jake007
22-04-2006, 15:38
I've done some tests (on SP) to establish the fact that Spirit Hammerdins are Superior to HoZ Hammerdins in PvP. Assuming that 125 is the target breakpoint for fast cast, and max-block achieved
Both hammerdins @ Lvl 85, and have basic setup of:
- Inventory full of Pcombat Skillers +45Life
- 5/20 (All Resistance/Life) Small charms to fill out the gaps
- Perfect Annihilus
- Perfect Torch
- Perfect Dusk Shroud Enigma
- Pefect Eth HoTO flail
- Perfect Arachnid's Mesh
- Trang-Oul's Claw
- 1x Stone of Jordan
- Perfect Call to arms with Perfect Spirit Sacred Targe on switch.
Spirit Hammerdin in addition with basic setup:
- Perfect Mara's Kaleidoscope
- Water-Walk
- Rare Ring (10%FCR, +20Dexterity, +40Life, +20 All resistance)(See pic)
- Perfect Harlequin's Crest (Unsocketed)
- Spirit Sacred Targe (15%ED, 35%FCR)
Herald of Zakarum Hammerdin in addition with basic setup:
- Rare Amulet: (+2 Paladin Skill, +20%FCR, +60Life, +40Mana, +20 All resistance)(See pic)
- Rare Ring: (10%FCR, +20Dexterity, +40Life, +20 All resistance)(See pic)
- Rare Circlet: (+2 Paladin Skill, +20%FCR, +35Life, +25Strength, +10Dexterity, +20% All resistance)(unsocketed)(see pic)
- Perfect Herald of Zakarum Gilded Shield (unsocketed)
- Perfect Eth Sandstorm Trek (for the FHR, something HoZ hammerdins will be seriously lacking)
Results:
Spirit Hammerdin:
Strength: 140 (5 added to wear Enigma Dusk Shroud)
Dexterity: 147 (Max-block)
Vitality: 489
Energy: 62
Life After BO: 4557
Mana After BO: 815
Defense: 12687
Displayed Hammer Damage: 15K-15K
Actual Damage: 15167.15 - 15273.1
Extra:
55%FHR
18%Damage Reduction
1 Open Socket
Herald of Zakarum Hammerdin:
Strength: 188 (Base)
Dexterity: 122 (Max-Block)
Vitality: 513
Energy: 55
Life After BO: 4340
Mana After BO: 504
Defense: 15241
Displayed Hammer Damage: 16K-16K
Actual Damage: 15921.025 - 16026.975
Extra:
20%FHR
8%Damage Reduction
3 Open Sockets
Side Notes:
A crucial thing to consider is that the Spirit setup provides a much more flexibility. Both Helmet and Amulet position are free (and still able to obtain 125FCR). With a wizardspike, all Jewellery slots are freed allowing all sort of anti-sorceress equipments to be equipped.
Related Images:
http://img193.imageshack.us/img193/687/screenshot0034bx.jpg
http://img193.imageshack.us/img193/8577/screenshot0044pt.jpg
http://img193.imageshack.us/img193/6731/screenshot0058lq.jpg
http://img192.imageshack.us/img192/207/screenshot0066uz.jpg
Feel free to comment.
Both hammerdins @ Lvl 85, and have basic setup of:
- Inventory full of Pcombat Skillers +45Life
- 5/20 (All Resistance/Life) Small charms to fill out the gaps
- Perfect Annihilus
- Perfect Torch
- Perfect Dusk Shroud Enigma
- Pefect Eth HoTO flail
- Perfect Arachnid's Mesh
- Trang-Oul's Claw
- 1x Stone of Jordan
- Perfect Call to arms with Perfect Spirit Sacred Targe on switch.
Spirit Hammerdin in addition with basic setup:
- Perfect Mara's Kaleidoscope
- Water-Walk
- Rare Ring (10%FCR, +20Dexterity, +40Life, +20 All resistance)(See pic)
- Perfect Harlequin's Crest (Unsocketed)
- Spirit Sacred Targe (15%ED, 35%FCR)
Herald of Zakarum Hammerdin in addition with basic setup:
- Rare Amulet: (+2 Paladin Skill, +20%FCR, +60Life, +40Mana, +20 All resistance)(See pic)
- Rare Ring: (10%FCR, +20Dexterity, +40Life, +20 All resistance)(See pic)
- Rare Circlet: (+2 Paladin Skill, +20%FCR, +35Life, +25Strength, +10Dexterity, +20% All resistance)(unsocketed)(see pic)
- Perfect Herald of Zakarum Gilded Shield (unsocketed)
- Perfect Eth Sandstorm Trek (for the FHR, something HoZ hammerdins will be seriously lacking)
Results:
Spirit Hammerdin:
Strength: 140 (5 added to wear Enigma Dusk Shroud)
Dexterity: 147 (Max-block)
Vitality: 489
Energy: 62
Life After BO: 4557
Mana After BO: 815
Defense: 12687
Displayed Hammer Damage: 15K-15K
Actual Damage: 15167.15 - 15273.1
Extra:
55%FHR
18%Damage Reduction
1 Open Socket
Herald of Zakarum Hammerdin:
Strength: 188 (Base)
Dexterity: 122 (Max-Block)
Vitality: 513
Energy: 55
Life After BO: 4340
Mana After BO: 504
Defense: 15241
Displayed Hammer Damage: 16K-16K
Actual Damage: 15921.025 - 16026.975
Extra:
20%FHR
8%Damage Reduction
3 Open Sockets
Side Notes:
A crucial thing to consider is that the Spirit setup provides a much more flexibility. Both Helmet and Amulet position are free (and still able to obtain 125FCR). With a wizardspike, all Jewellery slots are freed allowing all sort of anti-sorceress equipments to be equipped.
Related Images:
http://img193.imageshack.us/img193/687/screenshot0034bx.jpg
http://img193.imageshack.us/img193/8577/screenshot0044pt.jpg
http://img193.imageshack.us/img193/6731/screenshot0058lq.jpg
http://img192.imageshack.us/img192/207/screenshot0066uz.jpg
Feel free to comment.