View Full Version : Please read : Smiter PVP
Ok here is the deal..
im looking to break down my vt and make a pure smiter, plz comment
Here are the skills
Max HS, Defiance, Smite, Fant
Items:
Ber ber coa
highlord or slippers (??)
coh
pb grief
exile
2 x raven? or one with bk?
mod tri resist boots or upped gore (?) which better ???
dracul or bloodfist?
please help
crimsonfury
02-02-2006, 06:56
Ok here is the deal..
im looking to break down my vt and make a pure smiter, plz comment
Here are the skills
Max HS, Defiance, Smite, Fant
Items:
Ber ber coa
highlord or slippers (??)
coh
pb grief
exile
2 x raven? or one with bk?
mod tri resist boots or upped gore (?) which better ???
dracul or bloodfist?
please help
dracs are a MUST for smiters, i would take fort over coh, more dmg becuz smite stuns, GORES
rings depending on enemy, if cold sorc, 2x ravens, fire, dawrfs, melee, bk, and so on
o and again, hoz would be better for smite offensively, but exile is better defensively, depends waht ur fighting, or u can have both...when fighting WW barbs, put on exile, and so on
i dont see a problem with ammy, but i would take mara's ciz u dont get as much res due to loss of CoH, skills are correct, max in this order
smite, put pts into HS, then fanat when u get it, then finish HS, ur done with dmg, then max defiance for def
remarkable how this build later becomes retardedly dependan on HS
dracs are not must. id choose bloodfist over drac in most situations.
personally i prefer enigma over fort, the 2 to skills and teleport and strength is vital.
MegaFlame
02-02-2006, 20:38
Fort's 300% ED is just godly for a smiter with grief. Also fort has resists and huge life bonus, and fort has higher defense than enigma and coh. Anyways fort is the godliest armor for pure smiter. 10k+ smite damage with high fort and high grief is possible.
enimga gives 2 to all skills which in turn adds ed to fantasicm and smite and holy shield, this does not add as much as 300 ed but it does compensate for some of the damage lost. any good vindicater will have max resist anyways. the 45 r.w helps desync much better. the life bonus from fortitude is not a lot. its over 100 but it does not get multiplied by bo. the life from base strength is much more if you go enigma. vindicators can hit over 5k life with enigma, you cannot do this with fortitude.
teleport is vital to get out of bone prison and it also allows you to quick telesmite, which if you can get down pretty well, (mcm is good at this) it can be very deadly.
MegaFlame
03-02-2006, 06:48
First of all, faster run and walk don't help with charge, the only thing that speeds up charge is vigor.
Second, the life from enigma isn't all that much anyways even with BO, so the difference will be insignificant. And since enigma gives 5% more base life, it gives only +100 with 2k base, +150 with 3k base, even with BO it won't be that much more.
Third, with out other faster casting items your teleport will be painfully slow, and it ain't saving you agaisnt necros, and telesmiting is pointless, shift-charging works much better in this case.
Finally, without resists from your armor you'd have to get them from other source instead, which might hinder your damage, and other attributes as well.
ArcaneLegend
03-02-2006, 09:47
First of all, faster run and walk don't help with charge, the only thing that speeds up charge is vigor.
Correct.
Second, the life from enigma isn't all that much anyways even with BO, so the difference will be insignificant. And since enigma gives 5% more base life, it gives only +100 with 2k base, +150 with 3k base, even with BO it won't be that much more.
You haven't considered the strength boost from Enigma, which often allows one to not spend any points in strength at all, and greatly increasing life.
Third, with out other faster casting items your teleport will be painfully slow, and it ain't saving you agaisnt necros, and telesmiting is pointless, shift-charging works much better in this case.
So basically you're saying that if they cast Bone Prison on you, you automatically lose? Believe me, desynch and Teleport are a deadly combination.
Finally, without resists from your armor you'd have to get them from other source instead, which might hinder your damage, and other attributes as well.
Charms?
First of all, faster run and walk don't help with charge, the only thing that speeds up charge is vigor.
Second, the life from enigma isn't all that much anyways even with BO, so the difference will be insignificant. And since enigma gives 5% more base life, it gives only +100 with 2k base, +150 with 3k base, even with BO it won't be that much more.
Third, with out other faster casting items your teleport will be painfully slow, and it ain't saving you agaisnt necros, and telesmiting is pointless, shift-charging works much better in this case.
Finally, without resists from your armor you'd have to get them from other source instead, which might hinder your damage, and other attributes as well.
you must be kidding. acc pls. ill duel you with my nec, lets see if you can get anywhere near me. ONLY thing that beats me is a tele smiters. id like to see how your fort smiter gets past bone prison necros.
who said you cant get max resist without enigma? do i need to show you a screen shot of my pally? here: http://img.photobucket.com/albums/v240/dkmooxp/Screenshot068.jpg
thats max resist in hell. stacked. getting max resist on any element is NOT hard. if you have problems doing so with a smiter, your smiter sucks.
teleport is not slow. all you need is 40% fcr to catch pretty much any character.
v.ts also need enigma because it boosts thier foh damage. fort does not.
with level 43 smite, 43 hs, level 29 fanatiscm, perfect grief, vortex exile, fort:
(81+400+152)*(1+1.74+3.0+6.45+5.26) = 633*17.45= 11045 dmg
with level 45 smite, 45 hs, level 31 fanatiscm, perf grief, vortex exile, enigma:
(81+400+160)*(1+1.74+6.75+5.54) = 641*15.03 = 9634 dmg
this is a 1411 damage difference. lets pvp this dmg ok? 1411/6 = 235 damage. now lets 50% this. 117 damage.
NOW your saying that your going to sacrifice teleport, 500-1000 life boost(wahtever life your smiter has subtracted to a good v.t who has 5k life.. good ones have mover 5k life. more like 5.2k), for 117 more damage?
Correct.
You haven't considered the strength boost from Enigma, which often allows one to not spend any points in strength at all, and greatly increasing life.
So basically you're saying that if they cast Bone Prison on you, you automatically lose? Believe me, desynch and Teleport are a deadly combination.
Charms?
thank you for further proving my point.
ArcaneLegend
03-02-2006, 10:33
Can you post a bigger screenshot please? A magnifying glass couldn't help me there.
Can you post a bigger screenshot please? A magnifying glass couldn't help me there.
well i was just trying to show that i have max resist. the pic is small but you can still make out the gold letters where the resist is. id post a bigger ss but i dont know how :(
in case you want to know though, thats my vanquisher (hammer/smite) 12k hammer, 4.1k life, max resist, 34 dr, 3-5k ish smite. never really calculated.
ArcaneLegend
03-02-2006, 10:50
well i was just trying to show that i have max resist. the pic is small but you can still make out the gold letters where the resist is. id post a bigger ss but i dont know how :(
in case you want to know though, thats my vanquisher (hammer/smite) 12k hammer, 4.1k life, max resist, 34 dr, 3-5k ish smite. never really calculated.
Hot stuff man. I haven't seen a Vanquisher in ages. I'll calculate your Smite damage if you tell me the following:
[whatever offensive aura you use] level
Smite level
Holy Shield level
Off-weapon enhanced damage
Grief damage
Base shield type
Total strength
the boss
03-02-2006, 12:11
Dude, if you go fort for smiter, forget about dueling casters, go for melee pk, KING OF ALL CLOSE RANGE MELEE. Btw, if you are a vt and still use enigma, im telling you if they necro can negate your foh, you are an animal being trapped in cage waiting for hunters to kill you
Hot stuff man. I haven't seen a Vanquisher in ages. I'll calculate your Smite damage if you tell me the following:
[whatever offensive aura you use] level
Smite level
Holy Shield level
Off-weapon enhanced damage
Grief damage
Base shield type
Total strength
hehe i can calculate too. i guess i should do it right now:
174 strength
389 grief
509 % ed from fanata
285 from smite
level 19 holy shield = 54 dmg.
(54 + 389 + 81) * (1+1.74+2.85+5.09) = 524 * 10.68 = 5596 damage.
just so you know in case you want to make one. im using 1 p combat gc and 3 offensive. if i use 9 p combats with life then my damage would be MUCH higher for both hammer and smite.
MegaFlame
03-02-2006, 22:49
you must be kidding. acc pls. ill duel you with my nec, lets see if you can get anywhere near me. ONLY thing that beats me is a tele smiters. id like to see how your fort smiter gets past bone prison necros.
who said you cant get max resist without enigma? do i need to show you a screen shot of my pally? here: http://img.photobucket.com/albums/v240/dkmooxp/Screenshot068.jpg
thats max resist in hell. stacked. getting max resist on any element is NOT hard. if you have problems doing so with a smiter, your smiter sucks. And plz, don't you need stacked resists against elemental duelers? If your only way of even getting max resists is by using sc's, then you're screwed.
teleport is not slow. all you need is 40% fcr to catch pretty much any character.
v.ts also need enigma because it boosts thier foh damage. fort does not.
with level 43 smite, 43 hs, level 29 fanatiscm, perfect grief, vortex exile, fort:
(81+400+152)*(1+1.74+3.0+6.45+5.26) = 633*17.45= 11045 dmg
with level 45 smite, 45 hs, level 31 fanatiscm, perf grief, vortex exile, enigma:
(81+400+160)*(1+1.74+6.75+5.54) = 641*15.03 = 9634 dmg
this is a 1411 damage difference. lets pvp this dmg ok? 1411/6 = 235 damage. now lets 50% this. 117 damage.
NOW your saying that your going to sacrifice teleport, 500-1000 life boost(wahtever life your smiter has subtracted to a good v.t who has 5k life.. good ones have mover 5k life. more like 5.2k), for 117 more damage?
Lmao? whisper me at wrathofshadow at asia 1 then if you have anybody on that realm
And lmao? You can kill every fort smiter/charge? I'd like to see you dodge some desyning charge.
And of course you can get max resists in hell without resists from armor, with these sc's of course. And plz, don't you need stacked resists against elemental duelers? If your only way of even getting max resists is by using sc's, then you're screwed.
Also if I did get resists from armor, I can then get these godly bugged psn sc's with 400+ psn damage and it ****ing owns even with max psn resist. That's how many ww barbs own. And noobs will die from 2 charges: 1st charge: poisoned, life reduced to ****. 2nd charge: ownage.
And plz, if you get 40 fcr on a pure melee character, you suck. And plz, how could you not have 400 vitality points anyways even with fort, anyone knows that the archon plate is there because you can then save points that would've gone into strength. And plz, we ain't talking about a v/t here, we are talking about pure smiter with charge. And plz, you don't lose 1000 life with fort. And in pvp 100 damage is not important? Then why people ****ing whining like: stfu noob I almost killed you! after they get owned themselves?
Lmao? whisper me at wrathofshadow at asia 1 then if you have anybody on that realm
And lmao? You can kill every fort smiter/charge? I'd like to see you dodge some desyning charge.
And of course you can get max resists in hell without resists from armor, with these sc's of course. And plz, don't you need stacked resists against elemental duelers? If your only way of even getting max resists is by using sc's, then you're screwed.
Also if I did get resists from armor, I can then get these godly bugged psn sc's with 400+ psn damage and it ****ing owns even with max psn resist. That's how many ww barbs own. And noobs will die from 2 charges: 1st charge: poisoned, life reduced to ****. 2nd charge: ownage.
And plz, if you get 40 fcr on a pure melee character, you suck. And plz, how could you not have 400 vitality points anyways even with fort, anyone knows that the archon plate is there because you can then save points that would've gone into strength. And plz, we ain't talking about a v/t here, we are talking about pure smiter with charge. And plz, you don't lose 1000 life with fort. And in pvp 100 damage is not important? Then why people ****ing whining like: stfu noob I almost killed you! after they get owned themselves?
maybe you dont understand how bone prison works. desync charge cant escape bone prison. your guy gets stuck. i can spam bone prison on you over and over again to the point where by the time you break 1, ther will be 10 others stacked on top. that is what me and the other poster was talking about. obviously asia has crappy bone necros :(
"If your only way of even getting max resists is by using sc's, then you're screwed."
why is that? after 9 p combats with lifers what else are you going to use for scs? i have 10 20/5 scs. what else would i use?
"Also if I did get resists from armor, I can then get these godly bugged psn sc's with 400+ psn damage and it ****ing owns even with max psn resist. That's how many ww barbs own. And noobs will die from 2 charges: 1st charge: poisoned, life reduced to ****. 2nd charge: ownage."
not really. first of all this forum does not promote bugged items. second, lets say you had even 10k psn damage. lets do pvp penalty to this ok?
10000/6 = 1666 dmg of psn. 75% resist makes it
1666 * 1.25 = 416 damage. this is over what... 5-10 seconds? lets assume 5 just for the hell of it, even though its WAYYY more.
416/5 = 83 damage per second. not worth it imo, id stick with the extra 200 life that is multipliable with the extra 50 resist. ever try dueling -250 resist blizz sorcs?
your charge explaination already tells me how your bsing. after the first charge, you will only do an extra 83 damage max. you are not **** like you assume.
"And in pvp 100 damage is not important? Then why people ****ing whining like: stfu noob I almost killed you! after they get owned themselves"
like i stated. its like trading in 500-1000 life for a measely 100 dmg. dont need to get crazy on me just because your wrong. :/
btw how much life does your pally have? screenshot?
MegaFlame
04-02-2006, 08:25
Lol plz, with desync charge you'd hardly know where I am, and how you supposed to trap me if you can't find me? And btw, if you're really godly and do fill the 10 mile radius with prisons, then teleport won't help you anyways either. And plz, before talking trash about asia realm, duel its top bone necs, they can actually unleash these prisons fast as hell and skillful. And hell it's right that you might use them sc's to reach max resists cuz there are no other good sc's. But like said, if I use these same sc's on top of my already maxed resists, I'd have stacked resists and that'd help a lot against godly caster, unlike you who might get owned by an orb sorc in 1 hit. And if you can get 5k with enigma then that's good, but plz show me how you get 5k life first, with what items? And then I'd love to comment on it. And sorry for the bad language anyways, I'm just not in a good mood.
-if i die to 1 orb because im short 30 resist, most likely you will too. and if i use enigma build i WONT be short 30 resist because i would use trang gloves for fcr anyways. if they are melee i would switch to bloodfist or dracs.
-catching any desyncers is NOT hard with bone prison. you dont even need to name lock. just click near the guy. if catching desyncers were that hard, pallies would be gods of pk that never die. simple as that. but i can kill desyncing hammerdins and smiters with even my zon.
-"they can actually unleash these prisons fast as hell and skillful."
this futher proves my point. catching a smiter is NOT hard.
-teleport will help even if you spam the entire screen with bone prison. you can simply teleport right next to the necro and smite him, the wall will make sure he doesnt get knocked back and hes screwed. OR you can just teleport away form the entire area.
-5k life:
http://img.photobucket.com/albums/v718/marcuscjones1985/Screenshot248.jpg
this is mrJs vt. if he used 20/5 scs he can easily max out on all his resist, and im sure hes not using a sanc sacred ___ either which is another 115 resist boost. (in this ss hes using 20/11s i beleive)
supposedly pravdas vt is better than his too.
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