View Full Version : What changed in 1.11?
Well, bascially ive been out of D2 for a while. (i would always be here and play HC).
anyways, i heard 1.11 came out a while ago, so i wanted to know what changed.
I was here for the 1.10, and a little later, until i didnt sign on for like 4 months, and my CD ended up not working anyways x_x
so yeah, whats new?
thanks
Omikron8
26-11-2005, 03:19
Hellfire torch quest with ubers
Marrowalk bug removed, same with other synergy items like carrion wind
Some other small bugs
of course all the major build breaking bugs such as inferno, arctic blast, fend, etc. still remain
in other words the patch did squat
are they actually called Ubers?
and, is that the thing i read with the keys and organs and stuff?
I thought that was rubish.
Omikron8
26-11-2005, 06:21
it's true
unfortunately any build that can trigger the firestorm mod on torch with sufficient frequency results in constant blackwall lag for everyone in the game (even if in other acts) so the torch is a piece of crap glorified caster-only charm
oh, that sucks.
Are there any screenshots of this Tristram?
I would like to see it.
Omikron8
27-11-2005, 03:16
Exact same lay out as regular tristram from stony field except for wirt's body
The ubers are located near the center
and there is snow falling
portal drops you off near top left
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