PapirovyCert
03-12-2005, 01:06
Hi, after some time playing (and duelling) with my 200fcr fber I decided to write a little guide. My gear is not uber-gosu-pwnage nor dream one, but I hit 200fcr break point while dealing 15-16K firedam. Iīm gonna list here my stats, items and some strategies for PvP. Hope itīll help you.
Current lvl: 89
Stats point allocation:
113 str
37 dex
100 vita
270 energy
Skills
20Fb
20Firebolt
20Mete
14Mastery
20Telekinesis
1Static
1Tele
1warmth
1firewall (pre-req)
1inferno (pre-req)
1blaze (pre-req)
Equip
Helm: Rare circlet 2fire/20fcr/19res/16energy/5dr/1sox (firefacet 5/5)
Ammy: Crafted 2sorc/10fcr/58mana/10%mana regen...
Armor: Viper 34res 11mdr (will be upped and faceted soon)
Ring1: 10fcr/20str/9energy/19mana/21pres/7cres
Ring2: 10fcr/15allres
Belt: Arach
Gloves: Mages
Shiled: Spirit with 35% fcr
Weapon: Wizzy with 5/5 firefacet
Boots: Waterwalks
Switch: 3/2/4 CTA + spirit
Inventory: Soso torch 11/15, Anni 12/18, 9 naked fire sks, 9 20lifers (no resists)
Stash: 8ES memory staff for prebuff, storm (although I donīt often use it), shako for certain types of duels (explained later)
Whole equip costs +-13 ists (itīs not that much, is it?)
Ofc dream equip would be much better and much more expensive, this is my opinion:
3fire/20fcr/2sox circlet (VERY expensive, we are talking about hrīs)
Fire eschuta 3/25/-5 (quite expensive)
Crafted amu 2sorc/20fcr/res/mana/life (VERY expensive, hrīs again)
Viper 35/13dr/1000+def (ist+@)
Other items stay the same.
Spells and Life/mana after bo
Fireball 16300-17700
Meteor 32000-33000
Warmth 318%
ES 72% sorb (not too much but remember, you will be rarely hit)
Life 969
Mana 1800 (quite enough since your mana regenerates like 120mana/sec)
Res 80/75/75/75
Iīam not gonna post here where and how to lvl, because this guide is mostly aimed at PvP, not leveling. This build is also not suited for PvM since there are many immunes in Chaos Sanctum or Throne.
How to be succesful PvPer:
1) You need ood hardware (since d2 is not very performance-demanding), 95% of players have pc good enough
2) You need ood net connection (lag means death in PvP)
3) You need lot of time to practise your aim
4) You need to learn that every PvP char (even our gosu-soso ^^) can be pwned
Now lets proceed to most important part of this guide. Iīll tell you how do I duel my enemies (although it might not be the best way to duel them). Iīll not advice you to use sorbs since it in fact denies purpose of duelling, which is giving your enemy CHANCE to kill you. (I donīt mean letting him hitting you, but if he hits you, he should do more than 50 dmg to you).
PS: I expect that every char listed here (except sosos,javas and smiters/chargers/zealers, shapeshifters) has an eni, if they donīt, they are often toast.
PS2: This guide is written for dueling with equip I listed above, with dream equip some duels can be easier.
AMAZONS: In fact, there are two main types of zons (ofc they can be hybrid, Iīll include them)
Bowzon: Those can be very harde as well as very easy duels.
If I wanna be BM, just put on SS, Shako and she will be having terrible time killing me, since I can tank her. If I wanna have some fun (and I want), I stick to my main equip. I can often take 3 or 4 hits till ES collapses and that is plenty time to kill her. Just donīt wait for anything, tele straight to her an spam balls, you will win 75/25.
Lightning java: Those arenīt so hard to kill, just keep teleing and fire balls at her. If she is running in circles, tele under her (but not directly) and shoot onw or two fbs and tele out of her sight. If she has eni, itīs a bit harder, but you should not loose to those.
- Plague java/guided arrow: Those are really pain in the butt. They throw jav on you, they get you to 1 life VERY quickly and then they fire bunch of arrows at you. There is only one advice: NEVER get hit by plague jav, if you do, uīre dead meat. Threat them as a light javas.
ASSASSINS: Oh yes, those little short-haired women with deadly traps/claws.
There are three types of sins.
Trapper: One of the hardest duel. Their traps can really hurt and they just stand in the middle of trap field and casting mind blast on your head. SPEED is the key to win here. Pretty effective strategy is trying to snipe them. Traps wonīt shoot at you when you are off the screen, but your FB travels through 2 screens. You can get some lucky hits (in fact those lucky hits often kills).
If you want to play offensively, try shoot-tele-shoot-tele strategy, it works fine. But still your chanes are 50/50, maybe even slimmer.
Trapper/WWer: Even more dangerous than trapper, trappers often use shield (only the best ones can afford two 3ls 3traps claws), so they cant block your fbs, while those lay their traps, switch to dual chaos or chaos and fury (or chaos + anything), tele on you and do one or two wws, since they got plenty of OW and poison, your ES is worthless. Strategy is keep teleing and shoot random fireballs, those duels are really hardest and longest of all duels you will encounter. Chances to wind against good trapper are very low, 25/75, maybe even lower.
WWer/Kicker: Same as trapper/wwer, even though those arenīt so dangerous, they still means big threat to you. Hard duel. Never try to tank them. Just donīt stop teleing and try to get some lucky hits.
BARBARIANS: Huge life, high damage, small brain. Any questions?
Any barb build without enigma: Easy, thereīs not much to do, just hit them with fireballs and keep teleing, they should not even hit you.
BvC, BvA: No doubt, this is the 2nd hardest opponent you can encounter. They dish out HUGE dmg, they hit you 95% of the time, and they can take several fireballs till they hit the ground. You can either put on SS with shako (45%dr),but you loose 200fcr (which is not good) or you can stick to your original equip and keep teleing, I really mean KEEP TELEING, never release right mouse button and try to snipe them out. Really f***ing hard.
Singers: Underestimated build, VERY underestimated, but they can hurt. Your main advantage is speed, so they should not even catch you.
Thrower: Those can be easily tanked, not much to tell about that.
DRUIDS: Duels with druids are ranked from easy to impossible.
Shapeshifters: Those are one of the easiest duels. They can never get to you (or at least they should not ^^). Just spam fballs, they are often one or two hits KO.
Fire-elemntalists: Keep teleing, volcano can really hurt. Those have no cyclone armor, often 1-hit KO.
Windies: WORST, definately the WORST opponent you can met. While you stand a little chance against BvC or trapper hybrid, you can NEVER win to skilled windy , NEVER. They can easily sorb two fireballs (and then recast their armour in 0.003 sec), they got huge life and the can dish out huge physical damage. SS helps a bit, but you loose 200fcr (and you loose anyway). I just pass those duells.
NECROMANCERS: Kings of the PvP in 1.09, they are still pretty strong in 1.11, so watch out.
Bone: Those arenīt so hard as they look, the do ~800PvP dmg (you can take 3 hits into your ES, while they can often tak one or two fbs) which is pretty low compared to other chars but still, they can hurt. Just keep teleing in circles, then straight to necro and spam FBs. Those duels are medium-rated.
Poison: These guys are really deadly. They can get you life to 1 in one sec and then the stupid orange golem burns your @ss. Very embarassing to lose duel in such way, isnīt it? Key is not to get hit by nova, try to snipe those, or just tele directly to him and throw balls into his ugly white face.
Summoners: Many people say: LOL a summoner, but those can be very dangerous (especially if the summoner uses skellies only as meat shield and fires spears and spirits at you). Never let him get close to you and snipe his skellies out, if he runs back to town (or to some location to make new skellies, just pass the duel)
PALLIES: One of the most versatille char, many builds that can be played.
Zealer/smiter/charger: In fact those three builds are the same. They charge on you, then switch to their main attack (smite for smiters, zeal for zealers, charge for chargers ^^) and kill you. They often desynch, so never trust your eyes (you know what do I mean), never stop tele and spam balls in random directions, because they can be everyvery. In fact those are pretty hard duels, but you should win at least 60/40.
Pure FoHers: Those should not be big problem, since ES ignores resistances (positive as well as negative), so you take about 1000PvP dmg in your shield, chase them and spam balls. You should win 80/20
Fohers/smiters(V/T or T/V). Those are in fact smiters, since FoH does almost nothing to you. Threat as smiters.
Hammerdins: Another hard duel, never let them tele ON you (means never let them namelock you). Only way of beating them is to constantly tele all over the screen, they will have terrible time hitting you. Two fbīs are often enough.
Avengers: In fact I have never duelled one so Iīm not able to give you any tips.
SORCERESS: Fast, handsome, powerful. A soso.
Light: There are only a few lite sorceresses with 200fcr, so you got huge advantage over them. If they are very lucky, they can 1-hit KO, but you should win to these at least 60/40
Frozen orb: Ultimate caster-killers, their problem is that orb has 0.5s timer and during that time they canīt cast (not even tele) and you must use this against them. Wait till she fires orb, namelock her and just spam balls, in the monets when she stops teleing to cast orb, she is dead. 80/20
Blizzard: Pretty easy, since they donīt benefit from mastery, PvP damage they deal to you is 2000 (if they are average) which means one hit till ES collapses, BUT they should not even aim at you, your speed is key to win. 80/20 maybe even higher.
Fire: If they got less than 200% fcr, you should teoretically alway win. If they are 200% fcr, this duel is just about skill and luck. Keep teleing and try to snipe, good ones (not 200fcr, but highest damage as possible) can deal more than 3500PvP dmg to your ES (this mean instant collaps when counting with my 1800ish ES). chances 65/35 if she is less than 200, 50/50 if they are 200.
Hope it helps you a bit, I would like you to critise my guide, but not those brainless replies such as: Lol, U have never duelled good shapeshifter/blizzardes/... etc. and I donīt want you to correct my grammatic mistakes (I know I made a lot of them, Iīm just nooby diablo2 playa).
Current lvl: 89
Stats point allocation:
113 str
37 dex
100 vita
270 energy
Skills
20Fb
20Firebolt
20Mete
14Mastery
20Telekinesis
1Static
1Tele
1warmth
1firewall (pre-req)
1inferno (pre-req)
1blaze (pre-req)
Equip
Helm: Rare circlet 2fire/20fcr/19res/16energy/5dr/1sox (firefacet 5/5)
Ammy: Crafted 2sorc/10fcr/58mana/10%mana regen...
Armor: Viper 34res 11mdr (will be upped and faceted soon)
Ring1: 10fcr/20str/9energy/19mana/21pres/7cres
Ring2: 10fcr/15allres
Belt: Arach
Gloves: Mages
Shiled: Spirit with 35% fcr
Weapon: Wizzy with 5/5 firefacet
Boots: Waterwalks
Switch: 3/2/4 CTA + spirit
Inventory: Soso torch 11/15, Anni 12/18, 9 naked fire sks, 9 20lifers (no resists)
Stash: 8ES memory staff for prebuff, storm (although I donīt often use it), shako for certain types of duels (explained later)
Whole equip costs +-13 ists (itīs not that much, is it?)
Ofc dream equip would be much better and much more expensive, this is my opinion:
3fire/20fcr/2sox circlet (VERY expensive, we are talking about hrīs)
Fire eschuta 3/25/-5 (quite expensive)
Crafted amu 2sorc/20fcr/res/mana/life (VERY expensive, hrīs again)
Viper 35/13dr/1000+def (ist+@)
Other items stay the same.
Spells and Life/mana after bo
Fireball 16300-17700
Meteor 32000-33000
Warmth 318%
ES 72% sorb (not too much but remember, you will be rarely hit)
Life 969
Mana 1800 (quite enough since your mana regenerates like 120mana/sec)
Res 80/75/75/75
Iīam not gonna post here where and how to lvl, because this guide is mostly aimed at PvP, not leveling. This build is also not suited for PvM since there are many immunes in Chaos Sanctum or Throne.
How to be succesful PvPer:
1) You need ood hardware (since d2 is not very performance-demanding), 95% of players have pc good enough
2) You need ood net connection (lag means death in PvP)
3) You need lot of time to practise your aim
4) You need to learn that every PvP char (even our gosu-soso ^^) can be pwned
Now lets proceed to most important part of this guide. Iīll tell you how do I duel my enemies (although it might not be the best way to duel them). Iīll not advice you to use sorbs since it in fact denies purpose of duelling, which is giving your enemy CHANCE to kill you. (I donīt mean letting him hitting you, but if he hits you, he should do more than 50 dmg to you).
PS: I expect that every char listed here (except sosos,javas and smiters/chargers/zealers, shapeshifters) has an eni, if they donīt, they are often toast.
PS2: This guide is written for dueling with equip I listed above, with dream equip some duels can be easier.
AMAZONS: In fact, there are two main types of zons (ofc they can be hybrid, Iīll include them)
Bowzon: Those can be very harde as well as very easy duels.
If I wanna be BM, just put on SS, Shako and she will be having terrible time killing me, since I can tank her. If I wanna have some fun (and I want), I stick to my main equip. I can often take 3 or 4 hits till ES collapses and that is plenty time to kill her. Just donīt wait for anything, tele straight to her an spam balls, you will win 75/25.
Lightning java: Those arenīt so hard to kill, just keep teleing and fire balls at her. If she is running in circles, tele under her (but not directly) and shoot onw or two fbs and tele out of her sight. If she has eni, itīs a bit harder, but you should not loose to those.
- Plague java/guided arrow: Those are really pain in the butt. They throw jav on you, they get you to 1 life VERY quickly and then they fire bunch of arrows at you. There is only one advice: NEVER get hit by plague jav, if you do, uīre dead meat. Threat them as a light javas.
ASSASSINS: Oh yes, those little short-haired women with deadly traps/claws.
There are three types of sins.
Trapper: One of the hardest duel. Their traps can really hurt and they just stand in the middle of trap field and casting mind blast on your head. SPEED is the key to win here. Pretty effective strategy is trying to snipe them. Traps wonīt shoot at you when you are off the screen, but your FB travels through 2 screens. You can get some lucky hits (in fact those lucky hits often kills).
If you want to play offensively, try shoot-tele-shoot-tele strategy, it works fine. But still your chanes are 50/50, maybe even slimmer.
Trapper/WWer: Even more dangerous than trapper, trappers often use shield (only the best ones can afford two 3ls 3traps claws), so they cant block your fbs, while those lay their traps, switch to dual chaos or chaos and fury (or chaos + anything), tele on you and do one or two wws, since they got plenty of OW and poison, your ES is worthless. Strategy is keep teleing and shoot random fireballs, those duels are really hardest and longest of all duels you will encounter. Chances to wind against good trapper are very low, 25/75, maybe even lower.
WWer/Kicker: Same as trapper/wwer, even though those arenīt so dangerous, they still means big threat to you. Hard duel. Never try to tank them. Just donīt stop teleing and try to get some lucky hits.
BARBARIANS: Huge life, high damage, small brain. Any questions?
Any barb build without enigma: Easy, thereīs not much to do, just hit them with fireballs and keep teleing, they should not even hit you.
BvC, BvA: No doubt, this is the 2nd hardest opponent you can encounter. They dish out HUGE dmg, they hit you 95% of the time, and they can take several fireballs till they hit the ground. You can either put on SS with shako (45%dr),but you loose 200fcr (which is not good) or you can stick to your original equip and keep teleing, I really mean KEEP TELEING, never release right mouse button and try to snipe them out. Really f***ing hard.
Singers: Underestimated build, VERY underestimated, but they can hurt. Your main advantage is speed, so they should not even catch you.
Thrower: Those can be easily tanked, not much to tell about that.
DRUIDS: Duels with druids are ranked from easy to impossible.
Shapeshifters: Those are one of the easiest duels. They can never get to you (or at least they should not ^^). Just spam fballs, they are often one or two hits KO.
Fire-elemntalists: Keep teleing, volcano can really hurt. Those have no cyclone armor, often 1-hit KO.
Windies: WORST, definately the WORST opponent you can met. While you stand a little chance against BvC or trapper hybrid, you can NEVER win to skilled windy , NEVER. They can easily sorb two fireballs (and then recast their armour in 0.003 sec), they got huge life and the can dish out huge physical damage. SS helps a bit, but you loose 200fcr (and you loose anyway). I just pass those duells.
NECROMANCERS: Kings of the PvP in 1.09, they are still pretty strong in 1.11, so watch out.
Bone: Those arenīt so hard as they look, the do ~800PvP dmg (you can take 3 hits into your ES, while they can often tak one or two fbs) which is pretty low compared to other chars but still, they can hurt. Just keep teleing in circles, then straight to necro and spam FBs. Those duels are medium-rated.
Poison: These guys are really deadly. They can get you life to 1 in one sec and then the stupid orange golem burns your @ss. Very embarassing to lose duel in such way, isnīt it? Key is not to get hit by nova, try to snipe those, or just tele directly to him and throw balls into his ugly white face.
Summoners: Many people say: LOL a summoner, but those can be very dangerous (especially if the summoner uses skellies only as meat shield and fires spears and spirits at you). Never let him get close to you and snipe his skellies out, if he runs back to town (or to some location to make new skellies, just pass the duel)
PALLIES: One of the most versatille char, many builds that can be played.
Zealer/smiter/charger: In fact those three builds are the same. They charge on you, then switch to their main attack (smite for smiters, zeal for zealers, charge for chargers ^^) and kill you. They often desynch, so never trust your eyes (you know what do I mean), never stop tele and spam balls in random directions, because they can be everyvery. In fact those are pretty hard duels, but you should win at least 60/40.
Pure FoHers: Those should not be big problem, since ES ignores resistances (positive as well as negative), so you take about 1000PvP dmg in your shield, chase them and spam balls. You should win 80/20
Fohers/smiters(V/T or T/V). Those are in fact smiters, since FoH does almost nothing to you. Threat as smiters.
Hammerdins: Another hard duel, never let them tele ON you (means never let them namelock you). Only way of beating them is to constantly tele all over the screen, they will have terrible time hitting you. Two fbīs are often enough.
Avengers: In fact I have never duelled one so Iīm not able to give you any tips.
SORCERESS: Fast, handsome, powerful. A soso.
Light: There are only a few lite sorceresses with 200fcr, so you got huge advantage over them. If they are very lucky, they can 1-hit KO, but you should win to these at least 60/40
Frozen orb: Ultimate caster-killers, their problem is that orb has 0.5s timer and during that time they canīt cast (not even tele) and you must use this against them. Wait till she fires orb, namelock her and just spam balls, in the monets when she stops teleing to cast orb, she is dead. 80/20
Blizzard: Pretty easy, since they donīt benefit from mastery, PvP damage they deal to you is 2000 (if they are average) which means one hit till ES collapses, BUT they should not even aim at you, your speed is key to win. 80/20 maybe even higher.
Fire: If they got less than 200% fcr, you should teoretically alway win. If they are 200% fcr, this duel is just about skill and luck. Keep teleing and try to snipe, good ones (not 200fcr, but highest damage as possible) can deal more than 3500PvP dmg to your ES (this mean instant collaps when counting with my 1800ish ES). chances 65/35 if she is less than 200, 50/50 if they are 200.
Hope it helps you a bit, I would like you to critise my guide, but not those brainless replies such as: Lol, U have never duelled good shapeshifter/blizzardes/... etc. and I donīt want you to correct my grammatic mistakes (I know I made a lot of them, Iīm just nooby diablo2 playa).