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djblasphemyx
20-12-2005, 22:45
The godly light javazon : only for the rich, the determined, and those who want to rip entire areas to pieces

Why the Light Javazon?
Pro's - Amazing at cow slaughtering, incredibly high damage, loads of fun to play, great for team games, fast boss killing
Con's - Very expensive for max damage, immunities if you cant afford Infinity merc, not incredibly versatile

Stat Point Distribution

Strength : Base your strength around your equipment. Minimum needed for equipment
Dex : Enough for max block if you want it, otherwise enough to use equipment (titans requires 109 dex so its probably worth getting max block)
Vit : Remaining points here for good life
Mana : Base

Equipment

Helm:
Griffons Eye - Great def, +1skills, -15/20% lightresi, 10/15% light dmg.

Armour: Two choices here.
Chains of Honour: Put this in a dusk or archon. My personal choice for the resi's, dmg redu, skills, life leech and str bonus.
4 socket +life armour soxed with 4x perf light facets. STUPIDLY HIGH damage, but you miss out on all the defensive mods. You can however get 4 socket armour with +80-100life, but it's so damn expensive. Only really recommended if you're in a team or hunting for ludicrious damage.

Weapon:
Etheral Upgraded 190+ED Titans, hands down, no competition. Great damage, Life Leech, +2 java Skills, +2 all skills, +45FRW, 20 strength, 20 dex, replenishes quantity, life leech, damage add, increased stack size! Just amazing.

Weapon switch:
Call To Arms for the Battle Orders OR
Another Upgraded eth titans incase you run out

Gloves:
Crafted Gloves: Mods to look out for are +2 java skills, +20IAS, Leech, Resi.

Belt:
Thundergods Vigor: My belt of choice, +3LF, +20strength, +20vitality, +20light absorb, +10 max light resi, and nice and cheap.

Shield:
4 socket shield with 4x light facets makes for ludicrious damage and shields can come with +life mods. Pretty much needed for very high damage so if you can't afford this, dont bother :)

Shield Switch:
Go for spirit monarch or stormshield, as you probably cant afford another 4 RBF shield

Boots:
No real choice here. Gore Riders will help with physical damage, War Travs if you want MF, vit and strength, Silkweave if you're struggling with mana and Aldurs Boots for pure faster run speed.

Charms:
7x Java skillers: Increases your damage via +skills.Extra useful mods are +life, +FHR, FRW, +Cold damage
Amazon Hellfire torch: Increases your damage via +3skills, also has +10-20 resistances and +10-20 stats. Decide how much you want to spend on one by looking at your current setup - get high resi's if you need them, get stats if you want more life or need more strength for equip or more dex for block (But you shouldnt)
Annihilus - +1 skills, Stats, Resi.
Small charms: Stock up on single resi small charms if you need resi's to one element. +20life are useful, +all resi if you need it. 7mf SC's if you plan to MF, +5FHR if you need to hit breakpoints, +goldfind if you're getting goldfind stats.

Mercanery Equipment
Get yourself an Act II Nightmare Defensive Mercanery. Holy Freeze will slow down almost all enemies leaving them free for you to lob javelins at them, simply, he's the best.

Pike: Infinity Eth CV. Conviction will slaughter your enemies resistances and inevitabely make you do LOT more damage. Eth CV for merc damage.

Armour: Eth Bugged Stone. This'll keep your merc alive in the heat of battle due to having possibly 4k defence.

Helmet: Vampire Gaze. Dual leech, 20% Damage Reduce. Awesome.

Skill Distribution

Possibly one of the most enjoyable concepts of the javazon is the fact that until level 99 you're always getting better and always have somewhere to put skills

20 Light Fury - Your main attack vs groups, incredibly powerful
20 Charged Strike - Secondary attack for single monsters and bosses, even higher damage
20 Lightning Strike (Synergy)
20 Lightning Bolt (Synergy)
X Pierce - Add to taste, i have 5 hard points in here which totals in the 70% area after +skills. This is needed for Light Fury to pierce through monsters and basically deal more damage in one throw
Dodge, Avoid, Evade - to taste. I chose one point each as I mostly kill cows so don't get hit much so they're not nessacery, but up to you. I wouldnt spend more than 4 points each
Remaining points in Power Strike (Synergy)
1 Critical Strike
1 Penetrate
1 Jab
1 Plague Javelin
1 Poison Javelin

I'm Finished - Now What?

Cow Runs - Simply, nothing beats the javazon for cow runs. Good drops, level 83 area
Chaos Sanctuary Runs - Only if you've invested in an Infinity merc to take on immunes. Great runs, level 85 area.
Baal Runs - Maybe harder to get to, but you will be able to take on Baal solo.
PvP - Charged Strike is great and with fast run speed you'll be tearing through people, although this isn't a great PvP build it's possible.

Enjoy :)
Feel free to ask any questions etc. Hope this is some use to people

nubikoen
21-12-2005, 00:04
Nice writeup.

A few things to note though.

Titans does not have to be ethereal, nor upp'd. The physical damage is not important, it'll help you leech back mana/life but that's pretty much it.

The merc.

A holy freeze merc will make it harder to herd the cows. I prefer no merc when cowing, and everywhere else I use a might merc.
It's a matter of preference though since no matter what merc you got, you can always just play without him when the need arises :)

And as for shields. I'd recommend max block if you got a stormshield/jmod/ other high block shield, and leave dex at 'needed for gear level' if using spirit/4x rbf monarch (unless of course they're socketed in the jmod :P )

jjscud
21-12-2005, 00:20
In some areas razortail will thrash the Tgods, especially cows. You can easily hit the 95% pierce limit with 1 hard point in pierce. Especially if you are going for max damage, more pierce is better and more pierce with less stat points is great (even considering the +3 to LF on tgods).

Of course of you're baal running, Tgods are a life saver.

Leohappy
21-12-2005, 00:42
In some areas razortail will thrash the Tgods, especially cows. You can easily hit the 95% pierce limit with 1 hard point in pierce.Pierce does not have a limit... 100%+ is possible.

djblasphemyx
21-12-2005, 01:59
Here's a pierce table (not written by me) to clear things up

Assuming maximum 5 pierces (6 hits):



slvl % eff % diff 1 2 3 4 5 6

0 0 1.00 1.00 0.00 0.00 0.00 0.00 0.00

1 23 1.30 0.30 1.00 0.23 0.05 0.01 0.00 0.00

2 34 1.51 0.21 1.00 0.34 0.12 0.04 0.01 0.00

3 42 1.71 0.20 1.00 0.42 0.18 0.07 0.03 0.01

4 49 1.93 0.22 1.00 0.49 0.24 0.12 0.06 0.03

5 55 2.16 0.23 1.00 0.55 0.30 0.17 0.09 0.05

6 59 2.34 0.18 1.00 0.59 0.35 0.21 0.12 0.07

7 63 2.53 0.20 1.00 0.63 0.40 0.25 0.16 0.10

8 65 2.64 0.11 1.00 0.65 0.42 0.27 0.18 0.12

9 69 2.88 0.24 1.00 0.69 0.48 0.33 0.23 0.16

10 71 3.01 0.13 1.00 0.71 0.50 0.36 0.25 0.18

11 73 3.14 0.14 1.00 0.73 0.53 0.39 0.28 0.21

12 75 3.29 0.14 1.00 0.75 0.56 0.42 0.32 0.24

13 77 3.44 0.15 1.00 0.77 0.59 0.46 0.35 0.27

14 79 3.60 0.16 1.00 0.79 0.62 0.49 0.39 0.31

15 80 3.69 0.08 1.00 0.80 0.64 0.51 0.41 0.33

16 82 3.87 0.18 1.00 0.82 0.67 0.55 0.45 0.37

18 83 3.96 0.09 1.00 0.83 0.69 0.57 0.47 0.39

19 84 4.05 0.10 1.00 0.84 0.71 0.59 0.50 0.42

20 85 4.15 0.10 1.00 0.85 0.72 0.61 0.52 0.44

21 86 4.25 0.10 1.00 0.86 0.74 0.64 0.55 0.47

22 87 4.36 0.10 1.00 0.87 0.76 0.66 0.57 0.50

23 88 4.46 0.11 1.00 0.88 0.77 0.68 0.60 0.53

24 89 4.57 0.11 1.00 0.89 0.79 0.70 0.63 0.56

26 90 4.69 0.11 1.00 0.90 0.81 0.73 0.66 0.59

27 91 4.80 0.12 1.00 0.91 0.83 0.75 0.69 0.62

31 92 4.92 0.12 1.00 0.92 0.85 0.78 0.72 0.66

33 93 5.04 0.12 1.00 0.93 0.86 0.80 0.75 0.70

36 94 5.17 0.13 1.00 0.94 0.88 0.83 0.78 0.73

38 95 5.30 0.13 1.00 0.95 0.90 0.86 0.81 0.77

42 96 5.43 0.13 1.00 0.96 0.92 0.88 0.85 0.82

45 97 5.57 0.14 1.00 0.97 0.94 0.91 0.89 0.86

49 98 5.71 0.14 1.00 0.98 0.96 0.94 0.92 0.90

54 99 5.85 0.14 1.00 0.99 0.98 0.97 0.96 0.95

60 100 6.00 0.15 1.00 1.00 1.00 1.00 1.00 1.00

past 100% will not make any difference.

@nubikoen : you need a merc. Infinity. :) good point though, perhaps some other kind of merc could come in handy.
@jjscud : you won't need extra pierce because compared to the extra 300 damage or so that tgods adds, the extra pierce won't do much as long as you have it at a decent level already.

Tyrr
21-12-2005, 03:54
So is this better than any bowazon build out there?

Making a zon and trying to figure out if I should go bowa or jav... I heard jav was better because of ele damage but isn't it way more expensive?

DBaron
21-12-2005, 12:10
First of all, nice gear. :thumbsup:
You didn't mention what jewelry you use, or if you did I didn't see it. Also what is the damage on your LF, and CS when running with all RBF'd gear, and without? Also what is your AR, and do you have trouble jabbing away at LI's where infinity won't break them?

Tyrr - It is extremely expensive. Be nice if the estimated cost's of the items were included so people can guage just how expensive this build is.

nubikoen
21-12-2005, 12:45
So is this better than any bowazon build out there?

If you can afford the infinity, it's far far better.

Even without it's still great, but the infinity is, imo, the one thing that makes it godly.

And yeah, I forgot about the merc beeing needed to wear the infinity (probably because I don't have one... yet :P )

Merry christmas everyone.

remsy
21-12-2005, 13:51
A couple of things.
I have a tstrokes and a spirit shield on the switch with eth titans and storm shield for regular play and the only times I died were the 3 times in one day in the same game when lag was destroying my buddy and I while I was rushing him and the one time in chaos sanctuary when I didn't realize I had been cursed by amp damage and let the venom lords bum rush me like a noob =P

As for the merc, I love my merc and all he has on are a tals helm, eth lionheart great haubrek and eth insight.

Tals mask leeches with the best of them and is literally 10 times cheaper than gaze. In fact, it's often free =D

Lionheart is so damn cheap, it's stupid and my merc leveled with me so the only times he has problems staying alive are places with amp damage curses and cows when he rushes ahead and I don't notice his life bar.

Insight because I can't bear to not wear goreriders on my zon so this is a good alternative.

No need for Infinity when you have +4 t gods on the switch with a spirit shield for an extra boost. It's good bye to anything.

The only thing that's annoying is when it's a room full of souls. Then I gotta switch to jab and run around poking them all to death and when there's 20 of them it gets annoying.

This is why I chose a might merc. It makes this easier and like someone above already said, the holy freeze dude makes herding harder than it has to be.

My two cents.

*remsy
*remsee

djblasphemyx
21-12-2005, 14:28
@remsy : this is a high damage build, you're basically describing your run of the mill javazon there. i've played that build before and ran into so many problems its untrue, so decided to make this, and she's a lot better.
@DBaron : you're right, but i'm sure i wrote that in. choose bk's, soj's or dual leech rings (i'm using bk's for life leech and +skills) and a maras, cats eye or highlords. AR i believe doesn't matter to the javazon as you just CS away at light immunes (griffons and facets break their immunities.) I cant really write up approx costs as it varies from realm to realm.
@Tyrr : purely depends what you're using her for, plus i've never played bowazon so cant comment.

remsy
21-12-2005, 14:44
You're right about that. She's rather run of the mill but the only difference between skills placement is the fact that I put 4 more points in avoid and evade or whatever the 1st and 3rd skills in that particular line of skills.

Maxed 4 synergies and I'm praying to God everyday for a griffs.

You forgot to mention that another way to get a jewelers armor is to go to larzuk everytime you're in a hell game and check out what armors he has.

I've seen plenty(well quite a few) jewellers armors but none were of the whale so I didn't bother buying them.

The other things on your list are just a matter of wealth.
Like 4 light facets and a anni.

I killed uber Diablo with this exact build in 1.10 to get my anni and I plan to do the same again this year =D(just have to mf a bit harder with my necro...)

Nice guide though, I consider my zon an uber in waiting. 4 more levels and she'll have the last synergy of 4 maxed then we move to the fifth and final one.

GOOD TIMES!!

nubikoen
21-12-2005, 14:45
The -res on griff and facets does nothing towards breaking imunities, only conviction from infinity (or pala) and lower resist curse of course.

djblasphemyx
21-12-2005, 15:29
@nubikoen : yeah, sorry, worded it badly. but the fact remains, light immunes are no trouble with equipment listed :P
@remsy : "The other things on your list are just a matter of wealth." "The godly light javazon : only for the rich"
Point made? :xmas30:
thx all for your input :xmas5:

jjscud
21-12-2005, 22:28
@jjscud : you won't need extra pierce because compared to the extra 300 damage or so that tgods adds, the extra pierce won't do much as long as you have it at a decent level already.

First, I'm not trying to be obnoxious, just trying to help.

You're guide says with your points and plus skills you have 70% chance to pierce. Assuming a decent LF damage of 3000 and 40 bolts from a lvl 39 LF we get the following damage (also assuming 3 cows hit, with 70% change to pierce you have a 50/50 chance of hitting that third cow)

3000 x 40 x 3 = 360,000 total damage being dished out.

Now drop 3 bolts and 300 point damage from losing the TGods and add on 1 extra cow that gets hit due to pierce on razortail.

2700 x 37 x 4 = 399,600

That's just getting started, a 95% chance to pierce can easily hit 6 cows (actually many more but its unlikely to have 14 cows all lined up)

2700 x 37 x 6 = 599,400 total damage

Leohappy
21-12-2005, 23:32
I'd go with Enigma as armor, it allows excellent merc control.
On switch use Wizzy+Spirit to boost fcr to reach 12frames BP.

Tele coupled with huge run bonus from Titans & Eni makes runs much faster.

I think COH for javs is a bit rusty...

BananaPancakes
22-12-2005, 04:15
your zon seems to be too one sided.. i think it would be overkill to have eth up'd titans with 4 facets and repeated on switch 'when we run out of javalins'. with only 1 point into dodge/avoide/evade and no block, your zon might seem to be pretty fragile. if facets dont break immunites how will they help with jabbing? i wouldnt even go near a monster if my armor was the 4os facet and my shield was the same. it will cost too much dex to get max block for your zon too, unless you have a jewelers monarch of deflecting. (is that what it's called?)

might merc instead of holyfreeze helps herding for cows, and the extra damage done will mean more life leeched.