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PublicEnemy
13-01-2006, 02:40
Instead of playing for 2 hours to perm the mule or trying the glitch of the char who walks endlessly on something (that trick doesn't work long enough)
just get your char killed and then don't hit ESCAPE for 2 hours so that the char will be "permed"
feedback are welcome

Big Boss
13-01-2006, 02:48
Hmm neato...although its usally easy enough to find a mule parking game - and I don't think I'd purposely use it on a high level char to camp in a game.

phool
13-01-2006, 10:03
I just create a pwed game called 'afk perming' or something and sit in the rogue encampment for a couple of hours...

Dawnmaster
13-01-2006, 12:26
I just create a pwed game called 'afk perming' or something and sit in the rogue encampment for a couple of hours...
And what do you do to prevent bnet from kicking you?

If you don't perform any actions atleast once every 5 minutes, you get kicked? If you do anything at all, you're using one of the tricks he already said.

Fro Do
13-01-2006, 13:33
just get your char killed and then don't hit ESCAPE for 2 hours so that the char will be "permed"
feedback are welcome
Does it work in HC?

krischan
13-01-2006, 13:51
Does it work in HC?
Yes, your character is permanently dead then, as expected.

SirDooFuss
13-01-2006, 17:17
And what do you do to prevent bnet from kicking you?

If you don't perform any actions atleast once every 5 minutes, you get kicked? If you do anything at all, you're using one of the tricks he already said.

Since v1.11 games can stay open a lot longer without activity. I've stepped away for hours just sitting in town with no tricks whatsoever and found my character still waiting patiently by the stash.

They idea with a public Perming Mules game or some such name is that people will join and exit, some to perm, some to get exp by killing in a high player count game. Their activity keeps the game active.:nerd:

arcticknight
13-01-2006, 17:33
also to perm u can make a private game, open up the stash and sit for 2 hours. the game will stay open. I've done this a few times when i go to look at other stuff or work on homework. :baby:

gorash
13-01-2006, 17:36
sometimes when i need to perm a mule, i make him run toward the stash endlessly. if ppl dont know what i mean, sometimes u may happen to try to run towards the stash and get stuck running endlessly in one spot.
this is kinda hard to get him in that position though, takes me a few mins sometimes ><

alexzed
13-01-2006, 18:05
I tried taping my mouse button while on the first level of the Tower in the Black marsh - no bad guys and endless tele with an Insight Merc - but it dropped - can't figure out why...

Big Boss
13-01-2006, 18:51
The most reliable way for self perming...err I guess self camping...since this works (best, if not only) in act 5. Just go up the first set of stairs next to the stash and get in line with the torch on the stairs and the stash. Click on the stash and your character will keep trying to run over to it but will stay in the same spot. Your screen will shake - stare at it for more than 30 seconds and you will have a seizure.

phool
13-01-2006, 19:46
And what do you do to prevent bnet from kicking you?

If you don't perform any actions atleast once every 5 minutes, you get kicked? If you do anything at all, you're using one of the tricks he already said.

I don't know where you got that idea from, no I just stand still... Maybe you're thinking of a different version? Testament to this is the fact that I've permed about 8 mules just by standing still since the new ladder. Sometimes I've left my pc running over night, and I'm still in the same game I left the mule in.

gorash
13-01-2006, 19:55
I don't know where you got that idea from, no I just stand still... Maybe you're thinking of a different version? Testament to this is the fact that I've permed about 8 mules just by standing still since the new ladder. Sometimes I've left my pc running over night, and I'm still in the same game I left the mule in.

when i tried to perm my mules a while back, i made them stand there, go have dinner, come 1/2 hour back or so and hes back in the channel. thats why nowadays i make them run toward the stash.

phool
13-01-2006, 20:09
I'm mystified... am checking this right now.

edit: confirmed, 6 minutes later, having stood in game 'afk perming' pw 213 for 6minutes, standing next to the stash (but w/o it open) and came back to find... nothing had changed:baby:

Darnoc
13-01-2006, 20:19
if you open d2 in a window as opposed to full screen and have an identify scroll in your stash, choose identify from the skills list(press s) and hold the mouse button down; the character will constantly raise and lower his/her arms trying to identify. Then while still holding the mouse button down, move the cursor off the window and then let go of the mouse button. The character will continue raising and lowering his arms, keeping the game active. :wink3:

Qbi
13-01-2006, 23:19
The only issues with perming sometimes can be B.net's latency issues and whatnot.

B.net mule game + Lag = Connection Interrupted

Connection Interupted = No hours put on character
No Hours on Character = Perm for 2 hours, ALL OVER AGAIN

Just from my experience anyways.
-Kyubi:kiss:

Noodle
13-01-2006, 23:58
Hmm. Maybe I'm too sensitive, but writing a third party program to make a character perform certain actions on its own while I'm away from the keyboard . . . isn't that the definition of a bot?

- Noodle

Tahoem
14-01-2006, 00:05
Normally if I am trying to perm a mule, I make a private game. Once inside, I either open my stash or pull up the skill tree. Never had a problem. I've left the computer on all night and 9/10 I still have connection when I get up.

Scott

Cyber Dragon
14-01-2006, 01:17
Yes, your character is permanently dead then, as expected.

THAT is so freaking mean... XD

I usually do the running trick in a mule parking game. I have to try the stash one sometime... it might be a good idea. :]

Noodle
14-01-2006, 05:07
Well, you guys should really all get a Mac. I wrote an AppleScript to perm my mules and basically, it makes my character run around in circles in town!

Um, maybe a mod will get on me for bumping this, but I don't see how this is something other than a bot. It's a third party program that actively controls his character in a game while he's not actually playing. How is that NOT a bot? Masterazn, I recognize you have a high post count, and I don't mean to pick a fight with you. But this just doesn't smell right to me. Where do we draw the line on what is a bot and what isn't? Can we get some mod guidance here?

- Noodle

Qbi
14-01-2006, 06:34
Its only a bad bot topic when its about playing the game FOR you, lol.
Picking up items, identifying things, killing things, stashing, etc etc
A script that makes something run around in circles seems kind of harmless to me... But I do agree that its scary that Masterazn admitted to having the ability to make a script bot....

Then again its not that hard to make a script actively do things on a program, I haven't figured out on how to do this on AutoIt yet, and it seems like too much work to figure out... I applaud you for being able to do something inventive and smart, but shun you for using a 3PP, thus breaking rules.

-Kyubi

masterazn
14-01-2006, 09:53
Wow, I never thought of it that way. AppleScript is really basic on my mac. It's not breaking the EULA or anything because nothing it tapped into the game code or nothing is inserted inside the game when it's running. It's just a script that clicks in a circle...

Either way I don't think it classifies as a bot really. Oh well, each to their own opinion.

Dredd
14-01-2006, 12:17
Either way I don't think it classifies as a bot really. Oh well, each to their own opinion.

While the script in question is - as far as I'm concerned - rather benign, it still fits the definition of a bot in my book. What does the script do? It simulates a series of actions to accomplish a goal that normally has to be performed manually. In this case, it runs your character in a circle so Battle.net thinks you are active at your keyboard and thus won't shut your game down. Meanwhile, you're eating supper, taking a nap, walking the dog, etc. :tongue:

Baal/Meph/Pindle bots and spambots are obviously more complicated scripts. However, while the goals may be different, the premise is the same as with your mule script: to make the game play itself so you can reap the rewards with minimal effort.

So, is your mule-burning script a cheat? Yessir, it is. Is it as bad as some of the other bots mentioned above? Not even close - on a scale of 1-10, I have to admit that a "mule bot" ranks at about -5 on the malignancy meter. I could practically simulate this script with nothing more than my mouse, some tape, and an old phonograph. Yes, really.

Nevertheless, a bot is a bot. It has never been our policy on this site to promote or accept the use of these programs and I see no valid reason to make an exception for this one. Use it at your own risk if you insist, but if that's your choice then I strongly suggest --> :lipsrsealed:.

JohnG228
14-01-2006, 18:56
I have found recently if I type /fps to show the ping, fps and other info it shows, that can leave a mule in the game for quite the while. Did it the other night before I went to bed, and the game was still going when I got up to go to work.

masterazn
15-01-2006, 00:42
Thanks for the clarification Dredd.

JohnG...that's a common saying nowadays too. However, I've had cases where the game disconnects, or I've held games up for days with fps + the running thing.

JohnsOlaid
15-01-2006, 13:58
Hmm, what if you make a necro muler and summon a skelly and iirc they never really stop moving so this would make it seem like the game is still active?? would this work??

plant
15-01-2006, 16:27
In my experience the necro thing works, even if it's superstition. I never drop when I've got some minions walking around. Maybe even a merc might make the difference.

k/t
15-01-2006, 17:14
Someone suggested clicking on the stash while on the stairs in Act 5. However, most mules are Level 1 and in Act 1.

Until recently, if I left a mule in a game for longer than 20-25 minutes without doing anything I would get the Connection Interrupted message. However, since a few weeks ago I noticed that sometimes a mule will stay in a game for an hour or more. This is without the stash open or flailing its arms or dying. I have also noticed that burned in characters seem to be able to stay in a game without any action for longer than the others.

Somebody I know parks mules for a long time and they almost never drop, leading me to believe that some of it is just luck.

Necrochild313
15-01-2006, 21:52
Since 1.11 I can't remember ever being booted from a game for inactivity

However, in 1.10 all I did was stand on the other side of the logs by the fire in the rouge camp and click on the stash. Viola! Running in place made easy.

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