Dark Helmet
12-10-2005, 20:43
Hey all, been reading other posts about difficulties on Hell mode, and glad to see I am not alone.
I play Single Player (hooray for no ISP at home).
My Sorceress is currently level 64 and is specialized in Blizzard for Ice, and Hydra for secondary fire support. Resists are so-so at about 24 with fire near max thank to a pair of Infernostrides I picked up. All gear accounted for, I have a +4 modifier to all my Sorc skills curerently.
Normal and Nightmare were for the most part, a breeze. Now that I am on Hell the game has gone from "gentle" to "prison rape". My Merc is an Archer I picked up in the first act on Nightmare, and she did fairly well through out that mode of difficulty. Now that I am on Hell, I am finding it hard justifying why I need to revive her for 30,000 gold just so she will die within 5 minutes outside the Rogue camp. She does well against normals, but the moment a named appears (which is more often than not now) I don't bother to heal her, as any aid I can provide her is moot. Cold resistant enemies are now a force to be reckoned with, as my Blizzard which once was my bread winning spell, now is about as useful as a butthole on my elbow.
I have been desperately trying to diversify into another school to compensate and find I don't like a lot of the alternatives. Meteor takes too long when dealing with swarming enemies that for some reason refuse to cluster together and stand still for 10 seconds. The whole lightning school of magic seems to fickle for my tastes, any spell that begins with (1dmg -) is not a spell I am going to willingly hitch my wagon to, even if it can go up to 200dmg. Upon reaching the 5th act on Nightmare, I knew once in the Snow Caves I would be dealing with Cold-resistant monsters, so I experimented with fire and found Fire Hydra to be something I liked. Now that I am in hell I use it with a sad desperation. Hydra cannot seem to cope with more than 3 enemies at a time no matter how many I make, and my merc..well she is usually dead by then.
Blizzard is at 20 in skill level
Fire Hydra is at 11 in skill level
Is this normal for a virgin to hell-mode? I don't regret putting a lot into my Blizzard, as I believe it will still be handy later - I just need help figuring out what are solid back-up spells that can handle 4 cold-resistant mobs that doesn't involve me kiting them back to Flavie (sob) for help.
I play Single Player (hooray for no ISP at home).
My Sorceress is currently level 64 and is specialized in Blizzard for Ice, and Hydra for secondary fire support. Resists are so-so at about 24 with fire near max thank to a pair of Infernostrides I picked up. All gear accounted for, I have a +4 modifier to all my Sorc skills curerently.
Normal and Nightmare were for the most part, a breeze. Now that I am on Hell the game has gone from "gentle" to "prison rape". My Merc is an Archer I picked up in the first act on Nightmare, and she did fairly well through out that mode of difficulty. Now that I am on Hell, I am finding it hard justifying why I need to revive her for 30,000 gold just so she will die within 5 minutes outside the Rogue camp. She does well against normals, but the moment a named appears (which is more often than not now) I don't bother to heal her, as any aid I can provide her is moot. Cold resistant enemies are now a force to be reckoned with, as my Blizzard which once was my bread winning spell, now is about as useful as a butthole on my elbow.
I have been desperately trying to diversify into another school to compensate and find I don't like a lot of the alternatives. Meteor takes too long when dealing with swarming enemies that for some reason refuse to cluster together and stand still for 10 seconds. The whole lightning school of magic seems to fickle for my tastes, any spell that begins with (1dmg -) is not a spell I am going to willingly hitch my wagon to, even if it can go up to 200dmg. Upon reaching the 5th act on Nightmare, I knew once in the Snow Caves I would be dealing with Cold-resistant monsters, so I experimented with fire and found Fire Hydra to be something I liked. Now that I am in hell I use it with a sad desperation. Hydra cannot seem to cope with more than 3 enemies at a time no matter how many I make, and my merc..well she is usually dead by then.
Blizzard is at 20 in skill level
Fire Hydra is at 11 in skill level
Is this normal for a virgin to hell-mode? I don't regret putting a lot into my Blizzard, as I believe it will still be handy later - I just need help figuring out what are solid back-up spells that can handle 4 cold-resistant mobs that doesn't involve me kiting them back to Flavie (sob) for help.