Hawkmane
01-05-2006, 09:39
I am looking in to making a summoner druid, and I have a few Q's...
1) What is the max level of grizz/spirit/dire/how that i can concievably get with really good gear? I estimated around 45 but if there are certain pieces of gear that can enhance that id like to know.
2) Is what I hear true? Does Grizzly and all other summonables get only half the listed bonus for HoW? Does this apply for damage AND AR?
3) Can a might merc have the runeword that gives concentration, and have both auras stack to your benefit, or does the greater one cancel the other out?
4) What are the formulas regarding minions and reflective damage? Is the thorns spirit useful or applicable in pvp or pvm at all?
5) What are the formulas regarding pet damage in pvp? Is their penalty for damage dealt in pvp less than the 1/10 that mains suffer? Do they take less damage, or more?
6) What cast rate would i have to achieve in order to keep Paladins or other melee classes with high hit recovery rates reasonably stunned with shockwave so that my pets could theoretically engage without being torn to shreds?
7) With level 45 spirit/dire synergies, would my grizz even be TORN apart instantly, factoring in the 490% defense ratio and 7500 life my bear would have?
8) Seeing as I have been gone from D2 for awhile, (WoW), can someone clarify the function of Helltorch/fire charms? Can they really add +3 to all druid spells?
9) And finnally, is it possible to hit a level 45 grizzly bear gear wise and still have enough life and resistances to be able to take a decent hit in pvp? Will I be forced to go Oak spirit for the hp bonus?
1) What is the max level of grizz/spirit/dire/how that i can concievably get with really good gear? I estimated around 45 but if there are certain pieces of gear that can enhance that id like to know.
2) Is what I hear true? Does Grizzly and all other summonables get only half the listed bonus for HoW? Does this apply for damage AND AR?
3) Can a might merc have the runeword that gives concentration, and have both auras stack to your benefit, or does the greater one cancel the other out?
4) What are the formulas regarding minions and reflective damage? Is the thorns spirit useful or applicable in pvp or pvm at all?
5) What are the formulas regarding pet damage in pvp? Is their penalty for damage dealt in pvp less than the 1/10 that mains suffer? Do they take less damage, or more?
6) What cast rate would i have to achieve in order to keep Paladins or other melee classes with high hit recovery rates reasonably stunned with shockwave so that my pets could theoretically engage without being torn to shreds?
7) With level 45 spirit/dire synergies, would my grizz even be TORN apart instantly, factoring in the 490% defense ratio and 7500 life my bear would have?
8) Seeing as I have been gone from D2 for awhile, (WoW), can someone clarify the function of Helltorch/fire charms? Can they really add +3 to all druid spells?
9) And finnally, is it possible to hit a level 45 grizzly bear gear wise and still have enough life and resistances to be able to take a decent hit in pvp? Will I be forced to go Oak spirit for the hp bonus?