View Full Version : Is this possible stats to get on magic Druid Pelt?
Imbecile
09-11-2005, 15:55
I was just wondering if this could spawn on magic druid pelt:
Gaean xxxx of the colossus:
+3 elemental skills
+3 Cyclone Armor
+3 Hurricane
+3 Tornado
+60 life
Is it possible to get all those Bonuses on a Druid Pelt (even though chances are smaller than getting Tyraels)
Thanks in advance
jiansonz
09-11-2005, 15:59
Is it possible to get all those Bonuses on a Druid Pelt
Yes, that is indeed possible.
I was just wondering if this could spawn on magic druid pelt:
Gaean xxxx of the colossus:
+3 elemental skills
+3 Cyclone Armor
+3 Hurricane
+3 Tornado
+60 life
Is it possible to get all those Bonuses on a Druid Pelt (even though chances are smaller than getting Tyraels)
Thanks in advance
I dont think so, I believe that only one skill tree and one skill from that same skill tree can be given on one item.
ie
+ element skills
+ one skill from the elemnet skill tree.
I could be worng, but i think that is correct.
So to answer your question
No it can not happen.
Imbecile
09-11-2005, 16:05
I dont think so, I believe that only one skill tree and one skill from that same skill tree can be given on one item.
ie
+ element skills
+ one skill from the elemnet skill tree.
I could be worng, but i think that is correct.
So to answer your question
No it can not happen.
I've seen many rare druid helms with +2 all druid skills and +3 to the above mentioned. I'm aware that +2 all druid skills covers all 3 skill trees.
I've seen many rare druid helms with +2 all druid skills and +3 to the above mentioned. I'm aware that +2 all druid skills covers all 3 skill trees.
Yes that can happen, but I am not sure that you will see something like +2 all druid and +to a whole skill tree.
ie
+2 all druid
+3 element tree
+3 element skill more than once
Imbecile
09-11-2005, 16:11
Yes that can happen, but I am not sure that you will see something like +2 all druid and +to a whole skill tree.
ie
+2 all druid
+3 element tree
+3 element skill more than once
I don't mean a whole skill tree, but I mean those 3 specific skills :thumbsup:
I don't mean a whole skill tree, but I mean those 3 specific skills :thumbsup:
you are saying a rare pelt verses a magic one that you had mention in the first post.
a rare can have things like that
+2 all
+ several skills from the same tree
but a magic one cannot have (i dont think)
+3 to the tree and
+ more than one skill from that same tree.
Imbecile
09-11-2005, 16:19
you are saying a rare pelt verses a magic one that you had mention in the first post.
a rare can have things like that
+2 all
+ several skills from the same tree
but a magic one cannot have (i dont think)
+3 to the tree and
+ more than one skill from that same tree.
I think that your right, since I have only seen +6 Bo helms with +3 wc +3 bo, it would be nice though to have several skills from same skill tree on a magic item :uhhuh: . Especially a Druid Pelt
jiansonz
09-11-2005, 16:49
Staffmods (the individual +skills) have no relation to the affixes at all, they only depend on the item level.
With high ilvl items, the base tier is a level 24 skill. Each individual skill has 50% chance to stay in the same tier, a 20% chance to be raised one, a 20% chance to be lowered one and finally a 20% chance to be lowered two tiers (i.e. to a level 12 skill in this case). Therefore, you won´t see any level 1 or level 6 skills on high ilvl items.
Once a tier is decided, the actual +skill is chosen among the 5 possible skills with equal probability.
Staffmods (the individual +skills) have no relation to the affixes at all, they only depend on the item level.
With high ilvl items, the base tier is a level 24 skill. Each individual skill has 50% chance to stay in the same tier, a 20% chance to be raised one, a 20% chance to be lowered one and finally a 20% chance to be lowered two tiers (i.e. to a level 12 skill in this case). Therefore, you won´t see any level 1 or level 6 slkills on high ilvl items.
Once a tier is decided, the actual +skill is chosen among the 5 possible skills with equal probability.
Ok, now how will that affect the magic affixes,
lets say you get a staff mod of one skill from the element skill tree
then you have the affixes that give you + to all element skill tree
can you still more than one skill from that same skill tree.
I didnt think that was possible except on rares.
for example
Gaean pelt of the colosus
+3 element skills
+ xx life
staff mods, one from the element skill tree
then you are saying that you can have another skill from that same tree as a staff mod.
yes, that pelt can exist, good luck in finding it. It's like finding a +3 sword mastery/concentrate/shout barb helmet with 3 sockets, or a 15% res all ring with 7% LL... a once in a lifetime happening, you stand better luck of finding a wf or a storm.
thegiantturtle
09-11-2005, 17:22
pncwd, you missed the point of jiansonz's post. Staffmods and magical affixes are completely independent of each other. When deciding staffmods, the game does not look at affixes. When deciding affixes, the game does not look at staffmods. If you can get item X with all 3 staff mods and you can get item X with those affixes, then item X can get all 3 staff mods and those affixes at the same time.
I don't think that Cyclone armor (tier2) and Hurricane (tier6) can spawn together. And I don't know how the Cyclone armor could spawn on the pelt with ilvl high enough to get +ele skills affix. (With that ilvl, the base tier is 5, and you can only substract 2 from this tier)
@pncwd: Staffmods (that means +individual skills on pelt) have no relation to affixes and magic quality. The same staffmods can spawn on the rare, magic, white or grey pelt.
You can't get +2 druid skills and +3 elemental skills, because these affixes are from the sam group, but staffmods are totaly independant on affixes.
I am sorry for my previous post. Cyclone armor is lvl 12 skill, not lvl 6 as I thought. Do you believe I never put a point in that skill? Well in that case, this pelt can exist...
jiansonz
09-11-2005, 18:49
I´m too slow...
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