EliteIceCold
01-01-2006, 07:22
First of all, Ershin is my barb...not the best, definitly not the worst
well let's get started. Since this is a V. All guide, whirlwind will be your friend
The items can be tweaked around depending on how rich you are, but the weapon SHOULD NOT EVER CHANGE! GRIEF BERSERKER AXE IS YOUR FRIEND
let's get to the stats first!
Stats:
Str: NOTHING
Dex: Max Block with the "preferred gears"
Vit: EVERYTHING LAST BIT OF POINTS!
Energy: You have to be a retarded person to even look here...
Gears:
Helm: The BEST possible ED Arreats you can afford, (glitched, upped, whatever you like, i like my 200/6 1.0 40-15 ias jeweled Arreats )
Armor: Lowest Str enigma can you find (no Breast plate, they're ugly)
Amulet: Fiend Sunder
Rings: 2x Perfect Ravenfrost
Primary Weapon: Grief Zerker (at LEAST 34 IAS and +380 damage)
Weapon 2 (to replace shield if vs casters): Beast Zerker (As best stats as you can get)
Shields: Stormshield (DR, good block, what else can you ask for?) ber/um/40-15 MAX it (i keep 3 of these in my stash depending on dueling who) 160 Light Resist Shield
Onswitch: 2x 40 resist hoto (for BO, and FCR)
Gloves: Steelrends (Stats doesn't really matter, since enigma boasts your str anyway)
Boots: Upped Gores (High def, no questsions asked)
Belt: 40-15 Dungo, T-Gods, Snowclash, Arachnid (depending on dueling who )
Inventory:
36x32020s
1x 15+/17+ torch
1x 15+/20/x Anni
1x PSN Small Charm (I prefer PSN with resist, but 290s work as well)
Stats:
1 in ALL Pre-Requisites
20 in Whirlwind
20 in Axe Mastery
20 in Battle Orders
20 in Shout (You are BVA'ing, shout = more def for your pary members)
All Remaining points should go in Iron Skin or Natural Resistance (depending on what you are lacking more of...)
1 in Berserk (damn Physical Immunes in PVM)
Dueling Strategies:
WW Barbs: Just ww away, try to ww at the END of their WWs. Most pub barbs now-a-day either dual wield Grief + beast or BOTD + beast. Your shield + Grief > them.
Conc barbs: WW them if you wanna BM, they're mostly gonna cry
Warcry barbs: I personally find these as a joke, ww them them, your 30 fhr from arreats will be enough
Blizz Sorcs: In this case, pull out a beast, slap on a Snowclash if you wanna sorb or a arachnid for the fcr, try to chase them down and ww away. If they start casting blizz on themselves, just tele NEXT to the blizz and ww across the ww and pray the blizz doesn't hit you. or you can be cheap, hire a Bow merc, give her 120-45, 16060 and WF/Faith to shoot the **** out of her while tele'ing around with 2xhoto + arachnid (100 FCR)
Light Sorcs: Slap on either a Wizzie or that 160 light resist shield along with a tgod, sorb them and ww. GFG
Fb Sorc: Can anybody say hotspur?
Trappers: 160 Light Shield, Tgods, Tele NEXT to them and WW away.
WW-Sin: you are a natural WW-er, if you lose to them, than i am sorry, go jump off a bridge please...
Martial Art Sins: Don't have any strategies on this yet, cause i havn't been able to come across one.
Ele druids: keep that 40-15 max SS on, just tele BEHIND them and ww. Kill the oak if you can, but it really doesn't make a difference IMHO.
Fury Druids: ww away, up to date, only 1 fury druid beat me in a pub game T___T
Bowazons: No matter how fast they shoot, no matter how fast they run, just make sure you land ONE poison hit against them. it should take a crap load of life away from them. Slap on a "Elemental-Aura" Weapon to finish them off ;). If that doesn't work, go back to 40-15 max ss and short-ww them to death!
Cs-zons: damn, these guys are freaking nice. High Light Damage, take out the 160 shield again and tgods, LONG-ww them and try to make them chase you. after a bit of chasing, tele behind and ww. Repeat
Bone Necros: havn't seen a pub one anymore, so I don't have any strategies against them yet. From 1.1, All i had to do was slap on Wizzie + BOTD (when greif was still on ladder) and try to chase them down. I still havn't figured out a good strategy against them yet, I lost quite a bit to these people. if somebody has a good strategy, please correct me
Summon Necros: Beast + Greif = your friend. if they bm and life tap you, time to bm them back by getting an act 2 merc (with holy freeze or might) and TELE on the necro. While you WW, prey the merc will hit the necro
Poison Necros: Jokes man, chase + WW them away
Hammerdins: beast + Greif = gg. If you are still losing to them, make sure you ww them from the south. If they're dysnching, go make RANDOM ww and hope he gets hit :P
Foh-dins: Sorb = gfg to them?
Zealers: your WW is stronger than their zeal.
Smiters: WW is still better. Regardless of what people say, if you know how to ww properly, you can beat them. First of all when they smite, they'll be holding down shift, and locking down your name. tele behind and do a long but quick whirlwind to get out of stun (the 5 second thing) and than repeat. Some PVP smiters WILL kick your ***, but don't feel bad, eventually somebody will figure out a barb vs smite garentee win strategy against them
I think this is it, Any comments or questions? Leave me a reply
well let's get started. Since this is a V. All guide, whirlwind will be your friend
The items can be tweaked around depending on how rich you are, but the weapon SHOULD NOT EVER CHANGE! GRIEF BERSERKER AXE IS YOUR FRIEND
let's get to the stats first!
Stats:
Str: NOTHING
Dex: Max Block with the "preferred gears"
Vit: EVERYTHING LAST BIT OF POINTS!
Energy: You have to be a retarded person to even look here...
Gears:
Helm: The BEST possible ED Arreats you can afford, (glitched, upped, whatever you like, i like my 200/6 1.0 40-15 ias jeweled Arreats )
Armor: Lowest Str enigma can you find (no Breast plate, they're ugly)
Amulet: Fiend Sunder
Rings: 2x Perfect Ravenfrost
Primary Weapon: Grief Zerker (at LEAST 34 IAS and +380 damage)
Weapon 2 (to replace shield if vs casters): Beast Zerker (As best stats as you can get)
Shields: Stormshield (DR, good block, what else can you ask for?) ber/um/40-15 MAX it (i keep 3 of these in my stash depending on dueling who) 160 Light Resist Shield
Onswitch: 2x 40 resist hoto (for BO, and FCR)
Gloves: Steelrends (Stats doesn't really matter, since enigma boasts your str anyway)
Boots: Upped Gores (High def, no questsions asked)
Belt: 40-15 Dungo, T-Gods, Snowclash, Arachnid (depending on dueling who )
Inventory:
36x32020s
1x 15+/17+ torch
1x 15+/20/x Anni
1x PSN Small Charm (I prefer PSN with resist, but 290s work as well)
Stats:
1 in ALL Pre-Requisites
20 in Whirlwind
20 in Axe Mastery
20 in Battle Orders
20 in Shout (You are BVA'ing, shout = more def for your pary members)
All Remaining points should go in Iron Skin or Natural Resistance (depending on what you are lacking more of...)
1 in Berserk (damn Physical Immunes in PVM)
Dueling Strategies:
WW Barbs: Just ww away, try to ww at the END of their WWs. Most pub barbs now-a-day either dual wield Grief + beast or BOTD + beast. Your shield + Grief > them.
Conc barbs: WW them if you wanna BM, they're mostly gonna cry
Warcry barbs: I personally find these as a joke, ww them them, your 30 fhr from arreats will be enough
Blizz Sorcs: In this case, pull out a beast, slap on a Snowclash if you wanna sorb or a arachnid for the fcr, try to chase them down and ww away. If they start casting blizz on themselves, just tele NEXT to the blizz and ww across the ww and pray the blizz doesn't hit you. or you can be cheap, hire a Bow merc, give her 120-45, 16060 and WF/Faith to shoot the **** out of her while tele'ing around with 2xhoto + arachnid (100 FCR)
Light Sorcs: Slap on either a Wizzie or that 160 light resist shield along with a tgod, sorb them and ww. GFG
Fb Sorc: Can anybody say hotspur?
Trappers: 160 Light Shield, Tgods, Tele NEXT to them and WW away.
WW-Sin: you are a natural WW-er, if you lose to them, than i am sorry, go jump off a bridge please...
Martial Art Sins: Don't have any strategies on this yet, cause i havn't been able to come across one.
Ele druids: keep that 40-15 max SS on, just tele BEHIND them and ww. Kill the oak if you can, but it really doesn't make a difference IMHO.
Fury Druids: ww away, up to date, only 1 fury druid beat me in a pub game T___T
Bowazons: No matter how fast they shoot, no matter how fast they run, just make sure you land ONE poison hit against them. it should take a crap load of life away from them. Slap on a "Elemental-Aura" Weapon to finish them off ;). If that doesn't work, go back to 40-15 max ss and short-ww them to death!
Cs-zons: damn, these guys are freaking nice. High Light Damage, take out the 160 shield again and tgods, LONG-ww them and try to make them chase you. after a bit of chasing, tele behind and ww. Repeat
Bone Necros: havn't seen a pub one anymore, so I don't have any strategies against them yet. From 1.1, All i had to do was slap on Wizzie + BOTD (when greif was still on ladder) and try to chase them down. I still havn't figured out a good strategy against them yet, I lost quite a bit to these people. if somebody has a good strategy, please correct me
Summon Necros: Beast + Greif = your friend. if they bm and life tap you, time to bm them back by getting an act 2 merc (with holy freeze or might) and TELE on the necro. While you WW, prey the merc will hit the necro
Poison Necros: Jokes man, chase + WW them away
Hammerdins: beast + Greif = gg. If you are still losing to them, make sure you ww them from the south. If they're dysnching, go make RANDOM ww and hope he gets hit :P
Foh-dins: Sorb = gfg to them?
Zealers: your WW is stronger than their zeal.
Smiters: WW is still better. Regardless of what people say, if you know how to ww properly, you can beat them. First of all when they smite, they'll be holding down shift, and locking down your name. tele behind and do a long but quick whirlwind to get out of stun (the 5 second thing) and than repeat. Some PVP smiters WILL kick your ***, but don't feel bad, eventually somebody will figure out a barb vs smite garentee win strategy against them
I think this is it, Any comments or questions? Leave me a reply