View Full Version : A Kicksin Problem?
Speedwrath
14-12-2005, 09:25
27k damage...
That's what it says on my Dragon Tail damage screen when I have my 3 Tiger Strike Charges active, plus maxed Venom.
27k damage!!!
Could someone please tell me why I'm not killing anything?
Just one question: taking the splash damage OUT of the equation and just focusing on the release target, those THAT monster get 27k of PHYSICAL damage, 27k of FIRE damage, or a mixture of BOTH? It's kind of annoying how some monsters go down in one hit, but others like Ghouls (which are COLD immune) take charges and charges to take out.
27k damage...
That's what it says on my Dragon Tail damage screen when I have my 3 Tiger Strike Charges active, plus maxed Venom.
27k damage!!!
Could someone please tell me why I'm not killing anything?
Just one question: taking the splash damage OUT of the equation and just focusing on the release target, those THAT monster get 27k of PHYSICAL damage, 27k of FIRE damage, or a mixture of BOTH? It's kind of annoying how some monsters go down in one hit, but others like Ghouls (which are COLD immune) take charges and charges to take out.
It may be that the monsters have high fire resistance and poison resistance, or immune. And there is no 27k of Physical dmg, it's more like 20k fire dmg, 2-4k poison dmg and 3-5k physical dmg.
wizAdept
14-12-2005, 11:36
27k damage...
That's what it says on my Dragon Tail damage screen when I have my 3 Tiger Strike Charges active, plus maxed Venom.
27k damage!!!
Could someone please tell me why I'm not killing anything?
Just one question: taking the splash damage OUT of the equation and just focusing on the release target, those THAT monster get 27k of PHYSICAL damage, 27k of FIRE damage, or a mixture of BOTH? It's kind of annoying how some monsters go down in one hit, but others like Ghouls (which are COLD immune) take charges and charges to take out.The reason is that your character screen displays full damage. You have to take into account that your tail fire damage is based off the end amount of physical damage the kick does, meaning since almost all monsters on hell difficulty have DR, (ghouls have 50%) your fire damage will be reduced because of it. This is also why tail does no fire damage to physical immunes.
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