View Full Version : Fury druid can take solo uber three?
oscarmk1
06-08-2005, 21:53
Well
I have this fury druid, that was going to be rabies too, but no more bug so my rabies only do 6 k dmg now ee, anyway he still has fury of course, so do you guys think i can take uber three alone using either griz caddy or eth tomb reaver with 7/4 attack?, which one you think would work better 2 or 1 handed?. Also i would think feral rage would help a lot here so i would be charging it and then fury, what do you guys think?. The rest of my equip are some max life and 10x shape of vita, and maybe fort or enigma still debating on that.
2 handed with lots of life leech
oscarmk1
06-08-2005, 22:01
2 handed with lots of life leech
yeah thats what i was thinking, of course life leech is more than covered by feral rage.
mepersoner
06-08-2005, 22:26
From my understanding, the uber 3 are real tough, so life tap and high resists might be... good.
inkanddagger
06-08-2005, 22:48
mephisto will be your hard battle, but wear dracs and get a LOT of resistance stack and you should be fine.
xpumafangx
07-08-2005, 06:23
I would feel that you would need more then just life leech and high damage. Pervent monster heal, static/high crushing blow, resists, and aboseb should do the trick.
use a stormlash =) i killed them VERY easily (i mean REALLY REALLY easy) with my zealot
xpumafangx
08-08-2005, 14:30
\/I was thinking the same thing with that.\/
use a stormlash =) i killed them VERY easily (i mean REALLY REALLY easy) with my zealot
Just need life tap to take effect with a stormlash. I say sheal it. Then get your resists up there. Because werewolfs can't use exile. So we have to use the lower % of dracs. Inless we have a smart necro player or vindacator, or zealot. Using a exile. I also say using a natrues peace will help out alot. Monsters can't heal is a big help. But your going to loose out on ar. But should a werewolf use golblin toe or goreriders?
Stormlash
Scourge
One-Hand Damage: (10-12) To (272-320) (141-166 Avg)
Required Level: 82
Required Strength: 125
Required Dexterity: 77
Durability: 65
Base Weapon Speed: [-10]
+240-300% Enhanced Damage (varies)
+50% Damage To Undead
Adds 1-473 Lightning Damage
+30% Increased Attack Speed
+33% Chance of Crushing Blow
20% Chance To Cast Level 18 Tornado On Striking
15% Chance To Cast Level 10 Static Field On Striking
+3-9 Lightning Absorb (varies)
Attacker Takes Lightning Damage of 30
Nature's Peace
Ring
Required Level: 69
Slain Monsters Rest In Peace*
Prevent Monster Heal
Poison Resist +20-30% (varies)
Damage Reduced by 7-11 (varies)
Level 5 Oak Sage (27 charges)
(Ladder Only)
(Only Spawns In Patch 1.10 or later)
Diablo47
08-08-2005, 14:56
Prevent monster heal does NOT work on the Ubers! :(
xpumafangx
09-08-2005, 13:49
I remaber hearing the oppasite so. I'll just remove that ideal then.
mysecretalterego
20-08-2005, 06:09
What about using the poison vine (even just one point) to prevent monster heal? Is their regen too fast for that, or does it help?
Some basics of the layout for me.
1. Meph minions skel mages immune to some eles
2. Baal minions immune phys and cold
3. Diablo minions seemed immune all but phys, so shouldnt be a prob for u
The portal spawned just outside nw part of town w/3 ubers in adjacent building.
I ran to bottom (sw) part of map and lured all 3 ubers and died. Left and rejoined. Then used my summons as bait to lure an uber top. Used building just outside of town (north corner) to split minion herd from boss using summons to occupy minions as i ran to portal drawing the uber. This has a side benefit as u can quickly run to town and heal via portal w/o uber healing much.
The order I happened to kill bosses was baal, meph, and diablo. For me baal was the most difficult b/c of his split and phys immune spawns. (btw at some point i pm'd randomed folks for aid 1 came a level 81 cold sorc, and she quickly left w/o doing much (killed creeps which respawned and Baal was full health when she left)so i still consider this solo :/).
Diablo was tougher (longer) only b/c of his block rate, he took more hits and he had more time to heal as I had to run to town more often.
For me Meph was the easiest, he took damage the fastest, and once his summons were seperated I was able to survive long enough to get a good run of hits in. Took 3 heals to town to kill him.
Btw, dropped necro 17/13 stats/immune. Kinda sucks as my summon necro doesnt attack, so dont really see diablo's spell ...
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