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View Full Version : What All Does Bonewall Block (PVP)


Gotcha
30-11-2005, 18:46
Excluding things like geddon, etc. what all does bonewall block and does not block in the PVP arena. I.E. Blocks fireball, etc. Does not block????

nickedoff
30-11-2005, 22:20
Bonewall 'blocks' everything that isn't a tracer, or isn't designed to knockback (besides charge) (tracer - guided arrow, bone spirit). It's pretty weak, so even surrounding yourself in bone walls won't promise a win VS. a charger.

I think some skills can pass through bonewall; Fireball just blows it over, I believe.

Gotcha
30-11-2005, 22:27
Bonewall 'blocks' everything that isn't a tracer, or isn't designed to knockback (besides charge) (tracer - guided arrow, bone spirit). It's pretty weak, so even surrounding yourself in bone walls won't promise a win VS. a charger.

I think some skills can pass through bonewall; Fireball just blows it over, I believe.

I have not tested in a while but I think FB hits the wall, that sounds right that the tracers will go over yet even though I am thinking PVP in PVM sticks (hehe - Javs) seem to go over the bone wall and are not blocked so I am a little confused as to what all can and can not be blocked. I know that some skills are so strong like FB that in rapid firing the first breaks it and the rest go through but there has to be some info somewhere on this.

skilledlord
01-12-2005, 09:16
I think it can block guided arrows. Fb destroys it though.

nickedoff
01-12-2005, 21:51
I'm almost certain that GA goes right through Bwall, but there's only one way to find out...

natural disastr
04-12-2005, 06:50
Bwall blocks tracers if they are not namelocked. Theology: The tracer will be fired and trace the CLOSEST enemy. This will be the bone wall. Meaning the tracer will hit the bonewall and you will be safe. Namelock means that it traces whatever you lock, in this case you. IMHO use bone prison not wall. its wayyy more effective. my pvp bone nec is focused on cast rate and slow target. I decrep them and my clay golem slows them. My merc is act2 nightmare defensive (holy freeze) with insight and bramble (auras are only use of merc for dueling). Soooo i slow em down and spam bonespirits (namelocks are litteraly essential. No namelock = way more losses) They usually barely have enough r/w to outrun my spirits still. then, as they're running, I cast a prison on them, they freeze for a second before they target the prison and attack it, and by that time, all the tracking bone spirits hit and the guy dies. 1, 2, and 3. ALso prison works well against most melee chars cept barbs (whirlwind is non targeting so they just go right through the prison) Chargers will namelock you to get a charge going. prison them and they get stuck in a lock because they try to charge to you but the prison is in the way. just shoot at them with anything you want and they die. It absorbs bowazon arrows and even if they lock you, they cant move cause the prison's there so you just spam bone spirit.

In conclusion Prison>Wall

nickedoff
04-12-2005, 15:34
Except you can't lay down prisons unless you have a target.
So there's no Getting-Ready-for-the-Zon