HolyPade
04-01-2006, 08:58
Meet Mr. Druidus, a "Rainbow" Druid, my 6th Pat (no Mats) in 1.10 and 2nd druid. It was the first druid that I ever started way before my SPF times and I had to try everything; wait until you see the skill placement... :D
Surprisingly easy to Pat though, with upped Ribby (+275%) and a big Grizzly everything except the physical immunes weren't too much of a problem. Even Hell ancients fell with 2 re-rolls and one big purple potion. This only goes to show that you really don't have to have a perfect build to finish the game.
Best find would be a Pul from one of the icy caverns in A5 Hell. Can't remember what HF gave, this character has been sitting and waiting for retirement for a looooong time.
Ok, here goes (laugh or cry at will):
Game version: LoD 1.10 vanilla
Character name: Druidus
Character type: Druid
Character level: 82
Character exp: 831166118
Strength: 110/133
Dexterity: 103/133
Vitality: 220/220
Energy: 67/97 (!!)
Life: 1558
Mana: 478
Fury Damage: 3585-5244
Fury AR: 7075
Defense: 2818
Resistances: 85,56,75,80
Skill are shown with hard points/+skills (or prebuf) for the skills that I really used, otherwise only hard points are shown.
Elemental:
Firestorm 2
Molten Boulder 5
Fissure, Arctic Blast, Cyclone Armor, Twister, Tornado, Hurricane 1
Volcano 2
Armageddon 3
Shape Shifting:
WW 8/15
Lyca 3/10
Fury 19/24
Fire Claws 2
Fera Rage, Rabies, Werebear, Maul 1
Summoning:
Raven, Oak, Poison Creeper, Carrion Vine, Solar Creeper, Spirit of Barbs 1
Spirit Wolf 2
Dire Wolf 3
Grizzly 20/27
HoW 8/15
Gear:
Jalal's Mane (Jeweled +30 %ED, -15% Req)
Raven Frost
String of Ears (108 Def, PDR 10%, 8% LL)
Infernostride
Venom Grip
Ribcracker (Upped, empty socket)
Switch: Dark Clan Crusher (for prebuffing of summons & WW)
Rune Torc
Amulet
Required Level: 30
Item Version: 1.10 Expansion
Item Level: 40
Fingerprint: 0xcd11d823
+3 to Mana
+2 to Minimum Damage
Poison Resist +13%
Poison Length Reduced by 50%
+2 to Summoning Skills (Druid Only)
Smoke
Dusk Shroud
'NefLum'
Defense: 680
Durability: 20 of 20
Required Strength: 77
Required Level: 49
Item Version: 1.10 Expansion
Item Level: 69
Fingerprint: 0xf0920da5
+10 to Energy
+75% Enhanced Defense
+280 Defense vs. Missile
All Resistances +50
-1 to Light Radius
20% Faster Hit Recovery
Level 6 Weaken (18/18 Charges)
Socketed (2: 2 used)
Stone Finger
Ring
Required Level: 48
Item Version: 1.10 Expansion
Item Level: 75
Fingerprint: 0x1cba44e8
+3 to Mana
+94 to Attack Rating
+2 to Minimum Damage
All Resistances +11
Lot's of +res and +life charms, two skillers.
Mercenary: Leharas, lvl 82, A2 Might
Life: 1647
Damage: 293(IIRC)-3003
Def: 3032
Res: 75,75,66,46
Mercenary Items :
Rockstopper
Leviathan (1626 Def, empty socket)
The Reaper's Toll (196% ED, empty socket)
I seem to have a lot of empty sockets waiting for something worthwhile. Next one to Pat will probably be my FrostZealot called FrozenSolid, he's mid-A1 in Hell. Did I forget something?
Surprisingly easy to Pat though, with upped Ribby (+275%) and a big Grizzly everything except the physical immunes weren't too much of a problem. Even Hell ancients fell with 2 re-rolls and one big purple potion. This only goes to show that you really don't have to have a perfect build to finish the game.
Best find would be a Pul from one of the icy caverns in A5 Hell. Can't remember what HF gave, this character has been sitting and waiting for retirement for a looooong time.
Ok, here goes (laugh or cry at will):
Game version: LoD 1.10 vanilla
Character name: Druidus
Character type: Druid
Character level: 82
Character exp: 831166118
Strength: 110/133
Dexterity: 103/133
Vitality: 220/220
Energy: 67/97 (!!)
Life: 1558
Mana: 478
Fury Damage: 3585-5244
Fury AR: 7075
Defense: 2818
Resistances: 85,56,75,80
Skill are shown with hard points/+skills (or prebuf) for the skills that I really used, otherwise only hard points are shown.
Elemental:
Firestorm 2
Molten Boulder 5
Fissure, Arctic Blast, Cyclone Armor, Twister, Tornado, Hurricane 1
Volcano 2
Armageddon 3
Shape Shifting:
WW 8/15
Lyca 3/10
Fury 19/24
Fire Claws 2
Fera Rage, Rabies, Werebear, Maul 1
Summoning:
Raven, Oak, Poison Creeper, Carrion Vine, Solar Creeper, Spirit of Barbs 1
Spirit Wolf 2
Dire Wolf 3
Grizzly 20/27
HoW 8/15
Gear:
Jalal's Mane (Jeweled +30 %ED, -15% Req)
Raven Frost
String of Ears (108 Def, PDR 10%, 8% LL)
Infernostride
Venom Grip
Ribcracker (Upped, empty socket)
Switch: Dark Clan Crusher (for prebuffing of summons & WW)
Rune Torc
Amulet
Required Level: 30
Item Version: 1.10 Expansion
Item Level: 40
Fingerprint: 0xcd11d823
+3 to Mana
+2 to Minimum Damage
Poison Resist +13%
Poison Length Reduced by 50%
+2 to Summoning Skills (Druid Only)
Smoke
Dusk Shroud
'NefLum'
Defense: 680
Durability: 20 of 20
Required Strength: 77
Required Level: 49
Item Version: 1.10 Expansion
Item Level: 69
Fingerprint: 0xf0920da5
+10 to Energy
+75% Enhanced Defense
+280 Defense vs. Missile
All Resistances +50
-1 to Light Radius
20% Faster Hit Recovery
Level 6 Weaken (18/18 Charges)
Socketed (2: 2 used)
Stone Finger
Ring
Required Level: 48
Item Version: 1.10 Expansion
Item Level: 75
Fingerprint: 0x1cba44e8
+3 to Mana
+94 to Attack Rating
+2 to Minimum Damage
All Resistances +11
Lot's of +res and +life charms, two skillers.
Mercenary: Leharas, lvl 82, A2 Might
Life: 1647
Damage: 293(IIRC)-3003
Def: 3032
Res: 75,75,66,46
Mercenary Items :
Rockstopper
Leviathan (1626 Def, empty socket)
The Reaper's Toll (196% ED, empty socket)
I seem to have a lot of empty sockets waiting for something worthwhile. Next one to Pat will probably be my FrostZealot called FrozenSolid, he's mid-A1 in Hell. Did I forget something?