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Magikc
10-02-2006, 14:56
Dudes tell me what is the most easy way to beat ele dru with hamerdin. Do U know any tips? Share your experiance plz :)

A C E
10-02-2006, 16:03
When I use my windy vs. hammerdins I try to get them to tele onto me so I can stun lock em with ww. Hammerdins that dedynch with charge or are hoofing it are much harder for me to beat then ones that tele. Try cast a hammerfield then chargin below it and creating another one. Never tele directly below a wind druid as they are probaly waiting for you and will spam nados or already have em up. A little to the side or what not would be fine. Just make sure to dodge their nados if they ever start spamming them. Also, dont let one tele onto you as you would probaly die. Its a hard match so just practice.

Rauth
10-02-2006, 19:48
A fast way to kill overconfident windies is to sit in a hammerfield, slowly walking around spamming hammers(important that you dont just stand in one place). This ensures that hammers will completely cover you, and Anyone teleing into that is pretty much gonna die. Most windies will figure wolves will protect them, and teleport right in. Usually wolves would protect the druid, but if you are moving, it draws the wolves away enough to undo minion stack, near-instant killing the druid. Don't forget dr and fhr, its pretty important vs windies.

Of course, this will only work a few times(unless the other guy's an idiot), but its funny nevertheless. Desynch is probably your best bet otherwise. Teleporting just gets You teleported on. Don't be afraid to go offensive if you see the druid retreat to recast wolves. You can catch them offguard this way with a telehammer. Just be careful he is Actually recasting, not just tricking you into teleporting on nados.

Magikc
10-02-2006, 21:37
So dudes my question now is: is it better to use cbf or have some more dmg? I had 86 fhr, and close to 50 % dr. Can beat most of good drus but with decent have huge problems. Is it better to desynch whole time or to "go" down left when they tele on top of U? I tried sometimes this and it seems to work... but not sure what would be better, couse sometimes i got few tornados when do it;/
So share your experience :)

Rauth
10-02-2006, 22:08
Use cbf. It is near-neccessary. More damage isn't likely to make you kill the druid in fewer hits. If you get teled on, then yes, move down and spam. IF they dont use doom, this will make them retreat at least, or get you a win. I wouldn't reccomend it as a tactic to win, more as a tactic to avoid dieing when you Do get teled on, since its kind of risky.

However, if you are charging around desynching, it isnt likely you will be teled on directly, so just try to get them to hit invis hammers. It is fairly safe, since you will never be where you appear to be to them.

jake007
10-02-2006, 22:47
desynching is definitely the most viable way to duel a druid.

always play offensive, suppress the druid and force him to make errors. Druid with common sense will choose to teleport away, in that case just keep sticking onto him with charge. Try to lay hammer just right outside his hurricane (tornado will not reach you.)

Rauth
10-02-2006, 23:28
I should mention that you will not win many against the very best druids. Doom+wolves pretty much wins it for the druid, but you can always play defensive and there isnt much he can do about it, and vice versa. Never hesistate to play defensive yourself if he is playing too offensive, it can get you a quick win. If he is playing defensive, then you'll have free shots with desynch hammer, although again, a smart druid will never have wolves down to actually be hit, so its gonna be a long duel.

But all this only pertains to decent duelers, of which there aren't many in pub games, so you shouldn't have too much trouble if you stick to the basic defensive or desynch strategies. Just don't forget cbf whatever you do.

Duelskull2
10-02-2006, 23:59
make a hammer field around you and have smite hotkeyed. Right as they tele in get a nl smite and smite them into the hammer field.

RetroStar
11-02-2006, 00:49
make a hammer field around you and have smite hotkeyed. Right as they tele in get a nl smite and smite them into the hammer field.

Easy to say trying to smite them through that wall of minions.

Magikc
11-02-2006, 12:30
make a hammer field around you and have smite hotkeyed. Right as they tele in get a nl smite and smite them into the hammer field.
well... for sure its not good tactic until you are not smite/hammer.

I have one more question. What is better tactic to do if dru is really offensive: charge( down) and cast hammers or just walk/run down and cast hammers? charge is faster and desynch but sometimes it automaticaly hit wolfs;/ and it could give dru free hit. So what tactic you prefer?

dkay
11-02-2006, 13:28
do what i do against non doom druids.
get pb grief and smite them outta minion stack. 50% of the time you knock him back INTO your hammers lol.

mastermind
11-02-2006, 17:41
hmm smite is risky especially seeing as ur not a smiter character even good smiters can fall pretty easy to a windy, let alone a non dedicated 1.

The best tactics i have seen is dsyninc by far as trying to maintain a tele-lock on a dsyncing character is hard and chances are the person will tele into a invisible hammer field and die.

However the windies that minnion stack with a bear are going to give u the hardest fight as they can relly on the minnions to take the hits and if they did lose the minnions they would simply run away to recast, making the fight longer.

In this case i would persue to druid, don't get to brave and do a teleport hammer as he could be waiting for u to do this only for u to land in a path full of nados.

I think the essential things u need in this fight is MaxDr, FHR and CBF, if you don't have either 1 of these things u could be in serious troble if cought by a nados as the druid could liturally keep u pined down.

RetroStar
11-02-2006, 20:03
hmm smite is risky especially seeing as ur not a smiter character even good smiters can fall pretty easy to a windy, let alone a non dedicated 1.

The best tactics i have seen is dsyninc by far as trying to maintain a tele-lock on a dsyncing character is hard and chances are the person will tele into a invisible hammer field and die.

However the windies that minnion stack with a bear are going to give u the hardest fight as they can relly on the minnions to take the hits and if they did lose the minnions they would simply run away to recast, making the fight longer.

In this case i would persue to druid, don't get to brave and do a teleport hammer as he could be waiting for u to do this only for u to land in a path full of nados.

I think the essential things u need in this fight is MaxDr, FHR and CBF, if you don't have either 1 of these things u could be in serious troble if cought by a nados as the druid could liturally keep u pined down.

You know something's wrong when the wind druid uses a bear over wolves vs. a hammerdin.

blobswannabe
11-02-2006, 21:07
It's an uphill battle. Try making 3 invisible hammer circles then lure the druid into them. Basically you can't do much offensivly until the druid's wolves are gone and a defensive druid that knows what he's doing will not let you catch them off guard without wolves that easily. You can try using charge and smite. Also make sure you are careful when you try to charge near them cuz your charge will autolock their wovles sometimes and get you stuck right next to them.

IF you really wanna kill them the best way is to stand still, let them tele on you and tank them with full rejuvs.

mastermind
11-02-2006, 21:34
You know something's wrong when the wind druid uses a bear over wolves vs. a hammerdin.

sorry phrased wrong when stating minnions i meant more using wolves.

But still @ blobswannabe LOL that last point is bm :)

As said this can be a long duel and depends on who slips up first as a good druid would retreat and recast his oak and minnions (wolves) then go back on the offensive, he would never lose the advantage of minnion stack.

The Druid is at its weakest when it is recasting and that is the time u have to strike if u want a chance but, again the druid coulfd get smart and lead u into a field of nados and gg u.

Magikc
11-02-2006, 22:50
Also make sure you are careful when you try to charge near them cuz your charge will autolock their wovles sometimes and get you stuck right next to them.
100% right that why im asking if better is use charge or just go down.
IF you really wanna kill them the best way is to stand still, let them tele on you and tank them with full rejuvs.
Sry nn. revs, merc, charges - 4 noobs. Anyway i can tank any dudu if he tele on me and spam tornados until one of us die. Good dru will tele away when 2-3 wolfs die and he get first hit.

Duelskull2
11-02-2006, 23:43
its not that hard to get a nl. you can always flash holy freeze first so its easier. and the point of smite isnt to do dmg, its to knock them back into a hammer field. and with grief youll still do near 4k smite anyway.