View Full Version : Can a light sorc handle key runs??
StewieGriff_XLT
25-08-2005, 04:16
Hello all. I want to make a character that can tele (no ladder enigmas, so that'd be a sorc) and can collect all 3 keys. I know that light sorc is the only choice for running countess, but can it also handle summoner and nikalat(sp)? Are there any light immunes in any of the other 2 areas that this sorc wouldn't be able to handle?? Since mf doesn't work on finding keys(i think?), im going skills/fcr/res all the way. Would you recomend maxing block for this kind of build? or just go pure vita. Thanks for any input!
CJ :clap:
edit: typo, whoops :lol:
nikalat
Hilarious, by far one of the best NIHLATAK tries I've ever seen :)
On topic, Yes, a light sorc can easily kill countess and summoner and unless Nihla is LI he'll die fast too. Just wear a nature's peace, chain lightning the minions and lightning nihla.. If he's LI, let your merc do the dirty work.
Now, i might be wrong here, but is Nihla always light immune? IIRC not. So it shouldnt be a problem. Actually not even if he was.
StewieGriff_XLT
25-08-2005, 05:07
Hilarious, by far one of the best NIHLATAK tries I've ever seen :)
On topic, Yes, a light sorc can easily kill countess and summoner and unless Nihla is LI he'll die fast too. Just wear a nature's peace, chain lightning the minions and lightning nihla.. If he's LI, let your merc do the dirty work.
Now, i might be wrong here, but is Nihla always light immune? IIRC not. So it shouldnt be a problem. Actually not even if he was.
i type too fast to care about spelling :thumbsup:
thanks for the input.. i was planning on the obvious hf merc with insight to tank along side with me, so that shouldn't be a problem..
one other question... is making that new sorc armor with the +2 skills worth it? i have the pul+ral+sol and a 460D 3os scarab sitting in my stash and i just dont know if i should make it or not. will 1 skill really make a difference? or should i just use the que hagens (i hope thats how you spell it). Is it a good idea or not?
thanks for the input!
CJ :clap:
omgwtfbbqpwned
25-08-2005, 06:28
None of the three are naturally Immune to Lightning, I think. The Arcane Sanctuary doesn't have any LI's (at least not when I run it), but I'm not too sure about The Halls, since I never do that quest.
I personally think Que-Hegan's Wisdom is better in this case, I don't really see much in Enlightenment.
Superhal
25-08-2005, 07:25
using lightning instead of cl on nithalak is probably a better idea.
using lightning instead of cl on nithalak is probably a better idea.
yeah, prevents him from doing corpse explosion.
I use my pvp es light sorc for key runs (countess/summoner) and by far she's much faster and effective in finding/killing.
StewieGriff_XLT
25-08-2005, 15:28
Thanks for all of the info everyone. I guess that i won't make the +2 armor, but instead use que's.
Does anyone suggest getting max block for this build? or will getting just enough for a wizzy be enough?
This is what i plan on using:
Wizzy
Que Hagens
Liddy
Pesants crown
arach
mages/frosties (which would be better??)
2x fcr rare rings w/ +res
treks/silks/waterwalks (any ideas on which would be the best boot to use??)
Thanks for all the input everyone!
CJ :clap:
Dennis_KoreanGuy
25-08-2005, 17:51
Yes, I do all my key runs with my PvP Lightning Sorc. Countess + Summoner should be piece of cake if you got a strong manly dude merc protecting you.
Nithalak is a bit of a problem. Sometimes he's immune to Lightning, and you will solely have to rely on your merc to kill which is pretty dangerous because without top merc gear he will die too fast by Nithalak's CE. So what you should do is, go to one of the either corner behind Nithalak + Tomb Vipers + those ugly trolls, cast Lightning as much as you can (not CL, Lightning) cast TP, and as soon as your merc shows signs of dying, go in town and heal with Malah. :thumbsup:
StewieGriff_XLT
25-08-2005, 20:43
thanks for all the input... i have another unanswered questions...
would you go max block, with say, a 2x pdiamond mosers, for this kind of build?
what about energy shield?
im a noob to these kind of things and i have already read some guides and am still undecided, help please!! :lol:
thanks for everything!
CJ :clap:
is anything cold fire imune down there
krischan
07-11-2005, 00:17
Sorry to resurrect this thread, but I'm currently leveling a lightning/FO sorc, currently being L72, for key runs and soon I have to make a few decisions regarding stats and equipment, so I will take this thread as a base for my considerations.
Current equipment:
Peasant Crown (to be replaced by shako)
Occy (the teleportations start to annoy me -> Eschuta's ?)
Viper
2 pdiamond Moser's (to be replaced by what ? see below)
Magefists
Some rare crap belt, still one with 12 places for potions :) -> Arach ? Or just Tal's ?
Silkweaves
2 rare fcr rings (one to be replaced by a soj ?)
Rare, semi-crappy +2 sorc amulet with 15 energy
Enough charms for nearly max resists and 3x +5 str LCs for equipment reqs
No lightning skillers and sorc torch yet
That's 100% fcr and nearly max resists in hell.
Str - enough for current equipment
Dex - base
Vit - enough to have more life than mana
Energy - about 130 (not sure)
She has nearly 200 unspent stat points (in spite of that she can do solo nightmare baal minion runs with no merc in two-player games) and I'm a little torn between investing into dex for max blocking or into vit for more life. Curretly I tand to invest into vit because I can't get used to the thought of getting attackes in melee while casting and because it would leave more options regarding the shield. Other issues: Should I invest into str for wearing Spirit ? Or besser just Lidless ?
Hilarious, by far one of the best NIHLATAK tries I've ever seen :)
You'd think someone correcting another person's spelling would at least get the correction right. It's Nihlathak.
You'd think someone correcting another person's spelling would at least get the correction right. It's Nihlathak.
Snicker snicker, I would laugh out loud but the very next time it will be me making a silly mistake so .....Shhhhhhh, quiet now.
cassurai
07-11-2005, 06:37
krischan, I would say, for a vita build go for Spirit rather than just completely pure Vita by going Lidless. The lack of resists on it is annoying, and Spirit has extra +1 skill, more FCR so frees up other equipment slots (you can possibly take off Magefists for Frosties or Bloodfists for example), and 35 to Cold, Poison and Lightning resistances.
I simply hate the Oculus with a passion, and would never use it because of the auto-teleport. Using Eschuta's, however, is going to hurt your resists, especially after you change your shield as well. I say go for this base setup eventually, for a FO/CL.
HoTO (30-40 resists)
Spirit (35 cold, lightning, posion resists)
Shako
Vipermagi (30-35 resists)
Arachnid's
Aldur's Boots (40-50 fire resist)
As you can see, with this you get 115-125 FCR. Try and get a 27 or higher Spirit to hit 117 FCR for that CL breakpoint. Aldur's Boots compliment the lack of Fire Resist (for some reason) on Spirit perfectly and is very cheap to obtain (even has the maximum 40 FRW). If the Viper is high you get about 130-140 all resists with this setup already. Get the rest from charms, then remove them eventually when you get rich and use Mara's (or some good rare all resists sorc ammy) + Torch.
You'll notice that when you do that, you get almost exactly 175 resists (if still not enough, make it up with charms or Um the Shako or something), 117+ FCR, and a good +13-15 skills even without skillers.
You'd think someone correcting another person's spelling would at least get the correction right. It's Nihlathak.
Reminds me of my kid brother's teacher who, after failing his essay, wrote under remarks: Try and improve your speling. :lol:
krischan
07-11-2005, 22:49
Thanks for the reply. I have two Guls, so I'm playing with the thought of making that HotO. That leaves the question, when using her for key runs, should I go for blocking or for vita ? I somehow don't like to be insta-killed with a 25% chance when attacked by certain monsters instead of surviving one hit and teleporting away. Could somebody convince me not to go for blocking, please ? :uhhuh:
Adding enough to strength to be able to wear a monarch would require a rather tight stats allocation plan, so it might be a good idea to get a sorc torch first for which I need organs for which I need keys for which I intend to make that sorc :scratch: Hmm, ok, I give up, she will have to wear those +5 str LCs until then...
I currently run a lvl 85 Lightning Sorc on EHCL for key running. Countess and summoner are like clockwork and as mentioned earlier, only a LI Nith is gonna give you problems. Since I'm not going to risk an unnecessary death with a LI immune Nith, I just run the 2 others and make a new game.
My setup is as follows:
Shako "um"
~30 Viper "p.ruby"
upped mosers "SolSol" (-14 dmg reduction total)
Arach
Natures (7-11 dmg reduction, I think mine is 7 or 8)
Raven
Trang Gloves
Treks
Wizzy
Safety Ammy (-19 dmg reduction)
Because the vipers are "bugged' you can easily get yourself killed. Thus, to counter-act the bug having somewhere ~35 -dmg reduction (not %DR like Shaft) will save you. I currently use my sorc torch on my MF'er so this one is using a 11 attrib / 19 resist druid torch. Resists in hell are maxed with the help of some resist charms. Although I am lacking a lot of +skill items I still kill Nith and the others quickly. And for nith, just LI, not CL as the last thing you want to do is give him some extra bodies to pop. Again, this is coming from a HC player where survivability is definitely top priority.
With this setup I have around ~1.1k life and ~650 mana, 120% FCR to hit 2nd bp for casting LI/CL. Can't think of stat point distrib. but I have around 70% block which in my mind is very important. If you go with a lidless or even a spirit monarch you'll have to dump way too many points in dex/(strength for spirit) to make it worth it.
Hope this helps
-halas
cassurai
08-11-2005, 01:48
Thanks for the reply. I have two Guls, so I'm playing with the thought of making that HotO. That leaves the question, when using her for key runs, should I go for blocking or for vita ? I somehow don't like to be insta-killed with a 25% chance when attacked by certain monsters instead of surviving one hit and teleporting away. Could somebody convince me not to go for blocking, please ? :uhhuh:
Adding enough to strength to be able to wear a monarch would require a rather tight stats allocation plan, so it might be a good idea to get a sorc torch first for which I need organs for which I need keys for which I intend to make that sorc :scratch: Hmm, ok, I give up, she will have to wear those +5 str LCs until then...
I don't think you'll need blocking although it depends on your playing style. Some players don't teleport much and will continue their attacks even when monsters are really close. For me, I just tele away. I think of it this way: You're a lightning sorc with high FCR and a high teleport level, teleport is your defense. Besides, you can't use Spirit if you want to block, and Spirit gives 55 FHR which again is defense should you get hit. I don't know, all depends on your playing style.
AlphaStrikeII
08-11-2005, 01:51
I have been using a FO/CL sorc for keyrunning lately and I have found that the speed for countess and summoner is mostly the same as with my FO/FB sorc, while Nihlatak is much faster and safer with the FO/CL.
My way of doing things might not be the typical one, but I draw of some of his minnions and kill them, when there are few enough mstrs left for me to be sure that CL wil hit Nihlatak I just blast away. He might get of a CE or two (no nature's peace) but I will just take a pot or two as I get more than enough of these from going down to the countess. Most of the time he will be to stunned to do anything. I have 13 frame CL with normal setup and that works for me, with 12 frame CL I doubt he would be able to do much of anything.
Gear is Full tal's and SS (~950 life). This setup also makes the tomb vipers a lot less dagerous as they take a bit longer killing you with the "machine gun".
Only death so far was from merc beeing hit by cursed Nihlatak and a CE after, never try to take him while cursed has been my moto since.........
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