction of a target's resistance rather than an active enhancement to your damage. Every target you hit will have its cold resistance reduced regardless of what you hit it with or how you hit it.
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