View Full Version : 3 HRs just poofed, :( some questions about perming
I'm still in a state of shock actually. Any kind of help or explaination would be much appreciated because yes, I've read the ways to perm your runes but still ended up with this.
I got 8 hi for a 40/15 Dungos yesterday :thumbsup: , and transdered them via a friend to a mule character which doesn't enter any public games or private. My friend's character doesn't hold any Ists or HR.
I permed them by setting up a trade window then immediately exiting the game, with the runes in my inventory.
The character was never touched until today when I was going to do a torch trade. Imagine my shock when there were only 5 left, with 1 Jah, 1 Ohm and 1 Lo gone.
Can someone explain to me how this happened? This mule character never entered one single game after I permed them with my friend. I'm not overly upset, probably will find items that can trade for more in future, just really want to know how to prevent something like this again.
monte cristo
10-01-2006, 10:02
Some people believe in perming, others don't. Whether it's true - nobody knows. Just to be on the safe side, always put them in the trade window and then exit the game, but you never can be sure.
Cannon Fodder
10-01-2006, 10:22
In short, a dupe can not be permed. Most will swear on their game discs that they can, but the truth is that the percentage of dupes that actually poof on any given day compared to the number that exist is so small people tend to start thinking their runes didn't poof for a reason. Also, like with all things, they get a bit superstitious about it. Exiting a game with runes in your inventory and the trade screen up or some other such 'technique' will no more change the chances of a rune poofing than will wildly waving your arms to the right on a wide field goal attempt. It's easy to say that 'I use this tactic and I've never once had a rune poof,' but what does that really mean? Correlation is not causation as my psych professor used to say. Ask yourself what effect these techniques would actually have on the item and wonder what facts these supposed effects are based on. I'm sure that people have thought up reasons why it would work and feel it is very reasonable, but I'm guessing that they are basing their explanations on false assumptions. Anyways, I'll stop prattling on like I tend to do late at night. Sorry for your loss.
Can someone explain to me how this happened? This mule character never entered one single game after I permed them with my friend. I'm not overly upset, probably will find items that can trade for more in future, just really want to know how to prevent something like this again.
Sorry for the loss CZach, but this is exactly why I remove "temp-perming" instruction posts from Community. It doesn't work - all it does is raises hopes that amount to nothing (plus attempting to bypass dupe-detection methods, whether they work or not, is against our rules).
If you choose to trade for runes, be very careful in the future. Rune duping continues to be a serious problem on the realms.
If a perming method doesn't work once then it's not a perming method.
We have of course heard about people who do all sorts of "perming methods" and have them fail, meaning they are all bogus.
cynicalcat1
10-01-2006, 13:40
yea,same thing has happened to me,had runes go poof though i never use the character.part of the game now unless you find your own.and believe me,i have been trying.has anyone had a rune poof out of a runeword already made yet?
Isn't the cubing good perming method?
(I don't play on BNET so I don't know...)
Nilaripper
10-01-2006, 14:08
I got 8 hi for a 40/15 Dungos yesterday
If you get 8 hrs for an item its for sure that there are dupes among them.If you put them in your socket-items and build your RWs immediately after the trade you are on the safe side imho.I did trade for Hrs with my legit hellforged ists in hc ladder 2 and immediately made the rws after(dream helm+dream shield).I am sure that these runes were duped,because they were so cheap so i had low expectations to keep them. But surprisingly i still have these rws on my now nl hc chars.That info doesnt help you now but maybe use it for future trades.
Isn't the cubing good perming method?
(I don't play on BNET so I don't know...)
*shrug* Nobody can verify the truth about that one either.
I've had well over a hundred various high runes pass through my accounts over the years (loose estimate) - I never lost a single one; never tried any sort of "perming" method either.
Punkonjunk
10-01-2006, 14:30
In short, a dupe can not be permed. Most will swear on their game discs that they can, but the truth is that the percentage of dupes that actually poof on any given day compared to the number that exist is so small people tend to start thinking their runes didn't poof for a reason. Also, like with all things, they get a bit superstitious about it. Exiting a game with runes in your inventory and the trade screen up or some other such 'technique' will no more change the chances of a rune poofing than will wildly waving your arms to the right on a wide field goal attempt. It's easy to say that 'I use this tactic and I've never once had a rune poof,' but what does that really mean? Correlation is not causation as my psych professor used to say. Ask yourself what effect these techniques would actually have on the item and wonder what facts these supposed effects are based on. I'm sure that people have thought up reasons why it would work and feel it is very reasonable, but I'm guessing that they are basing their explanations on false assumptions. Anyways, I'll stop prattling on like I tend to do late at night. Sorry for your loss.
So, how can you know this? I mean, not to be mean, but what makes you more correct than other sites? I've been told that opening the trade window removes deletion flags as long as you leave relatively quickly, and first, without saying anything. I can't see the harm in trying to perm, so it shouldn't matter too much, it won't HURT to perm.
People seem to get pretty up in this kind of topic, I forsee another heated debate ignoring the point - Cannon fodder could be right, but theres no way to know he is or isn't, so safety is nice.
I would suggest cubing - I've also read that cubing runes up generates a new item ID thing, so it doesn't look duped anymore. My friend used to use the HF lag dupe in the first 1.11B, and cubed up all the runes he duped. Not a single problem with them poofing ever, even when brought in contact with the originals, AND original runes cubed up in the same combination, order, and location.
*shrug*
im with dredd. ive had many, ive lost none, and im not superstisious about it.
if its going to poof, there is nothing you can do about it. there is no point to that superstision. and when ppl ask me to help perm, i always refuse (even to the point that sometimes i have to be a jerk about it).
Punkonjunk
10-01-2006, 17:43
*shrug* I think there may be multiple ways to detect dupes, temp-perming saves you from one of them. I dunno. I'm sure the dupers had tested it to prove it works. :/ Why would they just make it up?
they are not making it up. they really *do* think it works.
i *never ever ever* do any perming rituals, and i enjoy the same luck as them.
*shrug* I think there may be multiple ways to detect dupes, temp-perming saves you from one of them. I dunno. I'm sure the dupers had tested it to prove it works. :/ Why would they just make it up?
Perhaps the dupers make it up so those that can not dupe will have a false sense of security and not mind trading for duped runes ;)
I am not rich enough to afford mass quantities of HR's but in the small amount that I have traded for I have never had one dissappear on me. I don't perm but I usually do have the socketed weapon/armour ready to socket right after I trade.
SirDooFuss
10-01-2006, 20:09
Isn't the cubing good perming method?
(I don't play on BNET so I don't know...)
I'll repeat what has been said before: There is no way to "perm" a dupe.
According to the mods on the battle.net forums, Active Ruststorm will poof dupes that have been "permed", transmuted and if stuck in a runeword the entire item will poof.
I don't know the last time Active (as opposed to Passive) Ruststorm has been run, but it's pretty all encompassing.
In any case, holding loose high runes is not a good idea. Neither is basing a character on godly expensive runewords.
:uhhuh:
Evrae Altana
11-01-2006, 00:12
Personally, I don't buy high runes until I'm ready to make a runeword. As in, I already have the socketed item and whatnot needed to make it. That way, I don't have to worry about carrying around loose runes. In the offchance I do have a few runes just lying around, I've found they sometimes poof whether I "perm" them or not, so I just don't bother anymore.
Frosty_The_Snowman
11-01-2006, 07:56
I'll reveal you the very secret method to perm a rune :jig: :flip: :bonk: !
- Bring your HR to Larzuk, ask him to put a socket in it.
- Stick a ZOD in it to make it undestructible :lol: !!
[/joke]
Socket your runes immediately. Runes poofing from R/W's is a rumor, ive never seen it happen or heard that it happened to anybody so i dont believe it. Cubing will also work, it creates a completely new item with a new id.
TBrundel
11-01-2006, 15:04
I'll reveal you the very secret method to perm a rune :jig: :flip: :bonk: !
- Bring your HR to Larzuk, ask him to put a socket in it.
- Stick a ZOD in it to make it undestructible :lol: !!
[/joke]
There are 2 other options:
- Imbue your rune. OK it'll become another but it will be permed!
- Personalize your rune after killing Nihlitak. The outcome will be uncertain but it will pe permed..
(sorry 2 other stupid jokes....)
I have never seen a runeword with runes out... Though i heard of people saying that the used to have an enigma with only tir still inside. Who knows. What I used to do was putting the high rune on a mule... But still then you're not completely secured!
grz,
TB
oscarmk1
11-01-2006, 18:10
I think the ammount of runes that will poof on you, is directly related to your desire to keep them.
peleluvs
11-01-2006, 20:14
Don't mean to piss off all the people who say that the temp perming methods don't work (they seem to work for me, but this is indistinguishable from dumb luck), but don't the probablilities for finding high runes mean that some sort of perming works. I only started playing in 1.10 so I really have no idea what happens when ruststorm goes to work, but it doesn't seem to have happened from 1.10-1.11, and most of the more experienced players I have talked to on bnet seem to think that 95%+ of high runes are duped. I have only ever found 1 soj and no runes higher than pul, but am able to trade for many of these from other things I have found. Unless there is either a huge flux of dupes all the time, or no dupe checking by blizzard, it seems like the d2 economy would place a higher value on high runes and sojs if there wasn't some perming method. And with people saying that runes poof on them, and having this happen to myself, it seems like blizzard is doing something.
Undercat
11-01-2006, 23:05
Unless there is either a huge flux of dupes all the time, or no dupe checking by blizzard, it seems like the d2 economy would place a higher value on high runes and sojs I tend to agree that the ridiculously low value of HR's is essentially proof of duplication, but I didn't think that SoJ's were (comparatively) that rare...? 1/1000 from NM andy, correct? That's more than any high rune from anywhere, right?
I tend to agree that the ridiculously low value of HR's is essentially proof of duplication, but I didn't think that SoJ's were (comparatively) that rare...? 1/1000 from NM andy, correct? That's more than any high rune from anywhere, right?
Best odds of a vex dropping in a 1 player game:
1 : 1065648 Wraith - [H] Cathedral - {mlvl 72}
1 : 1065648 Wraith - [H] Jail Level 1 - {mlvl 71}
1 : 1065648 Wraith - [H] Jail Level 2 - {mlvl 71}
1 : 1065648 Wraith - [H] Jail Level 3 - {mlvl 71}
Then again, you can kill a lot of wraiths in the time it takes to kill andy.
Edit- whoa, blue border.
... I have never seen a runeword with runes out... Though i heard of people saying that the used to have an enigma with only tir still inside. Who knows. What I used to do was putting the high rune on a mule... But still then you're not completely secured! ...
Interesting, you've seen an enigma with Tir? I thought it was Ith... maybe it was d00ped armor with a d00ped haxx00red Tir?
SalivaMonster
12-01-2006, 09:37
2 ist just poofed.... out of 7 ist and 7 gul....
does that mean more ist than gul is duped?
TBrundel
12-01-2006, 09:42
Interesting, you've seen an enigma with Tir? I thought it was Ith... maybe it was d00ped armor with a d00ped haxx00red Tir?
No it was an enigma supreme... Giving an additional +100 all res, +50 all stats and +6 skills instead of 2...
You make this one by the following:
Use 2 duped hrs (ber & jah). Make enigma using ith... Let both hrs poof (armor only with ith) Remove the ith with a hel rune. Use the armor with jah tir ber (instead of ber ith jah!) There you have it! A type :lol:
grz,
TB
Seven Fisher
12-01-2006, 12:58
2 ist just poofed.... out of 7 ist and 7 gul....
does that mean more ist than gul is duped?
It would seem so. I'm not EXACTLY sure, but I think Ist runes are most-common usage rune than Gul due to its MF+%.
Then again, I really know nothing about dupes. I never seen duped items (well I don't know if I have one =P) just bugged items..(I remember that Lv 81+ ring before 1.10 and 3-socketed Occy).
djblasphemyx
12-01-2006, 13:10
The only way to perm a HR is to cube it (which I think is proven to work.)
However, it basically costs 2 HR's - some would rather take the risk:)
The only way to perm a HR is to cube it (which I think is proven to work.)
However, it basically costs 2 HR's - some would rather take the risk:)
Wrong answer. Perming is only a rumor.
SalivaMonster
12-01-2006, 13:29
It would seem so. I'm not EXACTLY sure, but I think Ist runes are most-common usage rune than Gul due to its MF+%.
Then again, I really know nothing about dupes. I never seen duped items (well I don't know if I have one =P) just bugged items..(I remember that Lv 81+ ring before 1.10 and 3-socketed Occy).
I make games like ist + lem for gul. Within 10 minutes, all ist become gul. The last one offer a 1 to 1 swap because i run out of lem.
Conclusion: If I'm the duper, I won't dupe Gul to save me the trouble to switch to ist.
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