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mainaman
23-02-2006, 06:21
hi all just heard of new pvp glitch ,but have no idea what is it about .
Anyone know more about it?
all i know it has to do wtih using Lo Cham Sur Vex runes...probably for some runewords?

RetroStar
23-02-2006, 06:31
probably some phony stuff.

mainaman
23-02-2006, 06:38
most probably
its related to trading post (the guy claims those are used for that glitch) so i dunno ,just was curios if anyone had heard of it

edit

ok just learned the glitch (there is thread here on a guy encountered it) its a3 fb merc usin dragon armor ,dream shield + helm, hoj sword

well you have to know how to prebuff it to work though (timeconsuming)

also seems to work best on v/t build or foh using builds/awradins


kills anything really fast

hope there are ppl with more detailed to post here

WhiteAlien
23-02-2006, 07:19
Is he killing with FB or his aura.

I guess there is bug, where aura from dreams and dragon are multiplied X times....

mainaman
23-02-2006, 07:35
Is he killing with FB or his aura.

I guess there is bug, where aura from dreams and dragon are multiplied X times....
i dont have more info havent seen it in action

id assume its fb that kills and the glitch is you have to take of and put back on one of the items (my guess is dragon armor) and that stacks the holy fire aura (ppl are mentioning old 09 bug ,but i havent played 09 so i dont know it)

WhiteAlien
23-02-2006, 07:42
Actually it is very important what skill kills, coz FB you can dodge, just play like against any other FB sorc, but if its aura what kills, then it realy s.u.c.k.s.

mainaman
23-02-2006, 07:43
Actually it is very important what skill kills, coz FB you can dodge, just play like against any other FB sorc, but if its aura what kills, then it realy s.u.c.k.s.
i really am not sure about that , but i guess it will all come out next day or 2 so we'll know more

mainaman
23-02-2006, 08:07
and just to "calm down the spirits" just read that ppl tested it and also found the counter

here is their explanation

Okay, all us ghost members know it, and a few others do, so i thought i might just let u guys know.....


1 dwarf star completely and utterly nullifies the damage done by this glitch, whether this is a glitch or just purely because it takes 10% from each low levle aura that is stacked idk but me and koda / me and zack tested it after like 20 minutes of buffing the merc.

The merc initially killed the char in 2 hits, when dwarfstar was worn it did absolutely nothing.

We also tested this with conviction, dwarf still nullified it.

Just thought i might let u guys know so when whoever or however this gets leaked, everyone knows its not all its cracked up to be.

so assuming they did all the prebuffs right ,if this is the actual way to counter it then its all good

theredpredator
23-02-2006, 10:58
And suddenly, dwarf stars are 8 hr's :P

-Ferro-
23-02-2006, 15:46
Expalin the glitch and how to exploit it, plz. Just curious :)

jake007
23-02-2006, 15:50
From what I gather, it involves repeated equip and unequip of HoJ (do it fast) and the aura gets stacked on the merc to an insane level. Apparently this was a bug back in the 1.09 days, and was supposed to be patched.

-Ferro-
23-02-2006, 16:15
It is HoJ or dragon armor to be uneq and reeq? I hear so many different things.

Back in 1.09 the stacking auras was diferent issue since the extra aura only lasted for 7 seconds and didnt stack its damge no matter how many times you did it.

mainaman
23-02-2006, 16:44
relly have no idea which one of both need be reequiped xxxxx times, but it really doesnt matter since its a question of experiment. The thing is it apparently takes avery long time to make it effective and as i mentioned in one of my previos posts , ppl found out its completely negated by one dwarf star...

jake007
23-02-2006, 19:28
relly have no idea which one of both need be reequiped xxxxx times, but it really doesnt matter since its a question of experiment. The thing is it apparently takes avery long time to make it effective and as i mentioned in one of my previos posts , ppl found out its completely negated by one dwarf star...

some people argue that it doesn't get nullified by a dwarfstar, and the buffing method varies.

mainaman
23-02-2006, 19:55
some people argue that it doesn't get nullified by a dwarfstar, and the buffing method varies.

well my info isn't ultimate. for exmple ppl tryed using hotspurs and it dint work ,but other ppl claim using dwarf negates the glitch ,this already is a contradiction.Have yet to learn more about that glitch so if you come with more info pls post it here , thank you

Rabbitz
23-02-2006, 20:38
sry what is a HoJ ?

jake007
23-02-2006, 20:44
hand of justice.

Aeonios
23-02-2006, 20:47
Yeah, people can use it to give their mercs extremely high levels of holy fire, but anyone should know that HF dmg really sucks no matter how good you make it. Good fire res/sorb knocks it out cold.

Phyrexial
23-02-2006, 20:56
In theory if the taking off and putting back on of gear causes multiple holy fire auras to exist on the merc and not a single higher level aura then the absorb negation makes sense. For example, with many active auras each hitting for low damage individually but high damage together any absorb that is worn will be applied to each active aura. If the damage on each aura is low enough to individually be negated by Dwarf Star then none of the auras deal damage thus all damage is negated.

This is the same reason why Frozen Orb is far more hurt by wearing dual Ravens while Blizzard isn't hurt nearly as much. Orb is lower damage coming from multiple sources while Blizzard is a ton of damage coming from a single source.

Rabbitz
23-02-2006, 21:45
hand of justice.

ty :D
damm those 10 chars

mainaman
23-02-2006, 22:54
well just went to a game where some dude was demonstrating the glitch (with the idea to trade it very xpensive) so he killed all ppl there ,i just put on a dwarf and tgod(i have a BvC) and had multiple leap tele lock ww secuences on him, I played defensively - he barely took 500 life from me. Problem was i had to sacrifice one of my fcr rings and arachnid so i lost 45 fcr break point, thus couldn't really do too much dmg to him. But the point is dwarf negates the glitch totaly.
Just to give you example of the diff when no sorb is used ,in the same game
i dueled a light sorc, while the necro usin the glitch was still hostile to me,so he was a screen away from me and my life went from 6.5k to about 1.5 k and he never hit me or anything, it was the stacked aura.

Now the way it works is one has to reequip hoj many times, and the aura is stacked...

oh yeah and as for my inability to really hurt him i actually had 2 dooms on ,just forgot to switch to grief /beast ,but the idea was to test if dwarf will negate the aura...

Aeonios
24-02-2006, 03:15
what char did he play?

mainaman
24-02-2006, 03:24
what char did he play?
summon necro,

Aeonios
24-02-2006, 03:29
either ko or DF-Undead then.

mainaman
24-02-2006, 04:24
no

some other guy

Ko doesnt know this stuff he is total noob ,he doesnt really duel too much now because he gets owned ...

Aeonios
24-02-2006, 17:55
Ko is the one who invented this technique, idiot. Yeah, he's not bright enough to have figured it out completely, but he did lay out the groundwork. It's unfortunate how quickly this has spread.

Neurofuzzy
26-02-2006, 09:37
Is the bug related to all holy auras or only to holy fire? What about holy schock and freeze? It works only on a merc?

Phyrexial
26-02-2006, 20:57
Does this work on single player offline? I'd like to test some things.

A C E
26-02-2006, 21:38
Lol, I joined a game called "I own u" or smtin like that n the guy had a glitched merc. I threw on a tgod n a dwarf n WOOPED his *** in about 3 seconds. The guy starts screaming WTF and accused me of cheating and glitching:rolleyes: .

DennisBergkamp
26-02-2006, 22:12
Lol, I joined a game called "I own u" or smtin like that n the guy had a glitched merc. I threw on a tgod n a dwarf n WOOPED his *** in about 3 seconds. The guy starts screaming WTF and accused me of cheating and glitching:rolleyes: .

Haha! Now that's irony :grin:

Dennis_KoreanGuy
26-02-2006, 22:39
Lol I first heard about this bug about a month ago. It works, easy to make it work, and godly pvm pwnage.

Its just a stupid bug, and it doesn't necessarily have to work with a3 mercs, in fact it does better w/ Rogues.

Aeonios
26-02-2006, 22:46
It wouldn't work with rogues.

-Ferro-
27-02-2006, 18:04
Wait, Korean now you have enlighted me, there is a sorc on europe pubbies, can remeber name, he uses a roge with an aura and he kills most of chars from 1 screen away, it takes like 2-3 pulses of an aura...yeah im prety sure she exploits some sort of glitch like this one. Is not very common to meet her but ive dueled vs hier 3 times or so in the lasts 2 months.

Aeonios
27-02-2006, 22:23
I can't think of an aura item that rogues could even use..

Aeonios
27-02-2006, 22:25
I can't think of an aura item that rogues could even use..

Veilside
27-02-2006, 22:40
I can't think of an aura item that rogues could even use..

faith, ice, harmony bows
dragon armour
dream helm

kabal
27-02-2006, 22:54
I can't think of an aura item that rogues could even use..

HoJ works in all 4 socketed weapons, bows included. The only advantage an Act 3 merc has is being able to equip a second Dream as a shield, and I don't see why the HoJ/Dream aura bug wouldn't work on the other mercs.

Aeonios
28-02-2006, 00:59
Ah, didn't know you could make an hoj bow. Also, ice bows, harmoney bows, and a dream helm CANNOT be stacked on an a1 merc. Non elem damage auras won't stack (ie thorn, fanat, might) and you need at least 2 items with the same aura on the merc in order to do it at all.

Aeonios
28-02-2006, 00:59
Ah, didn't know you could make an hoj bow. Also, ice bows, harmoney bows, and a dream helm CANNOT be stacked on an a1 merc. Non elem damage auras won't stack (ie thorn, fanat, might) and you need at least 2 items with the same aura on the merc in order to do it at all.

Aeonios
28-02-2006, 01:01
Ah, didn't know you could make hoj bows. Also, non elemental damage auras (might, fanat, thorns, vigor) will NOT stack, and in order to stack an aura you need at least one other item on the merc that gives that same aura (so ice won't work). Dream only works with a merc that can use a shield (so only a3) so holy fire is your ONLY option if you use any other merc.

Aeonios
28-02-2006, 01:02
Ah, didn't know you could make hoj bows. Also, non elemental damage auras (might, fanat, thorns, vigor) will NOT stack, and in order to stack an aura you need at least one other item on the merc that gives that same aura (so ice won't work). Dream only works with a merc that can use a shield (so only a3) so holy fire is your ONLY option if you use any other merc.

Aeonios
28-02-2006, 02:30
Ah, didn't know you could make hoj bows. Also, non elemental damage auras (might, fanat, thorns, vigor) will NOT stack, and in order to stack an aura you need at least one other item on the merc that gives that same aura (so ice won't work). Dream only works with a merc that can use a shield (so only a3) so holy fire is your ONLY option if you use any other merc.

Aeonios
28-02-2006, 02:31
Ah, didn't know you could make hoj bows. Also, non elemental damage auras (might, fanat, thorns, vigor) will NOT stack, and in order to stack an aura you need at least one other item on the merc that gives that same aura (so ice won't work). Dream only works with a merc that can use a shield (so only a3) so holy fire is your ONLY option if you use any other merc.

Aeonios
28-02-2006, 04:35
Wow, dii.net is taking a nice big crap today, isn't it?

Neurofuzzy
28-02-2006, 05:30
Act 5 mercs can also use a shield.

-Ferro-
28-02-2006, 15:20
So HoJ bow + dragon armor for roges. It works fine in pvp.

-Ferro-
28-02-2006, 15:20
So HoJ bow + dragon armor for roges. It works fine in pvp.

LightsWarrior
01-03-2006, 02:18
Wait, so what's the point on using dragon armor? hoj has lvl 16 HF right? dragon has 14. So if you are using this glitch to stack the lvl 16 HF many times, what purpuse dragon serves? Wouldn't it just get negated? I though that only the higher lvl aura took over, in order for them to stack they had to be the same lvl???

Also if merc is using 2 dreams, helm/shield and you stack with helm, shouldn't the shield get nagated aswell since the helms holy shock was stacked and now has higher lvl than the shield's?
I'm thinking on making a sorc build using this glitch to lvl chars with, but want to know how exactly it works.

MysticDragon
07-03-2006, 06:01
So I'm guessing you can't stack the meditation aura on the act 2 mercenary...

pimpinseannn
08-03-2006, 04:34
Uh i read the first thread and skipped to the last and saw that ppl were still having issues, so i created a account just so i explain this to u guys that are still confused. It works in 1.11 also You could Use any character but personally i used a sorc, got a act 3 merc (i prefer fire) And i got the following runewords: Dream helm (io+jah+pul) dream shield, Hand of justice(HoJ) and dragon Armor. For my character i used Infinity as weapon, Fort as armor, nice griffs, arachnid mesh, mfist, 2 nice res and fcr rare rings, nice fcr amulet also, boots i choose silkweave( i dont kno why, dont ask). The reason Why chose this selection for my character is becuase i need to make up for the fcr that i lost to infinity being my weapon, and i need infinity cause i need as much damage as possible plus im not a fan of half assing things. MY skills: i made a scrict tele sorc, Max warmth, max tele, max chilling armor, max tstorm and the rest in Lightning mastery (You experienced players will disagree with me but i chose what i chose, you chose what u chose, leave it at that). When u enter a duel, or w/e hit "O" on ur key board not zero, the letter :grin: continiously take the dream shield off and put it back on, bout 40 times, and do the same to HoJ sword, bout 40 times. Hostile some1 :cool: and walk out there and tele near them, they will die almost as soon as u get near them. EZkoinz. So far the best ive done is lvl 97 pally :grin: piece of cake.You must stack everytime you enter a game, also they are extremely good for PvM also....mine can kill hell baal with no assistance. See what u can do.

Ps i Chose Sorc cause of the tele, instead of getting *** enigma. Therefore the merc comes with you every single time u tele instead of him wandering off. Good luck and have fun....does this website gives u ranks Cause i need one for this one post :thumbsup: this 4 images thing is *** no offense

pimpinseannn
08-03-2006, 04:34
Uh i read the first thread and skipped to the last and saw that ppl were still having issues, so i created a account just so i explain this to u guys that are still confused. It works in 1.11 also You could Use any character but personally i used a sorc, got a act 3 merc (i prefer fire) And i got the following runewords: Dream helm (io+jah+pul) dream shield, Hand of justice(HoJ) and dragon Armor. For my character i used Infinity as weapon, Fort as armor, nice griffs, arachnid mesh, mfist, 2 nice res and fcr rare rings, nice fcr amulet also, boots i choose silkweave( i dont kno why, dont ask). The reason Why chose this selection for my character is becuase i need to make up for the fcr that i lost to infinity being my weapon, and i need infinity cause i need as much damage as possible plus im not a fan of half assing things. MY skills: i made a scrict tele sorc, Max warmth, max tele, max chilling armor, max tstorm and the rest in Lightning mastery (You experienced players will disagree with me but i chose what i chose, you chose what u chose, leave it at that). When u enter a duel, or w/e hit "O" on ur key board not zero, the letter :grin: continiously take the dream shield off and put it back on, bout 40 times, and do the same to HoJ sword, bout 40 times. Hostile some1 :cool: and walk out there and tele near them, they will die almost as soon as u get near them. EZkoinz. So far the best ive done is lvl 97 pally :grin: piece of cake.You must stack everytime you enter a game, also they are extremely good for PvM also....mine can kill hell baal with no assistance. See what u can do.

Ps i Chose Sorc cause of the tele, instead of getting *** enigma. Therefore the merc comes with you every single time u tele instead of him wandering off. Good luck and have fun....does this website gives u ranks Cause i need one for this one post :thumbsup: this 4 images thing is *** no offense

pimpinseannn
08-03-2006, 04:34
Uh i read the first thread and skipped to the last and saw that ppl were still having issues, so i created a account just so i explain this to u guys that are still confused. It works in 1.11 also You could Use any character but personally i used a sorc, got a act 3 merc (i prefer fire) And i got the following runewords: Dream helm (io+jah+pul) dream shield, Hand of justice(HoJ) and dragon Armor. For my character i used Infinity as weapon, Fort as armor, nice griffs, arachnid mesh, mfist, 2 nice res and fcr rare rings, nice fcr amulet also, boots i choose silkweave( i dont kno why, dont ask). The reason Why chose this selection for my character is becuase i need to make up for the fcr that i lost to infinity being my weapon, and i need infinity cause i need as much damage as possible plus im not a fan of half assing things. MY skills: i made a scrict tele sorc, Max warmth, max tele, max chilling armor, max tstorm and the rest in Lightning mastery (You experienced players will disagree with me but i chose what i chose, you chose what u chose, leave it at that). When u enter a duel, or w/e hit "O" on ur key board not zero, the letter :grin: continiously take the dream shield off and put it back on, bout 40 times, and do the same to HoJ sword, bout 40 times. Hostile some1 :cool: and walk out there and tele near them, they will die almost as soon as u get near them. EZkoinz. So far the best ive done is lvl 97 pally :grin: piece of cake.You must stack everytime you enter a game, also they are extremely good for PvM also....mine can kill hell baal with no assistance. See what u can do.

Ps i Chose Sorc cause of the tele, instead of getting *** enigma. Therefore the merc comes with you every single time u tele instead of him wandering off. Good luck and have fun....does this website gives u ranks Cause i need one for this one post :thumbsup: this 4 images thing is *** no offense

HisInfernalMajesty
06-06-2006, 19:48
This can work on an act 1 rogue merc. Lets say HOJ bow, and dragon armor. Reequip glitch and your doing plenty of dmg. YAY FIRE!

nickedoff
06-06-2006, 23:07
It's many short bursts of a single attack, like forty thousand 5 fire damages.

Any Absorbs 10 Fire Damage will completely null it.

Aeonios
07-06-2006, 07:09
Basically, to sum this up, replacing an elem aura item on a merc that has at least one other item of that same aura will add one more of the aura you removed. The most commonly used method now is to switch dream and dragon shields about 100 times in order to stack both auras simultaneously. The actual effect is that you have 100 completely unsynergized lvl 15 holy fire/shock auras, each one doing small dmg but the sheer number will kill monsters and/or players in pvp.

The counter to this, in lamens terms, is to reduce the small damages to 0 so the total damage is zero. Two ways of accomplishing this are:
MDR
Element Absorb

The former requires using a dwarf star or gladiator's bane, which reduces the tiny aura dmges (less than 10 in pvp) to 0. The latter actually works much better. Throwing on a tgod's will negate enough of the damage and heal you to counter holy fire. If you use tgod's and a rising sun, the merc will always heal you to 100% every pulse. If they use holy fire only, I think you can figure out what to do for yourselves. However, for general pubs, as long as your char is good enough to kill them, tgod's alone will negate the damage to the point of doing very little damage per pulse to your char, which is more than sufficient to kill them or the merc.

mainaman
07-06-2006, 08:55
Uh i read the first thread and skipped to the last and saw that ppl were still having issues, so i created a account just so i explain this to u guys that are still confused. It works in 1.11 also You could Use any character but personally i used a sorc, got a act 3 merc (i prefer fire) And i got the following runewords: Dream helm (io+jah+pul) dream shield, Hand of justice(HoJ) and dragon Armor. For my character i used Infinity as weapon, Fort as armor, nice griffs, arachnid mesh, mfist, 2 nice res and fcr rare rings, nice fcr amulet also, boots i choose silkweave( i dont kno why, dont ask). The reason Why chose this selection for my character is becuase i need to make up for the fcr that i lost to infinity being my weapon, and i need infinity cause i need as much damage as possible plus im not a fan of half assing things. MY skills: i made a scrict tele sorc, Max warmth, max tele, max chilling armor, max tstorm and the rest in Lightning mastery (You experienced players will disagree with me but i chose what i chose, you chose what u chose, leave it at that). When u enter a duel, or w/e hit "O" on ur key board not zero, the letter :grin: continiously take the dream shield off and put it back on, bout 40 times, and do the same to HoJ sword, bout 40 times. Hostile some1 :cool: and walk out there and tele near them, they will die almost as soon as u get near them. EZkoinz. So far the best ive done is lvl 97 pally :grin: piece of cake.You must stack everytime you enter a game, also they are extremely good for PvM also....mine can kill hell baal with no assistance. See what u can do.

Ps i Chose Sorc cause of the tele, instead of getting *** enigma. Therefore the merc comes with you every single time u tele instead of him wandering off. Good luck and have fun....does this website gives u ranks Cause i need one for this one post :thumbsup: this 4 images thing is *** no offense
just try and tele by someone with dwarf and tgods on and youll see how little dmg your gmerc does to them

Flayed One
07-06-2006, 13:19
eeerm....one question... If we stacked 40 holy fire auras on a A1 merc, and a single aura adds 100 fire dmg(are those multiple lvl 16, or 30 auras?) to her(rouges) arrows, then all auras adds 4000??....:O stacking it enough times will make it 1 hit killl all characters... no matter absorb and resists...

pedu
07-06-2006, 14:03
Vs chars theres a pvp penalty, 1/6 of the normal damage. So your damage would be about 17. Calculating from 100. Then the res kicks in, 4 damage after 75% res. So with a hard point absorb of 4 you completely nullify it. I think 2 hard point abs is enough too. And if you can nullify one aura, you can nullify them all... Because the damage doesnt change, only the amount of times you get affected by the aura, and each time its affected by pvp penalty and res and so on.

stagchile
07-06-2006, 15:04
HOly Fire? I thought the bug was used with a holy shock merc...

Flayed One
07-06-2006, 15:33
Pedu, you don't understand...

If we're talking about shocks, then you are 100% right - it's for example a 100 shocks of a 100 dmg, easy to negate.that is because there are multiple weak auras hitting the other player.

Im talking about damage added to physical attack of a stacked auras mercenary. the damage of her arrow might simply be equal to physical damage+x*amount of damage added to her attack by holy fire aura, where x= amount of stacked auras. It seems to me that the whole damage should add up before all penalties, because its an arrow that hits the enemy, while auras just add to its damage.if it works like that it's possible to get insanely high damage. Of course Im not sure if it works like that.

for example:
a single aura adds 100 fire damage to an arrow(i don't know the actual number)
an arrow does 200 physical damage
there is 200 holy fire auras stacked on the mercenary

the arrow does: 200 + 200*100=20200 damage, of which 20000 is fire
after pvp penalty its 3333, after 75% res its 833. quite a lot I would say.

pedu
07-06-2006, 15:33
HOly Fire? I thought the bug was used with a holy shock merc...

I think you can choose one of them by choosing either hand of justice or dream.

edit: Ok, im no expert on this area, but if that was the case, we would see more act 1 mercs, not act3. Sooo... i dont think it works. Also from a different point of view, all the auras may not be added. Same with 2 oaks from 2 druids, they switch from eachother, effectively not giving you 2 oaks at once. So i believe it would switch from one aura to the other, and you wouldnt see any difference cos the auras are the same. But im no expert, so this may not be the way it works, but im pretty sure it doesnt work...

Flayed One
07-06-2006, 15:57
unfortunatly( or rather fortunatly :wink3: ) your idea is very probable...