djblasphemyx
20-12-2005, 22:45
The godly light javazon : only for the rich, the determined, and those who want to rip entire areas to pieces
Why the Light Javazon?
Pro's - Amazing at cow slaughtering, incredibly high damage, loads of fun to play, great for team games, fast boss killing
Con's - Very expensive for max damage, immunities if you cant afford Infinity merc, not incredibly versatile
Stat Point Distribution
Strength : Base your strength around your equipment. Minimum needed for equipment
Dex : Enough for max block if you want it, otherwise enough to use equipment (titans requires 109 dex so its probably worth getting max block)
Vit : Remaining points here for good life
Mana : Base
Equipment
Helm:
Griffons Eye - Great def, +1skills, -15/20% lightresi, 10/15% light dmg.
Armour: Two choices here.
Chains of Honour: Put this in a dusk or archon. My personal choice for the resi's, dmg redu, skills, life leech and str bonus.
4 socket +life armour soxed with 4x perf light facets. STUPIDLY HIGH damage, but you miss out on all the defensive mods. You can however get 4 socket armour with +80-100life, but it's so damn expensive. Only really recommended if you're in a team or hunting for ludicrious damage.
Weapon:
Etheral Upgraded 190+ED Titans, hands down, no competition. Great damage, Life Leech, +2 java Skills, +2 all skills, +45FRW, 20 strength, 20 dex, replenishes quantity, life leech, damage add, increased stack size! Just amazing.
Weapon switch:
Call To Arms for the Battle Orders OR
Another Upgraded eth titans incase you run out
Gloves:
Crafted Gloves: Mods to look out for are +2 java skills, +20IAS, Leech, Resi.
Belt:
Thundergods Vigor: My belt of choice, +3LF, +20strength, +20vitality, +20light absorb, +10 max light resi, and nice and cheap.
Shield:
4 socket shield with 4x light facets makes for ludicrious damage and shields can come with +life mods. Pretty much needed for very high damage so if you can't afford this, dont bother :)
Shield Switch:
Go for spirit monarch or stormshield, as you probably cant afford another 4 RBF shield
Boots:
No real choice here. Gore Riders will help with physical damage, War Travs if you want MF, vit and strength, Silkweave if you're struggling with mana and Aldurs Boots for pure faster run speed.
Charms:
7x Java skillers: Increases your damage via +skills.Extra useful mods are +life, +FHR, FRW, +Cold damage
Amazon Hellfire torch: Increases your damage via +3skills, also has +10-20 resistances and +10-20 stats. Decide how much you want to spend on one by looking at your current setup - get high resi's if you need them, get stats if you want more life or need more strength for equip or more dex for block (But you shouldnt)
Annihilus - +1 skills, Stats, Resi.
Small charms: Stock up on single resi small charms if you need resi's to one element. +20life are useful, +all resi if you need it. 7mf SC's if you plan to MF, +5FHR if you need to hit breakpoints, +goldfind if you're getting goldfind stats.
Mercanery Equipment
Get yourself an Act II Nightmare Defensive Mercanery. Holy Freeze will slow down almost all enemies leaving them free for you to lob javelins at them, simply, he's the best.
Pike: Infinity Eth CV. Conviction will slaughter your enemies resistances and inevitabely make you do LOT more damage. Eth CV for merc damage.
Armour: Eth Bugged Stone. This'll keep your merc alive in the heat of battle due to having possibly 4k defence.
Helmet: Vampire Gaze. Dual leech, 20% Damage Reduce. Awesome.
Skill Distribution
Possibly one of the most enjoyable concepts of the javazon is the fact that until level 99 you're always getting better and always have somewhere to put skills
20 Light Fury - Your main attack vs groups, incredibly powerful
20 Charged Strike - Secondary attack for single monsters and bosses, even higher damage
20 Lightning Strike (Synergy)
20 Lightning Bolt (Synergy)
X Pierce - Add to taste, i have 5 hard points in here which totals in the 70% area after +skills. This is needed for Light Fury to pierce through monsters and basically deal more damage in one throw
Dodge, Avoid, Evade - to taste. I chose one point each as I mostly kill cows so don't get hit much so they're not nessacery, but up to you. I wouldnt spend more than 4 points each
Remaining points in Power Strike (Synergy)
1 Critical Strike
1 Penetrate
1 Jab
1 Plague Javelin
1 Poison Javelin
I'm Finished - Now What?
Cow Runs - Simply, nothing beats the javazon for cow runs. Good drops, level 83 area
Chaos Sanctuary Runs - Only if you've invested in an Infinity merc to take on immunes. Great runs, level 85 area.
Baal Runs - Maybe harder to get to, but you will be able to take on Baal solo.
PvP - Charged Strike is great and with fast run speed you'll be tearing through people, although this isn't a great PvP build it's possible.
Enjoy :)
Feel free to ask any questions etc. Hope this is some use to people
Why the Light Javazon?
Pro's - Amazing at cow slaughtering, incredibly high damage, loads of fun to play, great for team games, fast boss killing
Con's - Very expensive for max damage, immunities if you cant afford Infinity merc, not incredibly versatile
Stat Point Distribution
Strength : Base your strength around your equipment. Minimum needed for equipment
Dex : Enough for max block if you want it, otherwise enough to use equipment (titans requires 109 dex so its probably worth getting max block)
Vit : Remaining points here for good life
Mana : Base
Equipment
Helm:
Griffons Eye - Great def, +1skills, -15/20% lightresi, 10/15% light dmg.
Armour: Two choices here.
Chains of Honour: Put this in a dusk or archon. My personal choice for the resi's, dmg redu, skills, life leech and str bonus.
4 socket +life armour soxed with 4x perf light facets. STUPIDLY HIGH damage, but you miss out on all the defensive mods. You can however get 4 socket armour with +80-100life, but it's so damn expensive. Only really recommended if you're in a team or hunting for ludicrious damage.
Weapon:
Etheral Upgraded 190+ED Titans, hands down, no competition. Great damage, Life Leech, +2 java Skills, +2 all skills, +45FRW, 20 strength, 20 dex, replenishes quantity, life leech, damage add, increased stack size! Just amazing.
Weapon switch:
Call To Arms for the Battle Orders OR
Another Upgraded eth titans incase you run out
Gloves:
Crafted Gloves: Mods to look out for are +2 java skills, +20IAS, Leech, Resi.
Belt:
Thundergods Vigor: My belt of choice, +3LF, +20strength, +20vitality, +20light absorb, +10 max light resi, and nice and cheap.
Shield:
4 socket shield with 4x light facets makes for ludicrious damage and shields can come with +life mods. Pretty much needed for very high damage so if you can't afford this, dont bother :)
Shield Switch:
Go for spirit monarch or stormshield, as you probably cant afford another 4 RBF shield
Boots:
No real choice here. Gore Riders will help with physical damage, War Travs if you want MF, vit and strength, Silkweave if you're struggling with mana and Aldurs Boots for pure faster run speed.
Charms:
7x Java skillers: Increases your damage via +skills.Extra useful mods are +life, +FHR, FRW, +Cold damage
Amazon Hellfire torch: Increases your damage via +3skills, also has +10-20 resistances and +10-20 stats. Decide how much you want to spend on one by looking at your current setup - get high resi's if you need them, get stats if you want more life or need more strength for equip or more dex for block (But you shouldnt)
Annihilus - +1 skills, Stats, Resi.
Small charms: Stock up on single resi small charms if you need resi's to one element. +20life are useful, +all resi if you need it. 7mf SC's if you plan to MF, +5FHR if you need to hit breakpoints, +goldfind if you're getting goldfind stats.
Mercanery Equipment
Get yourself an Act II Nightmare Defensive Mercanery. Holy Freeze will slow down almost all enemies leaving them free for you to lob javelins at them, simply, he's the best.
Pike: Infinity Eth CV. Conviction will slaughter your enemies resistances and inevitabely make you do LOT more damage. Eth CV for merc damage.
Armour: Eth Bugged Stone. This'll keep your merc alive in the heat of battle due to having possibly 4k defence.
Helmet: Vampire Gaze. Dual leech, 20% Damage Reduce. Awesome.
Skill Distribution
Possibly one of the most enjoyable concepts of the javazon is the fact that until level 99 you're always getting better and always have somewhere to put skills
20 Light Fury - Your main attack vs groups, incredibly powerful
20 Charged Strike - Secondary attack for single monsters and bosses, even higher damage
20 Lightning Strike (Synergy)
20 Lightning Bolt (Synergy)
X Pierce - Add to taste, i have 5 hard points in here which totals in the 70% area after +skills. This is needed for Light Fury to pierce through monsters and basically deal more damage in one throw
Dodge, Avoid, Evade - to taste. I chose one point each as I mostly kill cows so don't get hit much so they're not nessacery, but up to you. I wouldnt spend more than 4 points each
Remaining points in Power Strike (Synergy)
1 Critical Strike
1 Penetrate
1 Jab
1 Plague Javelin
1 Poison Javelin
I'm Finished - Now What?
Cow Runs - Simply, nothing beats the javazon for cow runs. Good drops, level 83 area
Chaos Sanctuary Runs - Only if you've invested in an Infinity merc to take on immunes. Great runs, level 85 area.
Baal Runs - Maybe harder to get to, but you will be able to take on Baal solo.
PvP - Charged Strike is great and with fast run speed you'll be tearing through people, although this isn't a great PvP build it's possible.
Enjoy :)
Feel free to ask any questions etc. Hope this is some use to people