asphoRe
24-04-2006, 22:08
Hey all,
I was wondering...generally speaking BvCs use a 10 frame teleport vs Casters(or in this case, against Bone Necs), while it has been brought up that 10+4(whirlwind's first hit-check) well generally be quicker than any tele-attack another caster has, I've had problems basically trying to hit a Caster that basically teles away upon recovering from my leap.
Most of the time it would be necros, seems to me they have no problems escaping from my namelock WW after the double hit recovery animation from leap.
Now I'm pretty sure it isn't a "your namelock is too slow" problem, since most of the time I would be able to namelock tele as soon as I complete the leap animation.
Point is, the match becomes rather drawn out as I attempt to repeat the process, but what is bad is that if the necro manages to escape my namelock WW I would take damage from the spirits he already casted...I was wondering how you would tackle these necros?
I was wondering...generally speaking BvCs use a 10 frame teleport vs Casters(or in this case, against Bone Necs), while it has been brought up that 10+4(whirlwind's first hit-check) well generally be quicker than any tele-attack another caster has, I've had problems basically trying to hit a Caster that basically teles away upon recovering from my leap.
Most of the time it would be necros, seems to me they have no problems escaping from my namelock WW after the double hit recovery animation from leap.
Now I'm pretty sure it isn't a "your namelock is too slow" problem, since most of the time I would be able to namelock tele as soon as I complete the leap animation.
Point is, the match becomes rather drawn out as I attempt to repeat the process, but what is bad is that if the necro manages to escape my namelock WW I would take damage from the spirits he already casted...I was wondering how you would tackle these necros?