View Full Version : max % dr?
acreding
09-03-2006, 11:27
---new to 1.11/1.10 just coming back from having quit after .09 ended/1.0 patch went live
what's the new max DR? how bout magic damage reduction? damage taken to mana? just curious..for instance .09 max drwas 75% I believe? I can't hardly remember anymore lol! anyway please wb!
thinkin about making a pvm sorc...prolly meteorb 75% block, max dr, lots of mdr, max res. and maybe good ES...btw does the old base vita-all energy max ES tank build work any longer? that was the sweetest build for max DR for sorcs in the .09 game..or at least from what I can remember..
also real quick what's 1.11?? i know of 1.0 but when did 1.11 happen?? Sorry im sure this is a repost but my search function isn't working/isn't showing any result or timesout....
EDIT: how about max life/mana stolen ? just curious.. can't find it, or just direct me somewhere that tells me all this.. thx guys!
There is no cap on "damage taken goes to mana".
Damage Reduction % is capped at 50%, though amplify damage and decrepify can reduce a characters physical resistance by 100% and 50% respectively, thus you can stack damage reduction % to try to reduce this, though it's generally not worth it.
Magical resistances are capped at 75% naturally, and 95% with items that grant +max resistances.
There is no cap on mana or life leech, though there are penalties on nightmare and hell difficulties, as well as against some bosses.
krischan
09-03-2006, 13:59
I heard the 50% cap isn't subject to returned damage from iron maiden (and thorns as well ?). Is that correct ? Is that obsolete 1.09 info ? I'm sure I already asked this some time ago, but I forgot it - probably my age :azn:
In any case, it involves Ber runes to reach 100%, so I better avoid Oblivion Knights with my melee characters, as I always did.
Tripredacus
09-03-2006, 17:30
I tried max DR on my Smiter, with Vamp Gaze, Leviathan and some other thing (I forget). I determined I was able to stay alive longer if I had used CoH AP instead of Leviathan for whatever reason.
I heard the 50% cap isn't subject to returned damage from iron maiden (and thorns as well ?). Is that correct ? Is that obsolete 1.09 info ? I'm sure I already asked this some time ago, but I forgot it - probably my age :azn:
Never heard anything like that, only that when you had 100+% you were immune to Amp.
TheJarulf
10-03-2006, 12:01
I heard the 50% cap isn't subject to returned damage from iron maiden (and thorns as well ?). Is that correct ? Is that obsolete 1.09 info ? I'm sure I already asked this some time ago, but I forgot it - probably my age :azn:
Not sure what you mean. Are you saying that the damage returned by IM and Thors apply a DR% that is not capped? If so, that is not correct, it caps all damage. If you refer to the ammount of damage used for calculating how much is reflected, I don't remember the order in the new versions, they switched it arround so can't say if it is based on actual damage done or non resisted, but I would say resisted and hence the cap has been applied to that one too.
So, at least when you apply the DR%, it is always capped to 50%, that is, there is no case of not capping it.
Hmm, should capping, capped and so on have one or two p?
ToThePoint
10-03-2006, 12:32
Hmm, should capping, capped and so on have one or two p?I'll answer the most important part of the thread. Yes its two 'p's!
If you refer to the ammount of damage used for calculating how much is reflected, I don't remember the order in the new versions, they switched it arround so can't say if it is based on actual damage done or non resisted, but I would say resisted and hence the cap has been applied to that one too.
I haven't heard much about this recently either, but I believe that that it would be based on resistances. In other words, if I were to attack a player while iron maidened, then the amount of damage used to calculate the % returned would be the amount that I dealt after calculating the targets physical resistances.
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