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remsy
16-05-2006, 16:11
Like the title says, if it's good for a similar wwsin build, it should work well with a kicker right?

remsy
17-05-2006, 08:57
Nobody wanna hazard a guess here?

Funguspower
17-05-2006, 11:33
It would certainly up your poison damage a reasonable bit, so go for it if you have the means.

It would incorporate a poison build though, otherwise Eni might be alot better due to DF's dodginess.

/fung

ilkori
17-05-2006, 14:17
I have wondered if this is the best possible legit answer to Sin armors. The +skills and poison potential are awesome. However, it lacks other aspects such as Vipermagi's resists and FCR.

On the cookie-cutter approach, Enigma beats it for transportation, Bramble beats it for damage.

JanusJones
17-05-2006, 17:57
I have wondered if this is the best possible legit answer to Sin armors. The +skills and poison potential are awesome. However, it lacks other aspects such as Vipermagi's resists and FCR.

On the cookie-cutter approach, Enigma beats it for transportation, Bramble beats it for damage.

He's right, as usual.

But you do get style points! :grin:

Plus if you have the loot to stick a Ber in a Nat's Claw (complemented with a nice off-hand Jade Talon) you can make a sexy C/C kicker. Fun stuff.

remsy
17-05-2006, 20:15
I have the loot for that and I actually have an enigma ready for her too.
This was more of a(in reserve) type question.

I'd use this over enigma in pure melee matchups and enigma when there are pesky casters running about the pubby field

EDIT: But why would I want a c/c kicker anyway? For when I duel casters or what? And why nat's claw?

Glorft
18-05-2006, 20:57
Well you dont ... My opinion is go for the armor - its not that good but it does some work if you dont have anything else in mind .

Jary
18-05-2006, 22:24
Great idea, if you have 3 poison facets--and they'd all have to be at least 5/4 or 5/5 to even be worth it. I've usually used Treachery, personally, for the +2 all skills and great attack speed, mainly 'cause I go hybrid trap/kick... but if you have plenty of points to sink into venom and a great shadow, etc... I'd say go for it! And if you have dragonflight, you can cheap teleport through walls if you have the mh hehe, so forget enigma :azn:

...and Bramble's good... but that's ALL it does is increase poison--no skillz, nor life...and you guys are forgetting the fact that Bramble doesn't lower their poison resist -15%, so I'd say it sorta balances out :D And, if you're somehow "Facet Happy" and socket your helmet, you're looking at a 40% poison gap, and that's pretty damn good. (not to mention it'd be hilarious when u die with that many poison novas, heh :P)

DontFlameMe
18-05-2006, 22:36
(not to mention it'd be hilarious when u die with that many poison novas, heh :P)

It will only cast one Poison Nova. Only the % CTC stacks, not the number of spells. So it will be like 300% CTC 1 Nova, not 100% CTC 3 Novas :grin:

Jary
18-05-2006, 22:40
wups, let me correct myself real quick.... with Bramble you would get some fire resist and life after each kill. But thorns doesn't do anything amazing and the poison resist is pretty close...so yeah, I'd still go with the nats.

I can see how Enigma would benefit from the WWsin build, but with a kicker... just doesn't seem worth it, I mean, you'd get like nothing out of it besides teleport--no damage, life, resist...u know, the stuff a kicker might want. And you're already fast as hell... naw, I stand by my case. It's sorta like when people put enigma on their shapers or fc bears just for the sake of doing it, when Valor is clearly more effective for the build, but they just wanna be able to have teleport even though it doesn't do anything for the build, tisk tisk