View Full Version : Andy/Countess
heys guys, working on a new mf sorc and have been attempting some low lvl mf runs as im starting from scratch and looking to pick up some goodies like gull and tarn (yeah right lol) but its worth the try. just wondering what andy's drop capabilities are in norm, nm and hell, as well as the countess (runes wise) for each of the difficulties. thanks guys
StewieGriff_XLT
03-12-2005, 04:30
not quite sure specifics, but i highly doubt you should waste your time doing norm runs of anything.... start off with nm and build up to hell...
just my .02
CJ :clap:
Earl Grey
03-12-2005, 11:04
Drop chances for Gull with 0% mf gear
Andariel normal: 1/2,818
Andariel nightmarel: 1/15,575
Andariel hell: 1/19,184
Mephisto normal: 1/5,251
Mephisto mightmare: 1/7,427
Mephisto hell: 1/8,855
Best drop chance for Gull is from Coldcrow normal: 1/856
Drop chances for Tarnhelm with 0% mf gear
Andariel normal: (can't drop)
Andariel mightmare: 1/3,593
Andariel hell: 1/4,429
Mephisto normal: 1/1,212
Mephisto mightmare: 1/1,716
Mephisto hell: 1/2,045
Best drop chance for Tarnhelm is from Cow King normal: 1/234
The Countess is really bad at dropping Gull or Tarnhelm.
For runes:
Countess normal: El - Ral
Countess nightmare: El - Io (can drop Lum and Ko but the odds are horrible)
Countess hell: El - Ist (can drop Gul - Lo but the odds are horrible)
Btw, I think this should have been posted in the Community or Statistic Forum since it really has nothing to do with sorc. :)
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