Pougee_au
05-10-2005, 06:31
Hi,
Been running some test over the past week to test the best key finder. This build is abit unorthodox for this kind of idea. I firmly believe that this is the best build for it and will backup my theory. Firstly the first two bosses that keep these keys are relatively easy to harvest. It’s Nithalka that proves to be the problem. He has a lot of minions that kill you even after they’re dead as he has CE (Corpse Explosion). I find that Hammerdins are good, but the hammers are random and I'm a bit unco at them. Hitting Nithalka first without dropping the other minions has undone me a few times. So that’s why I looked at other chars. A lot of people stand by by Sorcs, thing I don't like about sorcs is that its really tele around everything. If you mess up and tele somewhere wrong your pretty much dead. There pretty much your standard builds.
I proposed the Warden being the owner of the bone prisons. They’re not immune for any monsters throughout the runs. You have bone armor and bone prison. And you main attacking skill packs a big punch.
Idea:
Basically what you do is tele to the monster, wack prison around everything. Once you have done that you click on the boss with bone spirit and watch them drop your keys. The main reason i think this is the best way is because Nithalka will guarantee to be dead before any minions are. And it saves you to have to worry about the minions. You go in prison them, kill boss grab the keys and next game.
Skills:
Bone Armor: Max
Teeth: Max
Bone Spear: Max
Bone Spirit: Max
Bone Prison: 1 ~Rest
Clay Golem: 1
Golem Mastery: 1
Terror: 1
Stats:
Strength: None - Use a Breast Plate enigma
Dex: Upto you if you want max blocking. I would be going with max blocking
Vitality: Rest
Energy: 0
Gear:
Shako (Um)
Enigma - Breast Plate
Hoto/Wizardspike
Homo (um'd - PDiamond)/Spirit
Arachnid Mesh
Maras Kaleidoscope
2 x SoJ
Sandstorm treks/War Travs
Trang Ouls Gloves
CTA/Spirit on Switch
Conclusion:
Being a necro you have 4-5 forms of protection in this setup:
1. Terror
2. Bone Armor
3. Bone Prison
4. Teleport
5. Max Blocking
Also you can single out the boss and get the job done without having to get close or take down the other minions.
Been running some test over the past week to test the best key finder. This build is abit unorthodox for this kind of idea. I firmly believe that this is the best build for it and will backup my theory. Firstly the first two bosses that keep these keys are relatively easy to harvest. It’s Nithalka that proves to be the problem. He has a lot of minions that kill you even after they’re dead as he has CE (Corpse Explosion). I find that Hammerdins are good, but the hammers are random and I'm a bit unco at them. Hitting Nithalka first without dropping the other minions has undone me a few times. So that’s why I looked at other chars. A lot of people stand by by Sorcs, thing I don't like about sorcs is that its really tele around everything. If you mess up and tele somewhere wrong your pretty much dead. There pretty much your standard builds.
I proposed the Warden being the owner of the bone prisons. They’re not immune for any monsters throughout the runs. You have bone armor and bone prison. And you main attacking skill packs a big punch.
Idea:
Basically what you do is tele to the monster, wack prison around everything. Once you have done that you click on the boss with bone spirit and watch them drop your keys. The main reason i think this is the best way is because Nithalka will guarantee to be dead before any minions are. And it saves you to have to worry about the minions. You go in prison them, kill boss grab the keys and next game.
Skills:
Bone Armor: Max
Teeth: Max
Bone Spear: Max
Bone Spirit: Max
Bone Prison: 1 ~Rest
Clay Golem: 1
Golem Mastery: 1
Terror: 1
Stats:
Strength: None - Use a Breast Plate enigma
Dex: Upto you if you want max blocking. I would be going with max blocking
Vitality: Rest
Energy: 0
Gear:
Shako (Um)
Enigma - Breast Plate
Hoto/Wizardspike
Homo (um'd - PDiamond)/Spirit
Arachnid Mesh
Maras Kaleidoscope
2 x SoJ
Sandstorm treks/War Travs
Trang Ouls Gloves
CTA/Spirit on Switch
Conclusion:
Being a necro you have 4-5 forms of protection in this setup:
1. Terror
2. Bone Armor
3. Bone Prison
4. Teleport
5. Max Blocking
Also you can single out the boss and get the job done without having to get close or take down the other minions.