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PuppMaster
21-03-2006, 22:17
I was wondering, since trang-Oul set is the new flavor-of-the-month for most necros nowadays, is it really worth it. i have just been getting items that have +skills, and since i already have +skills to my curses(no hard points though:undecided: ) so i dont need the trang gloves and i dont use P/B skills at all. should i try to get the entire set though? i have the armor, but only because its pretty frikin good for a summon necro with 800+ def and +2 summon skills. But every one has been dying for Trang set.

Also, i have a couple tancred items, is tancred any good? or is it better/worse than trang? the following is a (very) rough look at my equipment:

Helm: wormskull w/ Ptopaz
Armor: Trang-Oul
Gloves: 12% MF
Boots: idk, some unique, greenish boots ment for pally
wand: +3 skills
hand-held head: Rare head w/ lower resist and attract.
Belt: idk but it has like 15% MF
Amy: +2summon skills
Rings: a rare and unique ring with some resistance and MF

(i know it doesnt sound like much, but i put it to very good use.)
so like i said b4, should i shoot for trang?
Also, i have a couple tancred items, is tancred any good? or is it better/worse than trang?

garion
21-03-2006, 22:35
if you're talking about full trangs? for summoner? not really...here is a thread from the mould tome about it:

http://forums.diabloii.net/showthread.php?t=180678&page=1&pp=20

tancred is a pally set i thought...maybe more like infernal?

there is always cheap sigon shield shield for +1 all skills...

trang armor should be great until you get enigma....

i think a comboe of:

shako
maras
homunculus
AoKL
Marrows
Arachnids
SOJ/Nagels/Res rares
Enigma

is superior to Full Trangs...however That is also reflected in its huge price to get that setup...(mainly nigma/mara/soj/arachnids)

the hard part of trangs is belt/helm...(full trangs is cheaper than arachnids)...so if you want something as a transition....trangs would be great since its much more economical (also besides delirium the only item that lets you morph :thumbsup: )....but not necessarily the best...

Indemaijinj
22-03-2006, 00:48
Tancred's set is not really class-specific.

It is, however, almost completely useless. Some Classic players use the amulet+boots for the Magic Find, but in LoD it is largely redundant.


That said, Full Trang's is a fun set to play with, but a pure summoner should probably focus more on getting a lot of +skills to his minions. If you choose to make a summon/poison hybrid Trang's becomes a very good set, however, due to the -25 enemy poison resistance you get from the shrunken head.

I don't know how rich you are. Enigma is the best for those who can afford the runes due to the way you can (ab)use the Teleport Oskill as a summoner, but for the rest of us there are many good and cheap armors.


The Bone Runword offers two necromancer skillpoints and the resistances from the two Ums. Many think it is a waste of Ums though.

Skullder's Ire gives you a skillpoint and a lot of magic find.

Skin of the Vipermagi gives you a skillpoint and resistances and is a very common Unique. (It also looks quite neat on a necromancer).

Tal Rasha's Guardianship gives you Magic find and resistances.

And, as you mention yourself, Trang's Scales give you two summoning skillponts. Some set items function quite well alone.


Also, if you can't get hold of a Mara's you should try to gamble for amulets with +2 necromancer or +2 summoning with other useful mods. You can get some pretty good rare ammies. If you do not have access to an Enigma you should be especially on the lookout for amulets with Teleport charges as these will help you greatly when running bosses.

garion
22-03-2006, 01:26
Tancred's set is not really class-specific.



inspired by the real tancred..which i guess had assumed would be a pally =P

http://www.bartleby.com/65/ta/Tancred2.html

garion
22-03-2006, 01:28
another source of tele could be naj's puzzler :grin:

PuppMaster
22-03-2006, 02:58
alright, so what im getting is keep going the way i was (and i was trying to get the Jah and Ber runes so i can make enigma myself, i have ith, BTW)
and 4get about sets, just go for anything with +skills, correct?

AnimeCraze
22-03-2006, 04:39
Good thinga about Trang:
Reasonably decent set
Style points
Can levitate at max block (in run speed)
Cheap

Bad things about Trang:
Not nearly as much +skills
No Enigma
Very slow cast rate

Trang is not a bad thing to shoot for before you get Enigma, since getting full Trangs is a lot cheaper than getting an Enigma.

waflob
22-03-2006, 10:24
I love my Trangs set. Apart from the skills and resists, there are 3 things that make it very useful. They are :-

1: Can walk at run speed, meaning that block is always 75%
2: Lots of mana and fast mana regen. With base energy, I have about 700 mana and can spam CE lots
3: The fire skills. Firewall is very useful for speeding up killing. I'm not 100% sure, but I think the fire mastery should improve CE as well.

I also use him for MFing. PTopaz in helm and armour, MF rings and ammy, with gull dagger on switch. And that's with 75% res all and 75% block.

Now that I've made a post saying how useful he is and how i like the char, I'll probably get him killed off :-)

DelBoy

leddan
22-03-2006, 17:34
"Enigma" & the higher runewords/uniques are > than Trangs, but come at a much much much higher cost. Trangs is a cheaper alternative with plenty of good things about it. Even with Trang's full set on, you still have options with your 2 rungs, amulet, boots & weapon. So it's not like "everything" is set in stone for you. If you're not well off equipment wise, then Trangs will be easier to obtain than "enigma". Trang's set gives you a decent ammount of + skills, resists, mana regeneration & a few fire skills. Tancred's is honestly a waste to collect besides the ammy & boots (if you're poof).

XRazorX
22-03-2006, 20:24
yeah in my opinion the enigma combination with the other expensive stuff is much superior to trangs. Just depends how rich you are.

shako
maras
homunculus
AoKL
Marrows
Arachnids
SOJ/Nagels/Res rares
Enigma

All that stuff is around 15 +skills compared to trangs +3 skills i think it is. If your a person with the money to get that setup stated above then I really see no reason why not to get it.

AnimeCraze
22-03-2006, 21:45
yeah in my opinion the enigma combination with the other expensive stuff is much superior to trangs. Just depends how rich you are.

shako
maras
homunculus
AoKL
Marrows
Arachnids
SOJ/Nagels/Res rares
Enigma

All that stuff is around 15 +skills compared to trangs +3 skills i think it is. If your a person with the money to get that setup stated above then I really see no reason why not to get it.Trang has +5, and 3 pieces of it +25/-25 poison. The second part means nothing to a summoner, of course. However, with the space of trangs, you can put in shako, homun, arach, enigma, which gives +8 instead, and also teleport :tongue: .

hsklrcrw
23-03-2006, 13:55
I went for trang's when i started my necro, mostly for the massive mana regen and of course a lot of cheap skill points. However, after some testing i came to the conclusion that the cast rate is bugged, and that the reason is somehow the morphing. Sometimes with full set equipped it takes a while before you morph, and during this time my cast rate was significantly higher than after transformation. This might not be an issue for everybody, but for my p/b build fcr is essential.

Indemaijinj
23-03-2006, 14:07
The cast rate isn't bugged. You just inherit the base cast speed from the Vampire form in the same fashion as you inherit it's walk and attack speeds.

If you are really making a Poison/Bone hybrid you should stick with with a Three Piece Trang's setup just as every other poison user.

kingdryland
23-03-2006, 14:13
My season two summoner was full trang/marrows/aokl and he was extreme fun. Now I rebuilt him with shako/beast etc. I chose to use bone armor and I haven't regreted.Thuis armor gives a large pool of mana that allows me to spam CE, recasts bone armor often when I get hit, and the synergized bone spears are handy when I melee. And since I'm holding a beast I do that alot. Enigma may be superior but I prefer scorching everything on my way to the bosses and not teleporting there. And since my summoner isn't used for mf I don't see why I should give him enigma.

Patsy
23-03-2006, 18:02
I love my Trangs set. Apart from the skills and resists, there are 3 things that make it very useful. They are :-

1: Can walk at run speed, meaning that block is always 75%
2: Lots of mana and fast mana regen. With base energy, I have about 700 mana and can spam CE lots
3: The fire skills. Firewall is very useful for speeding up killing. I'm not 100% sure, but I think the fire mastery should improve CE as well.

DelBoy

That's an affirmative on 3. CE is 1/2 physical, 1/2 fire. Else it wouldn't affect the PI's and FI's at ALL.

-Patsy
"Vescere bracis meis." (http://www.supuponmytrousers.com)

waflob
27-03-2006, 17:05
Thanks for confirming that. Fire master 3 should make 44% extra fire damage then ? Useful for the occasional non fire immune in hell:-)

DelBoy