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asdzxc
09-05-2006, 17:28
DF is very bugged i had lost a lot of duels due to df. When i use this skill usually i don't teleport to my enemy. It is usesless against most characters. Please give some tips to use it more efectively. I just can't get good with dragon flight. Enigma tele is 100x better than df, but unfortunately i don't have enigma:)

ilkori
09-05-2006, 23:43
DF is horribly buggy. It has a radius cap of about 2/3 of a screen. That makes things complicated. On top of that it seems to make additional miscasts and miskicks that just don't make sense. I feel your pain, but there isn't much you can do with DF itself.

You could try putting something on switch like Widowmaker to get them to come to you.

WhiteAlien
10-05-2006, 03:59
Yeah that's true. To make it effective you must max it, otherwise AR is too low to hit anything. To beat casters you must use BoS all times and have max res, and after its just pratice.

order
10-05-2006, 05:30
to make df work correctly it takes a lot of practice. timing is key since it is most effective when the target is running in a relatively straight. in other cases 1 mb then df should be sufficient in landing a hit or at least getting close enough to the opponent to cause dmg.

HappyAssassin
10-05-2006, 09:26
In order to hit well with flight, tele is important. What you need to do is start your flight (i.e. click the flight attack from hotkey) on your opponent when they are on screen, and not at the fringe. Even if they go off screen, the flight will bring you with them and you'll hit. With a plain wwsin, its tough to do, you need the caster to play somewhat offensively or try and tank at medium range for a solid flight.

BIGeyedBUG
10-05-2006, 20:14
Yeah that's true. To make it effective you must max it, otherwise AR is too low to hit anything. To beat casters you must use BoS all times and have max res, and after its just pratice.

More AR certainly doesn't hurt, but it's not the principal problem--that has something to do it's targeting. You'll see the problem especially on fast moving targets--but then there are times when it seems like it misses too much or misfires even on something that isn't moving.

For a long time I thought it was completely desync-related. I still think that's part of it, but there are times when it doesn't seem proportional to the amount of desync going on.

I remember in previous versions it couldn't hit targets moving in certain directions. Is anything like that still happening that anyone's noticed?

ilkori
12-05-2006, 15:28
I always figured it was the ability to dodge an attack if you move out of range. DFligh lands you in the default spawning spot (usually to the top, and slightly towards top-left corner of the screen; 11 o'clock). This means any character running down will have a much easier time avoiding by moving out of range. Claws are range 2, some popular weapons are range 1, and it's rare for a player to have range 3+ in PvP. I've noticed much better hitting chances with a flail than with claws against moving charcters.

Haven't read about the not being able to hit targets issue, though.

HappyAssassin
12-05-2006, 19:15
Yeah that's true. To make it effective you must max it, otherwise AR is too low to hit anything. To beat casters you must use BoS all times and have max res, and after its just pratice.

BoS against casters? Running and losing claw block? Ar against casters? Do we play the same class? Casters generally have very low AC. Ar is not an issue for them, their defense comes from preventing a hit. If you run, you lose claw block's impressive ability to block elementals. Finally, BoS just makes no sense. One hit and your in trouble. Casters almost always have - enemy res, in fact many have it in spades. You need stacked res over your max, including anya (which you cant see disappear) and even then extra res gear can help. Besides, how do you get max res to lighting in particular without wearing a CoH over nigma or bramble, something which is total wasteful and tactically foolish using a kicker or a wwsin. No, fade is better but a long shot, it make take longer, but at least you won't switch all you gear and still risk a 1-2 hit KO.

WhiteAlien
13-05-2006, 00:48
BoS against casters? Running and losing claw block? Ar against casters? Do we play the same class? Casters generally have very low AC. Ar is not an issue for them, their defense comes from preventing a hit. If you run, you lose claw block's impressive ability to block elementals. Finally, BoS just makes no sense. One hit and your in trouble. Casters almost always have - enemy res, in fact many have it in spades. You need stacked res over your max, including anya (which you cant see disappear) and even then extra res gear can help. Besides, how do you get max res to lighting in particular without wearing a CoH over nigma or bramble, something which is total wasteful and tactically foolish using a kicker or a wwsin. No, fade is better but a long shot, it make take longer, but at least you won't switch all you gear and still risk a 1-2 hit KO.

.......blaaa blaaa blaaa.......


You dont know what you are talking about.

Pure kicker with cheap gear wearing simple bartucs or jades and using BoS on all times is able to beat 99% of casters. Make one, try it and then say what you think. I even will not discuss that bull*** you wrote there

You can find the guide in this web site....


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