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View Full Version : 'Projectile' definition in D/A/E


Tib
28-02-2006, 05:25
Okay guys, it says "projectiles". I KNOW what this means, but I'm not sure what the game thinks it means:

Is it anything that isn't physically attacked by fist, boot, shield, sword, axe, mace, polearm, poleaxe or pike? Thereby making it any arrow (including guided arrow?) magical attack such as an orb, fist of heavens, chain lightning, etc.. or trap going off? Does corpse explosion fit into this? I guess what I'm asking is: what can and cannot be evaded and which of these attacks are respective of which of the D/A/or E?

Omikron8
28-02-2006, 05:37
spells that have visible projectiles can be evaded

blizzard
orb
lightning spells
fire bolt, including bone mage fire bolts
etc.

Tib
28-02-2006, 05:41
Hmm, that sounds pretty rock-solid. What would it NOT evade?

Omikron8
28-02-2006, 06:51
something like static field has no apparent projectile so i assume you could not evade it

by "evade" i mean any of D/A/E

Leohappy
28-02-2006, 14:00
As I understand these skills they work like that:

D - vs melee attack while standing still
A - vs any visible ranged attack (incl. spells and diablo's pink lightning), while standing still
E - D+A, but only in effect while running