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acreding
09-03-2006, 11:27
---new to 1.11/1.10 just coming back from having quit after .09 ended/1.0 patch went live

what's the new max DR? how bout magic damage reduction? damage taken to mana? just curious..for instance .09 max drwas 75% I believe? I can't hardly remember anymore lol! anyway please wb!

thinkin about making a pvm sorc...prolly meteorb 75% block, max dr, lots of mdr, max res. and maybe good ES...btw does the old base vita-all energy max ES tank build work any longer? that was the sweetest build for max DR for sorcs in the .09 game..or at least from what I can remember..

also real quick what's 1.11?? i know of 1.0 but when did 1.11 happen?? Sorry im sure this is a repost but my search function isn't working/isn't showing any result or timesout....


EDIT: how about max life/mana stolen ? just curious.. can't find it, or just direct me somewhere that tells me all this.. thx guys!

Orphan
09-03-2006, 12:13
There is no cap on "damage taken goes to mana".

Damage Reduction % is capped at 50%, though amplify damage and decrepify can reduce a characters physical resistance by 100% and 50% respectively, thus you can stack damage reduction % to try to reduce this, though it's generally not worth it.

Magical resistances are capped at 75% naturally, and 95% with items that grant +max resistances.

There is no cap on mana or life leech, though there are penalties on nightmare and hell difficulties, as well as against some bosses.

krischan
09-03-2006, 13:59
I heard the 50% cap isn't subject to returned damage from iron maiden (and thorns as well ?). Is that correct ? Is that obsolete 1.09 info ? I'm sure I already asked this some time ago, but I forgot it - probably my age :azn:

In any case, it involves Ber runes to reach 100%, so I better avoid Oblivion Knights with my melee characters, as I always did.

Tripredacus
09-03-2006, 17:30
I tried max DR on my Smiter, with Vamp Gaze, Leviathan and some other thing (I forget). I determined I was able to stay alive longer if I had used CoH AP instead of Leviathan for whatever reason.

RTB
09-03-2006, 17:55
I heard the 50% cap isn't subject to returned damage from iron maiden (and thorns as well ?). Is that correct ? Is that obsolete 1.09 info ? I'm sure I already asked this some time ago, but I forgot it - probably my age :azn:
Never heard anything like that, only that when you had 100+% you were immune to Amp.

TheJarulf
10-03-2006, 12:01
I heard the 50% cap isn't subject to returned damage from iron maiden (and thorns as well ?). Is that correct ? Is that obsolete 1.09 info ? I'm sure I already asked this some time ago, but I forgot it - probably my age :azn:


Not sure what you mean. Are you saying that the damage returned by IM and Thors apply a DR% that is not capped? If so, that is not correct, it caps all damage. If you refer to the ammount of damage used for calculating how much is reflected, I don't remember the order in the new versions, they switched it arround so can't say if it is based on actual damage done or non resisted, but I would say resisted and hence the cap has been applied to that one too.

So, at least when you apply the DR%, it is always capped to 50%, that is, there is no case of not capping it.

Hmm, should capping, capped and so on have one or two p?

ToThePoint
10-03-2006, 12:32
Hmm, should capping, capped and so on have one or two p?I'll answer the most important part of the thread. Yes its two 'p's!

Orphan
10-03-2006, 13:04
If you refer to the ammount of damage used for calculating how much is reflected, I don't remember the order in the new versions, they switched it arround so can't say if it is based on actual damage done or non resisted, but I would say resisted and hence the cap has been applied to that one too.


I haven't heard much about this recently either, but I believe that that it would be based on resistances. In other words, if I were to attack a player while iron maidened, then the amount of damage used to calculate the % returned would be the amount that I dealt after calculating the targets physical resistances.