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SicHalo
05-04-2006, 13:34
K im building a pvp mage and need a little help with point distribution as i have an idea to what to max but im also looking for a high dmg setup, i.e high hammer dmg and still hit respectable FOH.

I also planned on keeping a Grief in stash possibly for certain duels and but im not to sure.

Here is my gear layout

enigma dusk
griffons eye helm
arch
cta 654
spirit on switch
Zaka or Pala spirit?
mara amu
2x bk ring
boots not to sure
blood fist
hoto

15stat 11res anni

19stat 17res torch pala

9 pala combats

i was also planing to maybe use a mage plate instead of dusk so i can keep base str and use enough points for dex and rest goes to life

any help appreciated

vietl0yalty
05-04-2006, 19:04
first you need to decide whether you want to use 75fcr or 125fcr

griffons - 25fcr
hoto - 40fcr
spirit - 25-35fcr
arach - 20fcr

thats a potential 110fcr-120fcr... so ur missing 5fcr for the next breakpoint or u overshot by 35-45fcr for the 75fcr breakpoint... there isnt that much of a difference but there are certain duels where 125fcr is needed... i personally dueled with both 75 and 125 and 75 is do-able by all means if u can get good balanced damage on each side

i would suggest getting at the very least 7.5k-8k hammers... 9k hammers being ideal though... and the rest into foh (anywhere over 4k+ foh is good enough)

good luck with ur mage

SicHalo
05-04-2006, 20:05
first you need to decide whether you want to use 75fcr or 125fcr

griffons - 25fcr
hoto - 40fcr
spirit - 25-35fcr
arach - 20fcr

thats a potential 110fcr-120fcr... so ur missing 5fcr for the next breakpoint or u overshot by 35-45fcr for the 75fcr breakpoint... there isnt that much of a difference but there are certain duels where 125fcr is needed... i personally dueled with both 75 and 125 and 75 is do-able by all means if u can get good balanced damage on each side

i would suggest getting at the very least 7.5k-8k hammers... 9k hammers being ideal though... and the rest into foh (anywhere over 4k+ foh is good enough)

good luck with ur mage

thanks again for reply i was looking and think about those damge ranges as well but i was also thinking about ideal stat layout as il be using charge with the Grief or one point smite

order
06-04-2006, 05:11
75 is enough fcr for a mage. go with the mageplate and hoz. for boots use some trek or rares with fhr. ur dmgs should be close to 7k foh and 8-9k hammer if u build right. i might be mistaken.

dkay
06-04-2006, 05:27
the damage you listed can be achieved but you need to hit real high levels for that. my own foher had 6k foh and 8k hammers (i think.. forgot the actual damage but it was around there.)

SicHalo
06-04-2006, 14:44
the damage you listed can be achieved but you need to hit real high levels for that. my own foher had 6k foh and 8k hammers (i think.. forgot the actual damage but it was around there.)

hey i did do some research and testing and i can get the following dmg at lvl 90:

9.1k hammer
4.2k foh
-125 res

with other attempts i got:

8.3k hammer
5.2k foh
-115 res

but this was with the 1 point conviction which im still questioning. i took the 1 point conviction idea from one of the older threads u posted in but i still have doubt weither to go with a higher foh dmg and lower conviction or lower dmg and higher conviction.


All of these dmgs are listed before BO and with the top version i plained to go for a high hammer dmg and a respectable foh with higher res negation cuz i also will be using a Griffon that takes off -22 res.

here are the current stat layouts for the above dmg;

1 to all (18 prequests)
Holy shock 13
blessed hammer 20
FOH 11
Blessed aim 11
concentration 6
conivction 3
Vigor 20

With the foh dmg vs -res i was given an idea that if i have a higher conviction that would mean the person will have to stack more to be able to negate the of which could do well if ppl are forced to change out more gear to res stuff.

But then again with the other setup i would do more dmg.

Also is there some fomula to work out which would do more dmg, i.e more , - res and lower dmg vs higher dmg and less - res?

SicHalo
06-04-2006, 20:51
Also how much fhr will i need taking into account this is for duel?

vietl0yalty
06-04-2006, 21:40
i would personally go for the 9k hammer setup since that is the only attack you have that cant be negated

as for the foh... one point conviction is good enough imo... the only reason u want them to stack is for them to lose dr gear (which is why v/t or t/v are so good) and if they stack vs a mage... u dont really have any physical attack to take advantage of their damage reduced loss

48 fhr breakpoint is ideal... u can always vigor+charge ur way outta tough situations... 86 fhr only if ur dealing with a trapsin

RetroStar
06-04-2006, 23:28
i would personally go for the 9k hammer setup since that is the only attack you have that cant be negated

as for the foh... one point conviction is good enough imo... the only reason u want them to stack is for them to lose dr gear (which is why v/t or t/v are so good) and if they stack vs a mage... u dont really have any physical attack to take advantage of their damage reduced loss

48 fhr breakpoint is ideal... u can always vigor+charge ur way outta tough situations... 86 fhr only if ur dealing with a trapsin

doesn't yours use 125%fcr. you still havnt told me how to make one yet. :prop:

dkay
06-04-2006, 23:33
hey i did do some research and testing and i can get the following dmg at lvl 90:

9.1k hammer
4.2k foh
-125 res

with other attempts i got:

8.3k hammer
5.2k foh
-115 res

but this was with the 1 point conviction which im still questioning. i took the 1 point conviction idea from one of the older threads u posted in but i still have doubt weither to go with a higher foh dmg and lower conviction or lower dmg and higher conviction.


All of these dmgs are listed before BO and with the top version i plained to go for a high hammer dmg and a respectable foh with higher res negation cuz i also will be using a Griffon that takes off -22 res.

here are the current stat layouts for the above dmg;

1 to all (18 prequests)
Holy shock 13
blessed hammer 20
FOH 11
Blessed aim 11
concentration 6
conivction 3
Vigor 20

With the foh dmg vs -res i was given an idea that if i have a higher conviction that would mean the person will have to stack more to be able to negate the of which could do well if ppl are forced to change out more gear to res stuff.

But then again with the other setup i would do more dmg.

Also is there some fomula to work out which would do more dmg, i.e more , - res and lower dmg vs higher dmg and less - res?

your damage really depends on your overall gear setup. i used 5/5 shako which may have boosted my damage more than yours (but less resist). also my final char level was 93. i agree with vietloyalty about not trying to focus on too much - resist. the main objective (at least how i used it) of foh is to hve SOME form of offensive attack to draw the opponent to you, no the other way around, which is a hammerdins weakness.

gorash
06-04-2006, 23:33
doesn't yours use 125%fcr. you still havnt told me how to make one yet. :prop:

OT: lol who would of thought u asking viet for advice :-o

RetroStar
06-04-2006, 23:51
OT: lol who would of thought u asking viet for advice :-o

I made one.

Damage wise it wasn't even close to his.

He found the optimization of hammer/foh dmg. I havn't.

He's too rich. I'm not.

:-o

SicHalo
07-04-2006, 01:43
hmm i might go for the higher foh then but wot sort of dmg are u guys pulling?

I thought 48 fhr would be ideal for others and trapper more. but then again against trapper i may just strap on a grief and charge it down depending on my mod :scratch:

Also doing some calculations

i end up with this;

4.5k foh
9.1k hammer

AFTER BO

4.7k foh
9.6k hammer

Also health wise how do u guys look when i calculated for me to reach like 4k life i need skillers with atleast 30 life each. this is with base str and enough dex to block at 90

Imbecile
07-04-2006, 15:03
hmm i might go for the higher foh then but wot sort of dmg are u guys pulling?

I thought 48 fhr would be ideal for others and trapper more. but then again against trapper i may just strap on a grief and charge it down depending on my mod :scratch:

Also doing some calculations

i end up with this;

4.5k foh
9.1k hammer

AFTER BO

4.7k foh
9.6k hammer

Also health wise how do u guys look when i calculated for me to reach like 4k life i need skillers with atleast 30 life each. this is with base str and enough dex to block at 90

YUO HAB FORGET MANI IMPOTANT THING, conviction :cry:.

I must admit that hammer dmg is sweet, I also like to rely on BH as my main dmg, though a little foh here and there will help lowering the life. If you make this on Ladder, you might pull it off with low conviction, but Viper Eye > conviction on NL, so I suggest that you think about the NL consequences.

SicHalo
07-04-2006, 16:32
YUO HAB FORGET MANI IMPOTANT THING, conviction :cry:.

I must admit that hammer dmg is sweet, I also like to rely on BH as my main dmg, though a little foh here and there will help lowering the life. If you make this on Ladder, you might pull it off with low conviction, but Viper Eye > conviction on NL, so I suggest that you think about the NL consequences.

dont worry so far i found most dueler in Ladder dont know how to res stack so i think il be fine and yeah i did think about that ring :grin: that lovely 60+ light res

plus i will remake on nl so i can get my hands on some of nl item goodness :prop:

hmm still thinking though