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View Full Version : some barb questions. plz help.


ChaosJester
23-04-2006, 21:31
Hello, im new to this board. and I have a few questions about my WW barb. if these have been answered elsewhere forgive me,
my barbs an axe barb. heres my questions
1. what exactly does WW trigger? does it trigger deadly strike? crushing blow? critical strike? im pretty sure it doesnt trigger open wounds. but concentrate does, am i right?

2. i have put 1 point into faster run/walk. and with plus skills i can get it up to like 10. is this bad for a WW barb? i heard haveing to much faster run/walk gives u alot less hits and it is not as great. im useing a ebotd 386% ZA if that helps. and my boots are goreriders.

3. leap attack doesnt give u the stun/knockback leap does correct? this may seem like a dumb question but i just want to make sure.

4. and for my last question im not sure if i should put the rest of my points into iorn skin or leap. if i can get an enigma, i can just tele to casters and ww. so im thinking points into leap would be wasted? im maxing the big four btw, 1 in bez and rest into reqs. im thinking one point into warcry and battle cry.
anyway my barbs gonna be pvm and pvp if that helps. please help, and thanks for your time. :smiley:

Evrae Altana
23-04-2006, 22:04
1. It triggers everything you mentioned. It doesn't trigger xx% chance to cast on striking/kill/hit.
3. No Leap Attack does not have the stun that Leap has.
4. Leap. If you're dueling casters, the defense from Iron Skin is pointless. The increased stun radius from Leap would be better.

ChaosJester
24-04-2006, 00:24
i should have mentioned my barb is against melee and casters. thanks for the answers tho.
does anybody have any info about my second question? anyone know?

HighFlyer
24-04-2006, 02:30
yes, it does give you less hit on a SINGLE target simply because you past the target faster, so having faster r/w charms on WW barb is not advisable. Oh and just in case the other guy wasnt clear enough, OW DOES trigger with WW and it's one of the best mods to have on BvB.

Halciet
24-04-2006, 05:57
More clarity: Enigma alone isn't enough for casters, since they can generally teleport faster than you can, and more often. Leap locks them in place long enough for you to get the telewhirl off.

-Hal

ChaosJester
24-04-2006, 07:47
ahh ok that makes sense about enigma and leap. thanks to all for helping me.
my last question is do i basicly hurt myself if i put a point into faster run walk? because i have alot of plus to skills equipment and im not sure if i should do so. i dont wanna hurt my barb to much.

mainaman
24-04-2006, 07:57
ahh ok that makes sense about enigma and leap. thanks to all for helping me.
my last question is do i basicly hurt myself if i put a point into faster run walk? because i have alot of plus to skills equipment and im not sure if i should do so. i dont wanna hurt my barb to much.
you need to have 14 pts in increased speed after the +skill from gear, so if i remember right you need 3 points in it before gear