bakakage
04-12-2005, 05:28
Hey! I'm usually a sorceress or amazon player, but lately I've wanted a bit of variety and turned to the assassin. I skimmed through the guides here, and none of them exactly appealed to me, so I went to a skill-planner and partially planned out my own build. Seeing as it's not really covered in a guide, I'm not entirely sure if there are quirks in it that need to be sorted out. Or if it's so obvious that everyone assumed a person would be able to figure it out for themselves. Anywho, I'd appreciate any input that you could give me on this.
This would be mainly a melee dual-clawed sin. I haven't exactly looked into equipment or stat distribution yet, but let's all assume that she'll have a decent defense and life pool while achieving a high damage output. In theory, anyway.
Skills:
20 Tiger Strike
20 Dragon Flight (with three prerequisites)
20 Claw Mastery
20 Burst of Speed
10 Weapon Block
The build would pretty much be completed around 81 with all the +skill point quests, since I am as a rule too lazy and unfocused to stick with one character for too long.
I maxed out the skills that I did in order to maximize the damage output. Tiger Strike and Dragon Flight would be the main charge up/finishing move, obviously. Claw Mastery would increase the damage and give me a chance for critical strike, which I assume would happen fairly often, given the number of swings I will be taking at a monster. The maxed Burst of Speed would also be a skill that increases my given damage per second, with the nice running speed bonus. The Weapon Block would save me from half the damage I could possibly receive, which would be incredibly important as I would be in the thick of the fight.
I could achieve up to +2126% damage with this build, which isn't too shabby, in my book. However, I didn't exactly take into consideration the fact that I might encounter some Physical Immunes. I figured I could just depend on party members to kill any I might stumble across. Or, perhaps, should I take some points out of Burst of Speed and put some into an elemental power-up?
I'd appreciate any input that you could throw at me! Thanks for your time.
This would be mainly a melee dual-clawed sin. I haven't exactly looked into equipment or stat distribution yet, but let's all assume that she'll have a decent defense and life pool while achieving a high damage output. In theory, anyway.
Skills:
20 Tiger Strike
20 Dragon Flight (with three prerequisites)
20 Claw Mastery
20 Burst of Speed
10 Weapon Block
The build would pretty much be completed around 81 with all the +skill point quests, since I am as a rule too lazy and unfocused to stick with one character for too long.
I maxed out the skills that I did in order to maximize the damage output. Tiger Strike and Dragon Flight would be the main charge up/finishing move, obviously. Claw Mastery would increase the damage and give me a chance for critical strike, which I assume would happen fairly often, given the number of swings I will be taking at a monster. The maxed Burst of Speed would also be a skill that increases my given damage per second, with the nice running speed bonus. The Weapon Block would save me from half the damage I could possibly receive, which would be incredibly important as I would be in the thick of the fight.
I could achieve up to +2126% damage with this build, which isn't too shabby, in my book. However, I didn't exactly take into consideration the fact that I might encounter some Physical Immunes. I figured I could just depend on party members to kill any I might stumble across. Or, perhaps, should I take some points out of Burst of Speed and put some into an elemental power-up?
I'd appreciate any input that you could throw at me! Thanks for your time.