View Full Version : Asn's as Mfers
OmegaHatred
05-03-2006, 06:33
If I had an Asn that had a nigma and hoto could she make a good Mfer? Like can they Mf Andy, Meph, Pits, etc decently, can they run for keys good? And what wpn for merc Insight or Infinity?
Evrae Altana
05-03-2006, 07:12
First off, what type of assassin is this? I'll just assume trapper. Go with Infinity to boost your killing speed. The MF from Enigma, Travs, and Shako should be enough to make a decent MFer.
OmegaHatred
05-03-2006, 07:21
First off, what type of assassin is this? I'll just assume trapper. Go with Infinity to boost your killing speed. The MF from Enigma, Travs, and Shako should be enough to make a decent MFer.
ARGHHH my bad I forgot to say that I would be maxing Death Sentry, Lightning Sentry, Fire Blast, Shadow Master, and Fade.
I had a trapsin that i use for key runs, pretty good and fast.
Evrae Altana
05-03-2006, 08:05
ARGHHH my bad I forgot to say that I would be maxing Death Sentry, Lightning Sentry, Fire Blast, Shadow Master, and Fade.I wouldn't max Shadow Master and Fade. One point is enough. Save those points for the rest of Light Sentry's synergies.
Sokar Rostau
05-03-2006, 11:26
I have used a dual claw Trapper to MF Baal and anywhere else I want for well over a year. I put 1 point in all Shadow Skills (except Venom), max all Lightning Traps and if I ever get to lvl 98 I will have maxed FB too (slvl 15 at clvl 93).
I use two set-ups for doing Baal, a combat set-up and a pure MF set-up which I change into after killing Lister.
Ptopaz Shako
S1: Mara (combat) and +2 Traps/25% MF (MF), S2: Crafted all resist +1 Asn (Combat) and Dex/26% MF (MF)
Bartucs
S1: +2 Valour with 15% All Resists Jewel, S2: Skullder's Ire (currently Ptopaz but will Um it later). I play on Asia so an Enigma is too expensive for me but I plan on having one by the end of the season for this Asn.
S1: 2All/3 LS magic Claws, S2: 2All/2LS/2WoI, 30% IAS & assorted other mods including about 6% MF with a 12% All Resist Jewel in.
Chance Guards
Nagel
S1: Arachnid's Mesh, S2: Disciple Belt (combat) and plain Goldwrap (MF)
Ravenfrost
+2 Shadow Dancers (combat) and War Travs (MF)
SWITCH:
CtA
Spirit
3 Trap GC's
1 Shadow GC
1 Gheeds
1 Asn Torch
USC
MFSC's
MERC:
Insight
Tal Mask (or is it a Crown of Thieves...)
M'avina Armour :(
I always use my Master and primarily use Fade which is why I have a Shadow GC and Dancers, this boosts my near -Res to almost max Res All.
I added up my MF last night when I finally got a Skullder and it is 404%.
I tend to find that FB kills a pack of LI's before I can lay a DS, and this Season I am also using WoI frequently.
I find this to be a very effective MFer and I can go anywhere I want - Pits, Countess, Andy, Summoner, Meph, Diablo, Nihlathak, Shenk/Eldritch and Baal. I can also clear Mausoleum but that's 99% Lightning Immunes so it takes time.
I prefer Dual Claws simply because they provide more damaging LS and I don't need to add Dex for anything more than min req because I have 52% Weapon Block which is more than adequate. Bartucs provide the Strength to equip a Balrog Skin and Myrmidon Greaves.
In full baal runs I sometimes see trappers who kill nihlathak everytime in the time it takes for some1 to tele to the throne. They're using eni, hoto, spirit etc.
I have a lvl 96 trapsin with 550+ mf on her. The key is to shop Jeweler's claws with +3 to LS, and put ists in there. I have a pair of these for a total of 180 mf alone.
sorceressgod
06-03-2006, 16:33
hmm but is the mf trapsin better than other classes(eg: hammerdin)?
sorceressgod
06-03-2006, 16:33
hmm but is the mf trapsin better than other classes(eg: hammerdin)?
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