View Full Version : Aura/Ranger/Dream Question
nickedoff
15-08-2005, 02:48
Okay, I'm gonna make use of the extra Widowmaker and Dream helmet I got before ladder ended and put them on my fourth ranger (Yay, rangers = so much fun).
I'll end up 20'ing both of the basics; Resist Lightning and Salvation.This'll leaves me with a ton of extra skill points =)
I think I'll bring Vigor up to 5-ish (for running away, of course!), and I've still got space for a second aura on my right click spot. Here are a few I've thought about:
Fanatacism (Damage, a whack of IAS which leaves me more space to add skill boosting items)
Conviction (To lower enemy lightning resistances, which increases damage and stabs those damn'd CSzons with a ton of res)
HolyFreeze (Disregards Cannot Be Frozen, slows all enemies, does a little bit of damage, is synergised by Salvation - just like Holy Shock)
Another HolyShock aura (Both of them stack, giving me level 35+ synergised holyshock, a whack of damage but I'll have to get IAS from somewhere else and people will be able to use gear to resist my lightning)
So, which would be most helpful? I could switch between two, I suppose, but I really don't want to.
Hands down Conviction or Holy Freeze. By the reference to CSZons I'm assuming you're building this for PvP. If so;
Fanatisicm doesn't help out nearly enough with Widowmaker. Widow has low base damage and hence Fanatisicm doesn't take ful advantage of it. Also the AR bonus is irrelevant as you're firing guided arrows. All it gives you is some IAS which can easily be granted eslewhere.
Holy Shock is even more pointless, as you can have Holy Shock from Dream and your own Holy Shock active at the same time. They do not stack, the higher lvl one will override (which will most liekly be yours, hence nullifying the point of using Dream in the first place).
Both Conviction and Holy Freeze are excellent choices. Conviction will make it harder for your enemies to negate your lightning damage, however the range is rather limited. Combine that with a 'lock on' timer, and it may be hard to latch it to targets, ie anything that teleports or runs decently fast :\.
I'd go Holy Freeze. It's a lot harder to negate two elements than it is one, and the slow allows you a FAR greater chance you to hit them, and them not to hit you.
If this is for pub dueling I'd grab an Infinity Merc too :).
actually fanat makes a big difference with widowmaker, i would know, i have a bow sorc.
my bow sorc is a chanter with dream and widowmaker, ez 25k guided arrow, and with a act 1 merc with faith i shoot way faster which lets me kill ppl much quicker, also if u get fort and either andy or dream 4 your merc she can be pvp by herself.
Of course IAS is going to be helpful. Thankyou for stating the obvious. I was saying that the for his character the IAS can be made up elsewhere, whereas your inability to do damage to your opponent cannot.
Also your char will be sorbed faster that you can say 'pub duels'. Considering that his pally will do NOWHERE near the damage you deal, he had better get get another type of element.
except u cannot 'sorb' all three types of dmg i do and i kill ppl with no problem, even if u did manage to get 3 diff type sorbing gear with high enough sorc my merc could kill you with a couple shots, and thx to faith, she shoots fast.
What I posted in regards to you was still with the intent of helping the thread starter. What you posted back has nothing to do with him. He will not have enchant as an alternate form of damage and has no way to kill someone who stacks lightning res. For those reasons I suggested he go with Conviction or Holy Freeze.
erasmusMaV
15-08-2005, 16:53
He will not have enchant as an alternate form of damage and has no way to kill someone who stacks lightning res.
There is this demon limb thing which gives u lvl23 enchant. Add this to yer weapon before duel (works even in town). and yer good to go...
M
nickedoff
16-08-2005, 02:19
Thanks for the replies everyone!
I guess I'll be going with HolyFreeze, then =)
To alcorn,
I'm not exactly sure, but I've read somewhere that the Lying Character Screen shows some wrong numbers when it comes to ranged damage/enchant/dream. It's much less, I think. I suppose I'll be going with IAS from elsewhere, and I can use Kira's for resistances.
Does someone have an idea as to which armor I could equip?
CoH won't give enough IAS but is loaded with res, and treachery could be fun, however, it has no resistances at all.
I hope this char won't be a flop =Z
There is this demon limb thing which gives u lvl23 enchant. Add this to yer weapon before duel (works even in town). and yer good to go...
M
Riiiiiight. If you think the lvl23 Enchant on Demon Limb is anything close to being called a reliable damage source, you are gravely mistaken. Don't get me wrong, the AR bonus from Demon Limb is still something I use on all my Melee chars, but you're advocating that it's a sufficient replacement as a secondary damage source?! The reason Alcorn can use Enchant as his other attack is because his damage is so, so, SO much more than whatever you'd get out of demon limb. I'm not even going to bother supporting my argument becuase it's that goddam obvious that I'm right.
EDIT - I figured for a good laugh I'd bother to support my argument after all;
His pally using lvl23 Enchant from Demon Limb = 87-111 damage.
Now Alcorns character would have a lvl20 BASE Enchant, with full synergies in 20 Warmth and 20 BASE Fire Mastery. Assuming he uses something like Mara's+CoH+SoJ+SoJ+Arachs+Magefist+Hellfire+Anni+B O he'd have +12 all skills and +1 Fire skills. That means his Enchant will do 1704-2041, which still isn't close to his actual damage. His damage then get's amplified once more by his Fire Mastery resulting in 6032-7225. This is all assuming he doesn't prebuff with 9 Fire GC's or leave them in. Incidentally if he does use them to prebuff AND leaves them in, his fire damage alone is 12535-14628. (If he has 35K damage with Lightning-Masteried Dreams and Enchant, I would believe this number to sound just about right.) This is assuming he hasn't put Fire facets in anything... we'll just leave it at that.
So in the end we have an average of less that 100 damage for Demon Limb, and an average of 13.5k for Alcorns Sorc. I have heard that the character screen lies with ranged enchant, but I've made one of these sorcs before myself and lying or not the damage is there. Do people even think before they post anymore :rolleyes:, too much misinformation on these boards.
ah yes i was wondering if my enchant gets bonus from its own skill , cause i get over 2k fire dmg but i do like 8k more when i chant, and yea i do like 9-25k guided, it doesnt lie but cause of dream it can do way less on some shots is all, just like lite sorcs could shoot you a couple times and do very little dmg, just a random dmg from cause lite dmg is like that.
btw u got the gear riight execpt i use a torch(which is fun with a bow) instead of anni(which i am trying to get) and i dont have 10 fire gcs.
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