View Full Version : Tough decision
Jordanbcool
07-12-2005, 19:27
Hello, i was wondering if anyone could help me/give me advice on what character to make. Currently i've started to make a bonemancer (lvl 14) and was wondering if i should continue to develop him or make another caster. Im thinking maybe a wind druid, or trapsin as the alternative. BTW whatever i make i'll be sure to use enigma and other godly gear with it so teleing is not an issue. I just want to know which is better (assuming they have the same gear) a trap assasin, a bonemancer, or a wind druid for PvP purposes. Trapsins have good stun length but can be resisted. Necros cannot be resisted which is their main strength, and wind druids do huge amount of unblockable physical damage that has stun......plz help me decide...
I don't think that it can be easily stated which one of these 3 builds is better or worse. Depends on preference and player skill. Bone necros used to be really powerfur abusing the marrowalk bug back in 1.10, but now in 1.11 they lost some power but still are a great option though.
-elmek
Luckymofo
07-12-2005, 20:18
If you don't have one already, make a hammerdin. With teleport, hammerdins are damn good in pvp and have lots of magic damage.
Bonemancers lost a lot of oomph with loss of marrows bug.
people can absorb light damage from traps.
Wind druids I have no experience in, but should be more than viable if you got skills and some summons.
Jordanbcool
09-12-2005, 15:27
i dont think i want to make a hammerdin (no offense) i dont really like them in the dueling arena. so i limited my choices down to those 3....im kinda leaning towards the druid just because i've never played one before and it sounds kinda fun.
Evrae Altana
10-12-2005, 02:13
i dont think i want to make a hammerdin (no offense) i dont really like them in the dueling arena. so i limited my choices down to those 3....im kinda leaning towards the druid just because i've never played one before and it sounds kinda fun.
Wind druids are really versatile since they deal 2 kinds of damage. That means immunes are few and far between.
NecnecNecro
10-12-2005, 10:32
or be like me and make both?
People always ask what is better cause they want to make a uber strong character that will pwn everyone else, but if there is one build that can pwn everyone then there wouldn't be any other buids in pvp games.
besides, only takes 2-3 hours to get a character to lvl 80 or so (faster if u have lots of friends ot help), so just make a couple until you find one you like!
Jordanbcool
10-12-2005, 18:23
or be like me and make both?
People always ask what is better cause they want to make a uber strong character that will pwn everyone else, but if there is one build that can pwn everyone then there wouldn't be any other buids in pvp games.
besides, only takes 2-3 hours to get a character to lvl 80 or so (faster if u have lots of friends ot help), so just make a couple until you find one you like!
Haha it takes alot longer for me to get a char that high (id say more like 5-6 hours with a good rush) but anyways i see your point. I think all in all im just going to keep playing my necro. I had one in 1.10 that owned pretty much everyone. Even with the marrowalk bug gone with torches and charms the way they are now i can easily get the damage i had in 1.10. Plus you cant resist magic! I'd like to see someone try to absorb my bone spear ^_^ they are in for a nice suuuurprise :lol:
Jordanbcool
10-12-2005, 18:24
Wind druids are really versatile since they deal 2 kinds of damage. That means immunes are few and far between.
lol im working for a PvP build not a MvP build......silly :uhhuh:
Evrae Altana
10-12-2005, 19:15
lol im working for a PvP build not a MvP build......silly :uhhuh:
Still works for PvP....
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