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View Full Version : Comparison: Spirit VS HoZ (PvP Hammerdin)



jake007
22-04-2006, 15:38
I've done some tests (on SP) to establish the fact that Spirit Hammerdins are Superior to HoZ Hammerdins in PvP. Assuming that 125 is the target breakpoint for fast cast, and max-block achieved

Both hammerdins @ Lvl 85, and have basic setup of:
- Inventory full of Pcombat Skillers +45Life
- 5/20 (All Resistance/Life) Small charms to fill out the gaps
- Perfect Annihilus
- Perfect Torch
- Perfect Dusk Shroud Enigma
- Pefect Eth HoTO flail
- Perfect Arachnid's Mesh
- Trang-Oul's Claw
- 1x Stone of Jordan
- Perfect Call to arms with Perfect Spirit Sacred Targe on switch.

Spirit Hammerdin in addition with basic setup:
- Perfect Mara's Kaleidoscope
- Water-Walk
- Rare Ring (10%FCR, +20Dexterity, +40Life, +20 All resistance)(See pic)
- Perfect Harlequin's Crest (Unsocketed)
- Spirit Sacred Targe (15%ED, 35%FCR)

Herald of Zakarum Hammerdin in addition with basic setup:
- Rare Amulet: (+2 Paladin Skill, +20%FCR, +60Life, +40Mana, +20 All resistance)(See pic)
- Rare Ring: (10%FCR, +20Dexterity, +40Life, +20 All resistance)(See pic)
- Rare Circlet: (+2 Paladin Skill, +20%FCR, +35Life, +25Strength, +10Dexterity, +20% All resistance)(unsocketed)(see pic)
- Perfect Herald of Zakarum Gilded Shield (unsocketed)
- Perfect Eth Sandstorm Trek (for the FHR, something HoZ hammerdins will be seriously lacking)

Results:

Spirit Hammerdin:
Strength: 140 (5 added to wear Enigma Dusk Shroud)
Dexterity: 147 (Max-block)
Vitality: 489
Energy: 62

Life After BO: 4557
Mana After BO: 815
Defense: 12687
Displayed Hammer Damage: 15K-15K
Actual Damage: 15167.15 - 15273.1


Extra:
55%FHR
18%Damage Reduction
1 Open Socket

Herald of Zakarum Hammerdin:
Strength: 188 (Base)
Dexterity: 122 (Max-Block)
Vitality: 513
Energy: 55

Life After BO: 4340
Mana After BO: 504
Defense: 15241
Displayed Hammer Damage: 16K-16K
Actual Damage: 15921.025 - 16026.975

Extra:
20%FHR
8%Damage Reduction
3 Open Sockets

Side Notes:
A crucial thing to consider is that the Spirit setup provides a much more flexibility. Both Helmet and Amulet position are free (and still able to obtain 125FCR). With a wizardspike, all Jewellery slots are freed allowing all sort of anti-sorceress equipments to be equipped.

Related Images:
http://img193.imageshack.us/img193/687/screenshot0034bx.jpg
http://img193.imageshack.us/img193/8577/screenshot0044pt.jpg
http://img193.imageshack.us/img193/6731/screenshot0058lq.jpg
http://img192.imageshack.us/img192/207/screenshot0066uz.jpg

Feel free to comment.

kingdryland
22-04-2006, 15:46
Comments:

If the pala circlet has 2xsockets,it can bear a ber and shael (extra 8% dr and 20% fhr). The open socket in hoz can take ber ,a jah, an um or whatnot.The same pally can wear an archon enigma with base strength (a bit more defense), and choose between treks and shadow dancers (30% fhr,25 dexterity-can save points for max block that will go to vita,instead of having unecessary str by treks). An easy 50% fhr (hits 48% bp).

jake007
22-04-2006, 15:55
Oops, forgot about the mechanic's mod ~_~

Also, a HoZ hammerdin can prebuff BO

25 dexterity from Shadow Dancer translates to 25 x 3 = 75 Life, +BO will probably get you 110Life, - HP from sstrek (+15vit x 3) you're looking for 65 more life

And yes, archon plate will get you some decent defense boost. The thing is, according to the AR/Def calculator, the defense boost is statistically insignificant to take effect.

Still not quite there yet.

kingdryland
22-04-2006, 16:38
First of all, great job Jake,I think everyone should read this post.

About shadows and archon,the extra defense gained from archon will cover the defense loss the hoz pally will have for ditching eth treks,that was the idea :), certainly he won't have a real gain.

Ok,if ber/shael is the socketing of the pala diadem,then we are left with 1 open socket in hoz for him and one open socket in shako for the spirit setup. Will it be jah in both hoz and shako? What would be optimal for the hoz guy? Jah the diadem and put ber in hoz or vice versa?

Jerion
07-05-2006, 22:00
=\
The old hoz hdins use 08 valk + hoz. It doesn't really matter if the circlet setup is better or worse, the valk setup is much, much more common.

Bordillo
08-05-2006, 07:36
are those items even real

LorveN
08-05-2006, 07:59
are those items even real

On open bnet, nothing is impossible. Though, items like those here can spawn, but not very often. He said the test was made in SinglePlayer mode, so he probably didn't spend half his life mf:ing. :azn:

mclarke
08-05-2006, 10:37
sounds like hero builder to me although i dont really know what it is also shako is NOT a good helm for bo why? bo doesnt stack on top of the life it adds its calculation is something like this:
vita (including from equip) times 2.5 (2.5 is what palas get for every point into it) + extra +life (not based on char level or % added) then bo is applied WITH all the % added to life lets say 120% increase THEN Life based on character level is applied, this is party why my singer (barb who uses war cry as main attack) is 200 fcr not 105 (if shako did add life from bo then.. -20 fcr from helm enigma = necessary therefore 200 unreachable) sry going ot, basically there are better helms than shako a 2 pala skills with a HUGE amount of life/str/dex/resists is now available seeing you dotn have to look for fcr these are actually gonna be cheap. if you dont believe me about shako try it yourself, i checked quite a while ago though, it might have changed (but i dobut it) ill consider checking later, at school atm.

kingdryland
08-05-2006, 11:07
1pt in vita results in 3 hit points for paladins and not 2.5.

jake007
08-05-2006, 13:15
On open bnet, nothing is impossible. Though, items like those here can spawn, but not very often. He said the test was made in SinglePlayer mode, so he probably didn't spend half his life mf:ing.

Yup, it was done on an editor. Heck, even 1 Pcombat +45Life is out of the reach for 99% of the players out there.


2 pala skills with a HUGE amount of life/str/dex/resists is now available seeing you dotn have to look for fcr these are actually gonna be cheap. if you dont believe me about shako try it yourself, i checked quite a while ago though, it might have changed (but i dobut it) ill consider checking later, at school atm.

The best spawnable circlet for a hammerdin is as follows:


Mechanic's - 2 Sockets
Priest's - +2 Paladin Skill
Prismatic - +20 All Resistance

Magus - +20 FCR
Perfection - +20 DEX
Colossus - +60 Life

After ~lvl 20 BO, 60 Life becomes ~117. At lvl 90 Shako gives 135.

paswe
09-05-2006, 11:42
gee.. i thought a sacred targe would need a lot more dex for max block.. but that's not so much :P

kingdryland
09-05-2006, 22:43
Why 20 to dex and not an atlas affix? (30 to strength). Unless it is not possible in rare circlets.

jake007
13-05-2006, 01:07
I'll start to re-run the numbers again after my uni exams. Expect it to be more precise and detailed. Let this be a draft for now.

mainaman
13-05-2006, 06:15
I'll start to re-run the numbers again after my uni exams. Expect it to be more precise and detailed. Let this be a draft for now.
i just bult the sprit hammerdin ,althoguh on ladder he gets 4.3 k life and 13 k hammers

atm he has 158 dext using waterwalks+2x10fcr 15 dext rings and 20 stat annin and 20 stat torch.
vita is 510 atm.
he uses 5 pcombat lifers with 30 to 39 life rest is 20 lifers
Now dmg could be higher if i could ewuip soj but then i ned dext for max block.
so my question is if it would've been better to go with more dext so i can use only one 10 fcr ring and 1 soj(for more dmg). or the way im going is fine?